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Veiler

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Everything posted by Veiler

  1. Wow thanks about this i learned something new ^___^ about setarry and oninit THANK YOUUU!!!
  2. Ah! sorry sir... I miss explained ..I mean to remove this one-- sorry sorry.. for miss explaining...
  3. Hi rathena! I would like to request a script for Job master like this... From novice: 1st job -> 2nd job -> Rebirth -> 1st job high -> 2nd job trans -> 3rd job trans to make baby 3rd jobs will remain as it is... ^___^ THANK YOU!! <3
  4. Hello Rathena I would like to request a script to make Rune Knights Equip Runes to be able to Cast Dragon Breath and Dragon Breath (Water)? -And also make Dragon Breath (Water) use Mount to cast... Thank you so much ^___^
  5. Hi rAthena! I would like to ask if it is possile to add an extra button for neoncube? o.o Like This:
  6. OWH! yea ahahah sorry! xDD I am using miss/sir xantara's flux, added also sir calciumkid's CMS addon, and sir Jaypees' vote_4_points. And i am using the "RadicalRO" theme downloaded from somewhere here in forum... (since i am just reading some guides about php,css,web developing--- echeteras) ------------------------------------------- i am actually planning to change the flux to sir calciumkid's... if this may work... @Sir Akkarin I solved it and works perfectly by changing ms./sir. Xantara's Flux to mr. Calciumkid's Flux... ^___^ and I left this file attached in my themes from sir Gerome's guides (http://rathena.org/board/topic/64382-online-counter-on-homepage/).. Yay! Happy 2014!
  7. OWH! yea ahahah sorry! xDD I am using miss/sir xantara's flux, added also sir calciumkid's CMS addon, and sir Jaypees' vote_4_points. And i am using the "RadicalRO" theme downloaded from somewhere here in forum... (since i am just reading some guides about php,css,web developing--- echeteras) ------------------------------------------- i am actually planning to change the flux to sir calciumkid's... if this may work...
  8. I see... then how should I fix this? would you guide me sir please?
  9. Hi rAthena I would like to ask why do the online player counter doesn't automatically change in the main page and still need to click "Server Status" link to make it work? I've also followed this guide.... http://rathena.org/board/topic/64382-online-counter-on-homepage/ but the result is the same... could any body help me for this?
  10. :OOOO then that is my error XDDD thank you!!
  11. Hi to all! Would someone help me fix with my script? 21011:21012:21013,{ bonus bSpeedRate,40; if(getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HEAD_MID) + getequiprefinerycnt(EQI_HEAD_LOW) >= 10) { bonus ballstats,45; bonus bIntravision,0; skill "MG_SIGHT",1; sc_start4 SC_ENDURE,60000,10,0,0,1; bonus bAspd,80; }; } This combo should work when i equip +10 21011,21012, and 21013 and gives { bonus ballstats,45; bonus bIntravision,0; skill "MG_SIGHT",1; sc_start4 SC_ENDURE,60000,10,0,0,1; bonus bAspd,80; } And the combo should not give me bonus stats if I wear one of these items with refine +0 .-. please helpy me. thanks! UP... UP!! any help?
  12. omigas T__T can't i just save my time by uploading my pre-compiled rathena? if it's possible D: I think that would be more difficult. You need to make a linux command that runs and compiles the server in that folder. Well thank you bro ^__^ i solved my problem by following the guides that sir Edward gave me now it's running sweetly I really appreciate -A green for you- ^^
  13. omigas T__T can't i just save my time by uploading my pre-compiled rathena? if it's possible D:
  14. Hello rAthena, I would like to know if I can change hercules svn installed on my Asurahosting VPS to my pre-configured rAthena svn?
  15. Hi rAthena! need help on this script: I also need you to modify my script.. >.< [This is my script..] 21011,{ if(getequipid(EQI_HEAD_MID)+ getequipid(EQI_HEAD_LOW) == 21012+ 21013) { if(getrefine() >9) { bonus bAllStats,120; bonus bdefrate,5; bonus bmdefrate,2; }; if(getrefine() <= 5) { bonus ballstats,50; } } (<- anyways this is wrong. XD) (here on top_headgear, my description is: if this HEAD_TOP is equipped with: HEAD_MID+10 and HEAD_LOW+10 bonus to allstats+ 120, if the items HEAD_MID and HEAD_LOW has lesser than +5 refines, This HEAD_TOP gives +50 bonus to allstats only.) Thanks a bunch!
  16. Got it So for my client 2013 i need to edit weapontable.lua aaand... the iteminfo.lua thank you rA-Wiki you've been updated <3
  17. I have the same problem >.<.. also red tonz of guides and reverted to 2012 client(worked) but only on 2013...
  18. HEY!!! I Just remember this similar to ~AnnieRuru~'s script if this is the script you we're finding for, then I just consume my entire eyes xDDD Anyways, this is the script i found from ~AnnieRuru~ way back 2011... xD //disguises headgear as another headgear from list //to add headgear on list, user must have (and loses) the item //and 5 TCGs //updated to reset char's look prontera,145,174,4 script Headgear Disguise 741,{ mes "[Headgear Disguise]"; mes "Hi, I can disguise your headgear to "; mes "Look like any headgear you own."; mes "But in order for me to do so,"; mes "I will need to take that headgear"; mes "And I will need five TCG cards"; mes "But once I take the headgear"; mes "You can disguise your headgear"; mes "Without any extra TCG cards."; next; switch( select( "Existing Headgears:Add a New Headgear:Reset Look" ) ) { set .@m, select("Upper Headgear:Middle Headgear:Lower Headgear"); case 1: explode .@headgearlist$, getd("#headgearlist"+ .@m +"$"), ":"; set .@size, getarraysize( .@headgearlist$ ); for ( set .@n, 1; .@n < .@size; set .@n, .@n +1 ) set .@list$, .@list$ +":"+ getitemname( atoi( .@headgearlist$[.@n] ) ); set .@s, select(.@list$) -1; set .@look, getiteminfo( atoi( .@headgearlist$[.@s] ), 11 ); if ( getequipid( .position[.@m] ) > 0 ) setlook .look[.@m], .@look; setd "headgear_disguise"+ .@m, .@look; mes "[Headgear Disguise]"; mes "We're all set. Come back any time!"; close; case 2: if ( getstrlen( getd("#headgearlist"+ .@m +"$") ) > 245 ) { mes "[Headgear Disguise]"; mes "You can't have anymore headgear saved"; close; } getinventorylist; while ( .@i < @inventorylist_count ) { if ( getiteminfo( @inventorylist_id[.@i], 5 ) & .inv_view[.@m] ) { set .@headgear[.@n], @inventorylist_id[.@i]; set .@headgear$, .@headgear$ + getitemname( @inventorylist_id[.@i] ) +":"; set .@n, .@n + 1; } set .@i, .@i +1; } select .@headgear$; mes "[Headgear Disguise]"; set .@id, .@headgear[ @menu -1 ]; explode .@headgearlist$, getd("#headgearlist"+ .@m +"$"), ":"; set .@size, getarraysize( .@headgearlist$ ); for ( set .@i, 1; .@i < .@size; set .@i, .@i +1 ) { if ( atoi( .@headgearlist$[.@i] ) == .@id ) { mes "You already have this headgear saved!"; close; } } mes "Are you sure? I will take your"; mes getitemname(.@id) +" and five TCG cards now."; next; set .@sure, select("No, STOP!:Yes, I'm sure"); mes "[Headgear Disguise]"; if ( .@sure == 1 ) mes "Alright, let me know when you are sure!"; else if ( countitem(7227) < 5 ) mes "You need 5 TCG cards to use this!"; else if ( countitem(.@id) < 1 ) { mes "Do you think I'm an idiot?"; mes "You don't have any "+ getitemname(.@id) +"!"; } else { delitem 7227, 5; delitem .@id, 1; setd "#headgearlist"+ .@m +"$", getd("#headgearlist"+ .@m +"$") +":"+ .@id; if ( getequipid( .position[.@m] ) != -1 ) setlook .look[.@m], getiteminfo(.@id,11); setd "headgear_disguise"+ .@m, getiteminfo(.@id,11); mes "Alright, we're all set!"; } close; case 3: if ( getequipid( .position[.@m] ) > 0 ) setlook .look[.@m], getiteminfo( getequipid( .position[.@m] ), 11 ); else setlook .look[.@m], 0; setd "headgear_disguise"+ .@m, 0; close; } OnInit: setarray .look[1],4,5,3; setarray .position[1],1,9,10; setarray .inv_view[1],256,512,1; end; OnPCLoginEvent: for ( set .@i, 1; .@i <= 3; set .@i, .@i +1 ) { if ( getequipid( .position[.@i] ) != -1 && getd("headgear_disguise"+ .@i ) > 0 ) { setlook .look[.@i], getd("headgear_disguise"+ .@i ); } } end; } And this is the other one I don't know where this is for ohhh.. i figured out that this is the patch for the emulator to make npc work --- pc.c (revision 14829) +++ pc.c (working copy) @@ -7234,27 +7234,32 @@ } //Added check to prevent sending the same look on multiple slots -> //causes client to redraw item on top of itself. (suggested by Lupus) - if(pos & EQP_HEAD_LOW) { - if(id && !(pos&(EQP_HEAD_TOP|EQP_HEAD_MID))) - sd->status.head_bottom = id->look; - else - sd->status.head_bottom = 0; - clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom); + { + int h_dis1 = pc_readglobalreg( sd, "headgear_disguise1" ); + int h_dis2 = pc_readglobalreg( sd, "headgear_disguise2" ); + int h_dis3 = pc_readglobalreg( sd, "headgear_disguise3" ); + if(pos & EQP_HEAD_LOW ) { + if(id && !(pos&(EQP_HEAD_TOP|EQP_HEAD_MID))) + sd->status.head_bottom = id->look; + else + sd->status.head_bottom = 0; + clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM, h_dis3 > 0 ? h_dis3 : sd->status.head_bottom); + } + if(pos & EQP_HEAD_TOP ) { + if(id) + sd->status.head_top = id->look; + else + sd->status.head_top = 0; + clif_changelook(&sd->bl,LOOK_HEAD_TOP, h_dis1 > 0 ? h_dis1 : sd->status.head_top); + } + if(pos & EQP_HEAD_MID ) { + if(id && !(pos&EQP_HEAD_TOP)) + sd->status.head_mid = id->look; + else + sd->status.head_mid = 0; + clif_changelook(&sd->bl,LOOK_HEAD_MID, h_dis2 > 0 ? h_dis2 : sd->status.head_mid); + } } - if(pos & EQP_HEAD_TOP) { - if(id) - sd->status.head_top = id->look; - else - sd->status.head_top = 0; - clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top); - } - if(pos & EQP_HEAD_MID) { - if(id && !(pos&EQP_HEAD_TOP)) - sd->status.head_mid = id->look; - else - sd->status.head_mid = 0; - clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid); - } if(pos & EQP_SHOES) clif_changelook(&sd->bl,LOOK_SHOES,0); if( pos&EQP_GARMENT ) Anyways Thanks ~AnnieRuru~ <3<3 you save my eyes @_@ <3 http://www.eathena.ws/board/index.php?s=4e2314abf2890d2f8c0989711439ae5f&showtopic=271054&st=15
  19. Hi nadiros, your request is almost done but i really have to sleep 5:21 am xD i'll post here the script whenever i finished it as soon a possible ^__^ i put screen shoot where i paused scripting for now. xD
  20. Veiler

    request

    Thank you for this but I'm asking for an actual SRC mod. I want this 'monsterignore' to apply in every NPC and it's a pain in the ass to apply this in every script =_= aweee.. :/ im sorry for that..
  21. Veiler

    chartalk

    Hello!! ^___^ I just made this for you.. prontera,160,200,5 script test_npc 859,{ mes "May I Shout Your name?"; next; switch(select("SURE!:")){ case 1: { atcommand "@me HELOOOOOOOOOO ALL!!!!"; close2; end; } } } ----------------------------------- " + strcharinfo(0) + " (----> it automatically says the player's name ^___^) ------------------------------------ I put it on "codes" box so it won't be messy xD... ... he say's like an npctalk not a broadcast. ah... then change @kami to @me xD ---edited above
  22. Okay ^___^ give me time i'm going to script it now for you. this might take long so relax and lets have a cup of coffee ^___^ By the way im scripting an NPC for a friend like: broadcast npc that needs a badge as a payment ^__^ if you want that also i can give it to you too
  23. AHH!!! so for example: NPC: Hello wanna combine your headgear? Player: Yes. NPC: Please choose what headgear you desire. Player: Angel Wing : Red Scarf (choosed Angel Wing) NPC: Okay now choose one of your headgear that you want to use: --Shows the headgears that the player wears--- [ Top: Tiara Mid: Devil Wings Low: Pipe] Player: (chose Mid: Devil Wings ) NPC: (now the npc will ask what item will be merged in the inventory) Player: (chose cigar from his inventory) NPC: and the npc will change the View of Devil Wings like Angel Wings Permanently. Tell me if this is the kind of function of your npc you want.
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