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Chemical Crush

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Posts posted by Chemical Crush

  1. If you are ever confused about an effect number in an official map, usually you can open it in brow edit and go to edit mode > effects edit and select the bulb for the effect, click enter and a box will pop up and tell you the effect and the number.  In this case it's effect number 358.

     

    Untitled-1_zpsontiriuk.jpg

    • Upvote 3
  2. Ive never seen this yellow screen thing before.

     

    But if you are copying from another map you could always try setting the water height to -50, youll have to raise your ground and objects, but thats pretty easy and doesnt take much time.  Make sure you save in 586 for the last bit, if its not that then I'm not sure whats causing it for you tbh.

  3. So beautiful! Great job! 10/10  /no1

     

    Thanks so much!  It means a lot, sorry never got back to this topic lol.

     

    i love the 2 tones of cobblestones.  Overall 10/10 :')

     

    I really didnt think the two tones would even look decent.

    But I like it paired with the grass  Glad you like it!

     

    I love it xD a lot of work xD brasilis models is so perfect *-*

     

    Thanks :D  I love the Bras models.

     

    i love the style.

    10/10 Great!

     

    Jolina ~

     

    Thankies :D  

     

    Very Nice   /no1

     

    Thanks *0*

    Also a bump because I added the vending map along with this map

    :D

  4.  

    Layout is on-point. As others said, you didn't just pull models and textures from every city in the game, which is good! That is what separates good mappers from mediocre ones. Here's a quick 'no-brainer' guide for a one-size-fits-all lightmap, which would really help add that finishing touch. You ready for this?

     

    First light: Put it up in the middle of the map, high in the air, big enough to cover the whole thing. Intensity should be 127, light falloff should be 0.01. Make sure it doesn't cast shadows. This is the light that makes your map not pitch-black.

    Second light: If you mentally divide your map into four quadrants, put this light somewhere high up in the bottom-left one, but not right at the corner of the map. Set the intensity to 100, make sure it's big enough to cover the whole map. Light falloff should again be 0.01. Make sure this one casts shadows- That's what it's there for.

     

    Now calculate lights, and -bam-, that is literally all you need to do for to get basic shadows on 99% of your maps, ever. Cool, huh?

     

    Bonus points: Put down some canopy models right on the floor, and calculate the lights. When the shadows are down, delete these- You'll be left with that cool canopy effect that they have in Payon in-game. (If you ever looked at Payon without shadows, you'd be surprised how much of it is just empty space.)

    Thanks a lot for your advices. ^^

    I am sure it will need so much practicing, 'cause it is not look such great ^0^

    attachicon.gifsunoharaB01.pngattachicon.gifsunoharaB02.pngattachicon.gifsunoharaB03.pngattachicon.gifsunoharaB04.png

     

    If you want you can always smooth your lightmaps.  

    Generate > Smooth Lightmaps

     

    I do this about 1 or 2 times depending on how dark and 'rigid' my shadows look.

    For me it just looks nice for the shadows to be smoother looking.

    =]  

    • Upvote 1
  5. I like that everything matches. It has a 'feel' to it, you didnt just place random models all over the map. That's a + in my book. It doesn't look like you have any lights though, but don't worry lights were the last thing I learned in BE as they can be tedious. Keep up the work. I like the little fenced in area for the Peco, thats pretty cute.

    • Upvote 1
  6. Firstly I want to say. Welcome to mapping! I hope you enjoy mapping as much as the next person.

    Secondly I want to point you in this direction as far as your mapping adventure begins

    http://rathena.org/board/topic/53466-guide-syoujis-browedit-tutorial-videos/

    These tutorials have helped many of us, I am sure. It will teach you everything you need to know, well in a sense.  

     

    If you have any further questions feel free to ask.  

     

    Good luck!

  7. If it's free to play and still online why not simply download their client and extract the map from their GRF? ;)

     

    Or try to find the person who created the map and if its a paid map buy it.

    I really hate seeing people say stuff like 'extract it from the grf' 

    That might have been paid work.  :|

  8. Ive always had this issue if the water is too close to the 'land' it will show through the land.  


    Esp if you zoom out.  I mean I know you are an experienced mapper and had never seen this issue before.


    But it is normal for me, I just make it to where I cannot view the water, or I will lower the water for a time to take screenshots.


     


    Maybe someone has a fix and can enlighten us.


    But I just wanted to let you know you're not the only one who suffers from this lol.


  9. Oh wow! Its beautiful! I love the warm colors so much! really love the roof tops!  /no1

     

    Thank you!  Although i'll have to give props to my customer for the rooftops she knew exactly what color she wanted so she took the task of coloring them!  

    I colored the trees!

    I personally love this map, not to boast or anything, but its one of my better ones imo.

    I just wish I had more time to do more with it, but there is always next year to have an even better one!

     

    Thanks Adel!

  10. Hey guys!


     


    Just wanted to show off a prontera I did not that long ago.


    It has a 'night time gardenish' theme.


    Which was requested.


     


    I hope you guys like it!


     


    P.S. The 'Mansions' were requested as part of a chain quest.


    Sadly this server never launched.


     


    prontera_zps303e1b71.png


     


    1653257_810380988985240_4182712834094660


     


    10515120_810380948985244_916420565910999


     


    10672299_810380908985248_193030896632540


     


    10290023_810380952318577_311826905964499


     


     


    And now for the Vend Map


     


     


     


    nightvend5_zpsdtna3ngi.jpg


     


    nightvend4_zps0qrgfoge.png


     


    Nightvend1_zpsgihftbvg.jpg


     


    nightvend6_zpstbih1fog.jpg


     


    nightvend3_zpsoacwsxdu.jpg


     


    I hope you guys enjoy it!


    Thanks for viewin!


    • Upvote 3
  11. Hey Guys!


     


    Wanted to show off a map a customer requested from me.


    I really like the lighting and whatnot.


    I was given a reference map to design from, just a basic layout.


    =]


     


    5v5_zps01271791.png


     


    5v5over_zps223ebd6e.png


     


    5v5side2_zps2a78a89d.png


     


    5v5side_zpsbcc0c717.png


     


    5v5quad_zpsb3270dd3.png


     


    5v5spawn_zpsb7ee3d73.png


     


    center_zpsceb8b9f5.png


     


    Sorry if any of the images are blurry or anything.


    I have no idea why it does that sometimes.


    Anyways hope you guys liked it!


    • Upvote 2
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