id name_english name_japanese type price_buy price_sell weight attack defence range slots equip_jobs equip_upper equip_genders equip_locations weapon_level equip_level refineable view script equip_script unequip_script 19000 Angels_Wing Angels Wing 5 100000 25000 5 0 1 NULL 0 4294967295 7 2 512 NULL 40 0 3000 bonus bAgi,3; bonus bInt,3; bonus bMdef,3; NULL NULL
So well, the ID in the files are 19000, thats why the item is working in game.
accname.lua : [ACCESSORY_IDs.ACCESSORY_Angels_Wing] = "_Angels_Wing",
accessoryid.lua : ACCESSORY_Angels_Wing = 3000,
I put 3000 for the sprite, I don't think the problem is coming from there, because it is running...
Every text, icons, etc. are working fine. Files are in the good folders. Maybe my AccessoryID with 3000 that I put in "view" ?