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Misuke

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About Misuke

  • Birthday April 16

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    ph
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    EndlesstalesRO
  • Github: mimishi
  • Discord: Shiroe#6950
  • Interests
    Modifying Ragnarok, Playing Guitar, Making Robots, Fixing thing, etc

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  1. Hello guys is someone can help me to update this showvend script command to the latest rathena the clif_showvendingboard has change in the latest git hope someone help me attached here the diff file of the said script command this command allows npc to have vending board and execute script command. ShowVend.patch
  2. you can use this command for that - script hold -1,{ OnInit: bindatcmd("hold", strnpcinfo(3)+"::OnHold"); end; OnHold: if ( !@Hold ) { set @Hold, 1; message strcharinfo(0), "Hold mode is ON."; pcblockmove getcharid(3), 1; } else { set @Hold, 0; message strcharinfo(0), "Hold mode is OFF."; pcblockmove getcharid(3), 0; } }
  3. hello how can this possible that a player cant attack this monster if he/she doesn't active @atcommand like @onlykillspecial and a specialsummon <map> <x> <y> <monster_id> <amount> <npc_attach> like emperium on guild no attack at all if the guild agit is not started and ally of the guild but this time only @atcommand can be use to attack that monster
  4. i already did that but nothings happen just the returning to 50%
  5. here sorry to late reply
  6. i already did that but still 50% come up i set this like this item_rate_common: 100000 item_rate_common_boss: 100000 item_drop_common_min: 1 item_drop_common_max: 10000
  7. yes i do, i want all items will be rate by 100%
  8. i set my drop rate by item_rate_common: 100000 item_rate_common_boss: 100000 item_drop_common_min: 1 item_drop_common_max: 10000 when i use @mobinfo poring it returns by 50% to all item drops with that monster
  9. no one helps close this topic thank you all guys
  10. ok so how can the player 1 will be immune to attack like the condition : player 2 only can hit is those who has cash points but others who dont have cash points cannot be hit? when using the cash point killing command? i think i already found the clue from the battle_check_target so i try a test but i think i dont get it this condition are put to { //Checks on target master below if (map[m].flag.pvp && sd->state.pk_stateset == 1 && pc_readaccountreg(sd, "#CASHPOINTS") == 1) return 1; // if the pk_stateset command is active only enemy with #cashpoints of 1 can be the target if (map[m].flag.pvp && sd->state.pk_stateset == 0 && pc_readaccountreg(sd, "#CASHPOINTS") == 0) return 1; // if the pk_stateset command is deactive only enemy without #cashpoints can be the target but didnt work when i test it the player who has that condition is the one who checks by the system Ex. player 1 activates the pk_stateset and has cash point of 1 the failed thing is player 2 can attack him please someone help me i think i mess up with pc_readaccountreg? because the player has it the only one who checks by the system not the player that target help guys
  11. guys pano po ba gawin yung pkmode yung meron lang nakaactive pede lang magpatayan parang kabaliktaran ng condition ito yung source code topic : http://rathena.org/board/topic/65606-pk-mode-onoff/
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