Nitrate
Members-
Posts
25 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by Nitrate
-
Any other thoughts on how I can edit this?
-
Does anyone have an item_bonus script that adds or lowers skill aftercast delay for certain skills only? Similar to bonus2 bSkillCooldown,sk,t; but for aftercast delay instead.
-
Thank you for that. I think I found it. if (bl->type&battle_config.enable_perfect_flee) { stat = status->flee2; stat += status->luk + 10; // (every 10 luk = +1 perfect flee) status->flee2 = cap_value(stat, 0, SHRT_MAX); } else status->flee2 = 0; EDIT: Weird, setting the "10" value to any other value doesn't seem to change anything in terms of flee2's computation. Any ideas?
-
Anyone knows how to edit all fo the characters' Perfect Dodge calc for LUK to only need 3 points instead of 10 for every 1 increment?
-
Is there a way to provide stat bonuses on certain maps for players? For example, players would receive a bonus 100 flee when inside PvP or bonus 50 flee when inside GVG maps. Thank you. EDIT: If it is not possible, can someone point me where in the source code can I edit so that i can make flee2 increase by 1 per 2 luk instead of 10? I know this is not the correct subforum for this question but the first one is my main concern.
-
Oh. I didn't notice. I'm in the wrong section then. If a mod could kindly move this, thank you. Thanks for the answer too.
-
Could someone please show me where I could edit the bonus ATK you get for every successful refinement on your weapon? Thank you.
-
Does anyone has any copy of the Jikari patcher from eA? I always liked that patcher and was thinking of doing something with it as a small project.
-
Database to Permanent/Temporary Character Variable
Nitrate replied to Nitrate's question in Scripting Support
Oh cool, i'll try to read and learn about it then. Thank you very much. Edit: Tho I do not really understand how I could fetch the information from a sql table with the command. -
Hello, I would just like to ask if this is possible, and if it is, how to do it. My idea would be getting a variable from a certain database table and turning it into a character variable. For example: I have a table named `table_a`, and in that table there would be the following : `char_id`, `account_id`, `char`, `variable_a`. Let's say variable_a is a number not less than 0. Now lets say I would like to attach into a OnPcLoginEvent that when a player logs in, the variable_a would, lets say become a permanent character variable (ex: VariableA). How would I be able to do it? set VariableA,???; I hope some can guide me with this. Thank you
-
Im sorry, I do not understand. Does this mean that they removed the 150% freeze in renewal? Should i just copy the renewal script and replace the pre-re script with it and just put 15 instead of 65?
-
Can someone help me remove the 100% freeze of Storm Gust's 3rd hit and just change it to have a 15% chance of freezing per hit.
-
try and re-copy paste everything except the first line in a new notepad. happened to me before.
-
Thank you very much. Much appreciated <3
-
Can someone please give me a quick script that automatically joins you to #main channel when you log-in. something that automatically runs "@channel join #main" when you log-in. And also something that announces when a new player first time log-in in the server. something that checks if you are a novice level 1, and if you are, lets say zero on #newplayer variable. if you are, it announces "Welcome (char name) to rAthenaRO!". and then it sets the variable to 1 so it doesnt trigger again when make new novices. Thank you!
-
If ever you finished editting the script to take out all MvP maps, would you be kind enough to post it here? (If there are no problems with it tho)
-
Hello, I'm having troubles with my client (2013-08-07) *quite unsure tho, but i know thats my client ver* I am having errors when I am opening the descriptions for equip items. (rightclicking them in-game) This doesn't happen when I dont have anything equipped on the equip slot that it would take up. Elaborate: I dont have an upper headgear, I right-click an upper headgear on my inventory for description, it shows up. I am wearing an upper headgear, I right-click another upper headgear on my inventory for description, it errors my client. Now, I know about the 2nd "Equipped Description" thing that should show up beside the non-equipped headgear's description. It was working fine for me during the start. I want to ask if I could've messed up my files to make it error now. Files I edited or tinkered with are : data/luafiles514/lua files/datainfo/accessoryid.lub data/luafiles514/lua files/datainfo/accname.lub data/luafiles514/lua files/datainfo/accname_eng.lub System/itemInfo.lub Any advices? Thank you NVM Fixed. My number on my DATA.ini was off. Sorry. EDIT: NVM, fixed it bros. My numbering in my DATA.ini was off. Sorreh!
-
I am currently looking for a source mod, or client mod (don't really know how it would be done, cant remember) that can let me change a specific item's name color. I had seen something like this here before, released, and i cant seem to find it any longer. If you happen to know where it is located, kindly just link me up to it. Thank you.
-
Oh shoot, you can do that? That changes everything! Thanks. <3
-
thx to kangfredy but what is the improve meaning? I come up with new ideas about this (floating item price). 1. Limited supply of goods in NPC shop. - Like buying store, but it add floating item price. - This will let inflation be more real. 2. Stock market - ex: Prontera pharmaceutical . Izlude blacksmith factory ...and so on. - Changes in the value of stocks according to the inflation of items. + ex: Prontera pharmaceutical provides red potions. When red potion's buy_sell be increase, Prontera stock's price will be increase. 3. Black market - Black market randomly sell what players sold. I don't have much time, so I slowly get it done, and enjoying it. like wow, this is some next level ideas. looking forward for it. do it!
-
Will there be any more updates on this? This seems to be a great source mod that could open up plenty of things to a server. Interested in using it. EDIT: Or if someone is able to give me a copy of a r17310 of rA, I would like to test this out. Kindly link me up please.
-
Ahh yes thank you, I guess there are none then. I'll check if these things are still compatible seeing that they are from 2 years ago. Thanks
-
bonus bMaxHPrate,12*getrefine(); bonus bCritical,5; if(getrefine()>9) bonus bBaseAtk,35;
-
Is it possible to be able to read the total stats instead of the base stat only on item scripts? I am talking about if(readparam(bAgi) Which reads the user's base Agility stats, is there a parameter to read the total stat of let's say, Agility, meaning the total of both base Agility and additional Agility?