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donkeyg

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Everything posted by donkeyg

  1. im still waiting I'll get it done once I have some extra time. x.x suree!!!!!!!!!!!!!!!!!!!! ^^
  2. ok! ^^ im stil waiting for the Toasty WoE Time function
  3. which files got problem?
  4. im still waiting
  5. s when u press Cancel at the WoE Rewards, it would stucked
  6. bu,p bumppp
  7. haha okay!! after u fix it just announce here ok..
  8. sure i wil try it when im home~ and by the way, i got the error with KOE script [Error]: Loading NPC file: npc/mynpc/koe.txt script error on npc/mynpc/koe.txt line 80 parse_line: expect command, missing function name or calling undeclared function 75 : set $KoEStatus,1; 76 : set $KoEPrizeTracker,0; 77 : if($KOEGUILD!=0) { Announce "The King of Emperium Hill has begun! The King Of Emperium Hill is the ["+GetGuildName($KOEGUILD)+"] guild.",bc_all|bc_woe; } else { Announce "King Of Emperium Hill has began! Which guild will prove their worth?",bc_all|bc_woe; } 78 : if(getmapusers("guild_vs1")>0) { MapRespawnGuildID "guild_vs1",$KOEGUILD,6; } 79 : gvgon "guild_vs1"; * 80 : if($EmpSpawnMode==1) { 'g'uildmonster "guild_vs1",50,50,"EMPERIUM",1288,1,$KOEGUILD,"KingOfEmperium::OnEmperiumBreak"; } else { monster "guild_vs1",50,50,"EMPERIUM",1288,1,"KingOfEmperium::OnEmperiumBreak"; } 81 : end; 82 : 83 : 2OnClock2100: 84 : if($KoEStatus==0) { end; } 85 : set $KoEStatus,0;
  9. why some of my players got no skill in his character when he login the RO???? what happened? other players works fine
  10. bumppppp==
  11. Great job Peopleperson49!!! but im still waiting for the function toasty WoE Controller's time
  12. wheer's your script collection located at? i cant find it at script releases section ><
  13. +10 stats food and +20 stats food can stack together?? hmm.. like that would become more imbalance isnt? bump bu,pppppppppp bump!! please explain.. how do i make it cant be stack together bumpppppppppp bumppp
  14. //================================================================================== - script KingOfEmperium -1,{ OnInit: set $KoEZenyPrize,50000; set $KoEItemPrize,501; set $KoEItemAmount,10; //set $KoEPrizeTracker,0; if(gettime(3)>=20&&gettime(3)<21) { goto KoEActualStart; } end; OnClock2000: KoEActualStart: if(gettime(4)!=1&&gettime(4)!=3&&gettime(4)!=5&&gettime(4)!=0) { end; } set $KoEStatus,1; set $KoEPrizeTracker,0; if($KOEGUILD!=0) { Announce "The King of Emperium Hill has begun! The King Of Emperium Hill is the ["+GetGuildName($KOEGUILD)+"] guild.",bc_all|bc_woe; } else { Announce "King Of Emperium Hill has began! Which guild will prove their worth?",bc_all|bc_woe; } if(getmapusers("guild_vs1")>0) { MapRespawnGuildID "guild_vs1",$KOEGUILD,6; } gvgon "guild_vs1"; monster "guild_vs1",50,50,"EMPERIUM",1288,1,"KingOfEmperium::OnEmperiumBreak"; end; OnClock2100: if($KoEStatus==0) { end; } set $KoEStatus,0; gvgoff "guild_vs1"; if(getmapusers("guild_vs1")>0) { MapRespawnGuildID "guild_vs1",$KOEGUILD,7; } killmonsterall "guild_vs1",0; set .@name$,GetGuildMaster($KOEGUILD); if($KOEGUILD!=0) { Announce "The King of Emperium Hill has ended! The King Of Emperium Hill is the ["+GetGuildName($KOEGUILD)+"] guild.",bc_all|bc_woe; } else { Announce "The King of Emperium Hill has ended! No guild has proven themselves King Of Emperium Hill!",bc_all|bc_woe; } end; OnEmperiumBreak: if(getskilllv(10000)!=1) { announce "Only a guild with the Guild Approval skill can kill the Emperium!",bc_self; monster "guild_vs1",50,50,"EMPERIUM",1288,1,"KingOfEmperium::OnEmperiumBreak"; end; } killmonsterall "guild_vs1",0; set $KOEGUILD,getcharid(2); mapannounce "guild_vs1",""+strcharinfo(0)+" has broken the emperium for the ["+GetGuildName($KOEGUILD)+"] guild.",bc_map|bc_woe,"0x00CCFF",FW_NORMAL,12; sleep 1000; MapRespawnGuildID "guild_vs1",$KOEGUILD,6; announce "The ["+getguildName($KOEGUILD)+"] guild has became the King Of Emperium Hill!",bc_all|bc_woe; sleep 5000; if($KoEStatus==1) { monster "guild_vs1",50,50,"EMPERIUM",1288,1,"KingOfEmperium::OnEmperiumBreak"; } end; } //================================================================================== //--------|King Of Emperium Hill Reward Script|------------------------------------- //================================================================================== guild_vs1,27,68,5 script Emperium Assistant 55,{ if(getgmlevel()>98) { goto GMEmpMenu; end; } if($KOEGUILD==0) { mes "[Emperium Assistant]"; mes "Only the King Of Emperium Hill can reap the rewards!"; close; } if(strcharinfo(2)!=GetGuildName($KOEGUILD)) { mes "[Emperium Assistant]"; mes "Your guild is not the King Of Emperium Hill!"; close; } if(strcharinfo(0)!=GetGuildMaster($KOEGUILD)) { mes "[Emperium Assistant]"; mes "Only the guild master may collect the rewards for the guild as King Of Emperium Hill!"; close; } goto EmpAssStart; end; EmpAssStart: mes "[Emperium Assistant]"; mes " "; mes " "; mes " "; mes " "; mes "Your guild is the King Of Emperium Hill!"; next; if($KoEStatus==1) { mes "[Emperium Assistant]"; mes " "; mes " "; mes " "; mes " "; mes "You cannot access my services at this time."; close; } if($KoEPrizeTracker==1) { mes "[Emperium Assistant]"; mes "You can only reap the rewards of being the King Of Emperium Hill once after each battle for the Hill!"; close; } mes "[Emperium Assistant]"; mes "Your rewards await you!"; next; if($KoEZenyPrize!=0) { set zeny,zeny+$KoEZenyPrize; } if($KoEItemPrize!=0&&$KoEItemAmount!=0) { getitem $KoEItemPrize,$KoEItemAmount; } set $KoEPrizeTracker,1; mes "[Emperium Assistant]"; mes "You have been rewarded for your victory!"; close; GMEmpMenu: mes "[GM Menu]"; mes "From this menu you can adjust the item and zeny prize. The current Reward is: ^ff0000"+$KoEItemAmount+"^000000 ^ff0000"+getitemname($KoEItemPrize)+"^000000 and ^ff0000"+$KoEZenyPrize+"z^000000."; mes " "; mes "NOTE: If it says 'NULL' or '0' then that value has not been set."; switch(prompt("Change Zeny Prize:Change Item Prize:Change Item Prize Amount:Return To Non-GM Menu")) { case 1: next; if($KoEStatus==1) { mes "[GM Menu]"; mes " "; mes " "; mes " "; mes " "; mes "You cannot adjust the Zeny Prize at this time."; close; } mes "[GM Menu]"; mes "The current Zeny Prize amount is ^ff0000"+$KoEZenyPrize+"^000000."; mes "NOTE: If it says 'NULL' or '0' then that value has not been set."; mes " "; mes "Enter what you want the new Zeny Prize to be."; input .@GMAdjust; if(.@GMAdjust<0) { next; mes "[GM Menu]"; mes "The Zeny Prize cannot be less than 0."; next; goto GMEmpMenu; end; } next; mes "[GM Menu]"; mes "Are you sure you want to modify the Zeny Prize to ^ff0000"+.@GMAdjust+"^000000? To finalize the change in Zeny Prize type the number ^0000FF682^000000."; input .@Finalize; if(.@Finalize==682) { next; set $KoEZenyPrize,.@GMAdjust; mes "The Zeny Prize amount has been changed to ^ff0000"+$KoEZenyPrize+"^000000."; next; goto GMEmpMenu; end; } next; mes "[GM Menu]"; mes "It is probably for the best that you don't adjust the Zeny Prize!"; next; goto GMEmpMenu; end; case 2: next; if($KoEStatus==1) { mes "[GM Menu]"; mes " "; mes " "; mes " "; mes " "; mes "You cannot adjust the Zeny Prize at this time."; close; } mes "[GM Menu]"; mes "The current Item Prize is a ^ff0000"+getitemname($KoEItemPrize)+"^000000."; mes "NOTE: If it says 'NULL' or '0' then that value has not been set."; mes " "; mes "Enter what you want the new Item Prize to be. WARNING: If you input an invalid itemID it will error everytime a player tries to recieve it!"; input .@GMAdjust; next; mes "[GM Menu]"; mes "Are you sure you want to modify the Item Prize to ^ff0000"+.@GMAdjust+"^000000[^ff0000"+getitemname(.@GMAdjust)+"^000000]? To finalize the change in Item Prize type the number ^0000FF749^000000."; input .@Finalize; if(.@Finalize==749) { next; set $KoEItemPrize,.@GMAdjust; mes "The Item Prize amount has been changed to ^ff0000"+$KoEItemPrize+"^000000[^ff0000"+getitemname($KoEItemPrize)+"^000000]"; next; goto GMEmpMenu; end; } next; mes "[GM Menu]"; mes "It is probably for the best that you don't adjust the Item Prize!"; next; goto GMEmpMenu; end; case 3: next; if($KoEStatus==1) { mes "[GM Menu]"; mes " "; mes " "; mes " "; mes " "; mes "You cannot adjust the Zeny Prize at this time."; close; } mes "[GM Menu]"; mes "The current Item Prize Amount is ^ff0000"+$KoEItemAmount+"^000000."; mes "NOTE: If it says 'NULL' or '0' then that value has not been set."; mes "Enter what you want the new Item Prize Amount to be."; input .@GMAdjust; if(.@GMAdjust<1) { next; mes "The Item Prize Amount cannot be less than 1."; next; goto GMEmpMenu; end; } next; mes "[GM Menu]"; mes "Are you sure you want to modify the Item Prize Amount to ^ff0000"+.@GMAdjust+"^000000? To finalize the change in Item Prize Amount type the number ^0000FF976^000000."; input .@Finalize; if(.@Finalize==976) { next; set $KoEItemAmount,.@GMAdjust; mes "The Item Prize amount has been changed to ^ff0000"+$KoEItemAmount+"^000000."; next; goto GMEmpMenu; end; } next; mes "[GM Menu]"; mes "It is probably for the best that you don't adjust the Item Prize Amount!"; next; goto GMEmpMenu; end; case 4: next; goto EmpAssStart; end; } } //================================================================================== //--------|King Of Emperium Hill Guild Protection|---------------------------------- //================================================================================== - script KoEGuildProtection -1,{ OnInit: end; OnPCLoadMapEvent: if(getgmlevel()<20&&strcharinfo(3)=="guild_vs1"&&getcharid(2)==0) { announce "You must be in a guild to enter Emperium Hill!",bc_self; warp "SavePoint",0,0; end; } end; } //================================================================================== //--------|KoE Flag Script|--------------------------------------------------------- //================================================================================== - script KoEFlag 723,-1,-1,{ mes "[Emperium Hill]"; mes " "; mes " "; mes " "; mes " "; if($KOEGUILD!=0) { mes "The King Of Emperium Hill is the ["+GetGuildName($KOEGUILD)+"] guild."; } else { mes "Only the strongest warriors should may over take Emperium Hill!"; } close; } guild_vs1,54,59,0 duplicate(KoEFlag) Emperium Hill#EH1 722 guild_vs1,45,59,0 duplicate(KoEFlag) Emperium Hill#EH2 722 guild_vs1,40,54,2 duplicate(KoEFlag) Emperium Hill#EH3 722 guild_vs1,40,45,2 duplicate(KoEFlag) Emperium Hill#EH4 722 guild_vs1,45,40,4 duplicate(KoEFlag) Emperium Hill#EH5 722 guild_vs1,54,40,4 duplicate(KoEFlag) Emperium Hill#EH6 722 guild_vs1,59,45,6 duplicate(KoEFlag) Emperium Hill#EH7 722 guild_vs1,59,54,6 duplicate(KoEFlag) Emperium Hill#EH8 722 //================================================================================== //--------|KoE Waper Script|-------------------------------------------------------- //================================================================================== - script KoEWarper 723,-1,-1,{ mes "Portal Emperium Hill."; mes " "; mes " "; mes " "; mes "Only the strongest warriors should pass through the portal to Emperium Hill"; next; switch(prompt("Procede to the Emperium Hill:Nevermind")) { case 1: next; if(getgmlevel()<20&&getcharid(2)==0) { mes "[Notice:]"; mes " "; mes "You must be in a guild to enter Emperium Hill!"; close; } warp "guild_vs1",0,0; close; case 2: close; case 255: close; } } can someone make it like the function of Toasty WoE Controller? like there's how many hour/minutes/seconds still remaining the event will be start bu,p bumppppppppppp bumppp
  15. hehe, im stil waiting~~ and also could u help me make it have multiply prize?
  16. thanks ! u wil post it at where?
  17. https://rathena.svn...._controller.txt can u do another 1 for me... im not using euphy. im using toasty woe controller..
  18. stil didnt give out the reward after the woe finish. http://i.imgur.com/ucDyt.jpg
  19. thanks, it's work, btw what u have changed in the script? Stupid mistake. set -> setarray the guild master who capturing the flag still cant get the reward even i reloaded the script, and btw how can i make multiple prize for them?
  20. any news on this? xD expecting!!
  21. thanks, it's work, btw what u have changed in the script?
  22. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/cities/ don have==
  23. wr reloadscript still same...
  24. 2156,Bible_Of_Promise1,Bible Of Promise Vol1,5,20,,500,,10,,1,0x00000100,7,2,32,,110,1,5,{ /* skill "ALL_ODINS_POWER",1; */ },{},{} doesnt have the skl in my skil tab~
  25. https://rathena.svn.sourceforge.net/svnroot/rathena/ why the latest SVN doesnt release malangdo map at sourforge??
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