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Kami675

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Everything posted by Kami675

  1. Hello everyone, I am back again X_X sorry for the constant problems. I am now able to open my server and client without any problems but when I try to login the the server it states that the account is unknown... Here are some pics of the problem, as well as pics of my sql and txt files Problem Photo: http://imgur.com/Z4BGy7x MySQL & Text Files: http://imgur.com/a/oi7Qx Thanks in advance, if you need anything else just post here! - Kris
  2. Ok! I just redownloaded my data folder and changed the clientinfo again and it magically worked lol now im getting another error though.... Screenshot: http://imgur.com/o0tkGeH
  3. Yupp it is, in the picture I posted above it has a pic of mysql workbench with my login info(with my password edited out ofc) Photo: http://imgur.com/a/nZelX
  4. I made a new accounts with the id of 2000001 and it still says the same thing just id of "2000001" instead of "0"... Photo: http://imgur.com/a/nZelX
  5. Hello everyone, I seem to have run into a bit of trouble with my server. As the title says, I am currently having issues logging into the server itself. I get an error on the "charserv.bat" that states, "s aid=1 has an incorect version=0 in clientinfo. Server compiled for 45". This confuses me because my clientinfo.xml says "<version>45</version>" and mmo.h states "#define PACKETVER 20130807" I will post pictures of the server command promp and the clientinfo/mmo.h, if you need pictures or have questions about anything else please don't hesitate to ask. Also, the client date is 2013-08-07a, which according to packet_db the ver number should be "45". thanks in advance, - Kris Photos: http://imgur.com/a/HtZPm P.S. This is a offline private server being used to test and look at custom items
  6. Im using an old client with eAthena not rAthena so the newer client fix wouldn't work for me lol
  7. Tried using this one? //this will extract patch1.gpf into the data folder 1 FLD patch1.gpf //here, patch2.gpf will be mergegd with grf_file 2 GRF patch2.gpf //You can also delete files from the data folder. 3 FLD data\filenametodelete.xml* //Deleting files inside a GRF archive is still supported 4 GRF data\i_will_delete_you.txt* http://rathena.org/wiki/NeonCube Yea I saw that but doesn't that mean I can only delete them 1 by 1, like not an entire folder but only delete a file inside that folder? Or can I delete an actual folder inside the grf? For example if I have a folder named prontera in my grf with 3 sprites inside, can I delete the entire prontera folder? or can I only delete the 3 sprites 1 by 1?
  8. Hello everyone, I recently added a christmas prontera map to my grf using neoncube but i'm not quite sure how to remove the files from my grf so I can add another custom prontera. I've looked around online and I cant find any "for sure" answers to this question. I was wondering if there was a way I could just remove that specific patch from their grf and then add another patch containing my new custom prontera to add to the grf. thanks in advance - Kris
  9. Hello everyone, I am having an issue with my custom weapon, the collection/item/drop works but when I attack/use a skill/etc the sprite doesnt show up it just shows a normal sword T_T I followed the rAthena Custom Weapon Wiki tutorial and it's still not working.. For my database/idnum2 files I have itemslotcounttable 1100#4# idnum2itemresnametable 1100#1100# idnum2itemdisplaynametable 1100#Elysia's Custom Sword# idnum2itemdesctable # 1100# [GM] Elysia's Custom Weapon! # item_db2 1100,Elysia_Sword,Elysia's Custom Sword,4,20,,100,150,,1,2,0x00001000,7,2,2,4,50,1,2,{},{},{} Below I will post 2 pictures, 1 will have a picture of my char in-game with the sword sprite the 2nd will have a pic of my folder path for the actual sprites thanks in advance - Kris
  10. Kami675

    Warp NPC

    erm i probably should of mentioned I use eAthena lol so the coding will prob be different >_< sry
  11. Ohhh ok derp >_< im sorry for the stupid question thanks for clearing it up. I really appreciate the help, thanks once again and to the creator of this topic(Budots) I apologize for the extension of this topic XD.
  12. WOW! Thanks a ton. lol I like your "if you learn to script straight away in a live server, its like a frog under a well" comment. I plan on as i said before test the waters and see what comes easiest to me(scripting/spriting/mapping/etc) . But as for the script doesn't the // disable that line? so // if ( gettime(3) % 4 ) end; Wouldn't the // disable that line? so it wouldnt occur every 4 hrs? should I remove the //?
  13. xD Yea i've been playing ragnarok for more than a decade it's sad that I just now want to learn scripting. I want to learn more about scripting before I go ahead and attempt to create a big server of my own. I really do appreciate the help I still have a long way to go though =/ lol. As for now i'm just testing the waters haha. Also, I am using an old emulator i'm using eAthena 15262M. As for the script how would I go about "downgrading" it to support eAthena?
  14. Sorry I just recently got an interest in ragnarok scripting so i'm starting from scratch xD.I'm getting this error atm [Error]: script error on /home/*******/trunk/npc/custom/Xmasevent.txt line 8 parse_line: expect command, missing function name or calling undeclared function 3 : OnWhisperGlobal: 4 : if ( gettime(3) % 4 ) end; 5 : announce "Xmas Event Has Started at xmas town!", bc_all; 6 : killmonster "xmas", strnpcinfo(0)+"::Onnormal"; 7 : killmonster "xmas", strnpcinfo(0)+"::Onspecial"; * 8 : '.'count = 50; 9 : monster "xmas", 0,0, "--ja--", 1247,150, strnpcinfo(0)+"::Onnormal"; 10 : monster "xmas", 0,0, "--ja--", 1247,50, strnpcinfo(0)+"::Onspecial"; 11 : end; 12 : Onnormal: 13 : getitem 7034, 1;
  15. Kami675

    Warp NPC

    I'm sorry to ask a stupid question but where should I place this? xD
  16. Kami675

    Warp NPC

    Hello again everyone, I am currently looking for a NPC that if clicked by a GM will warp all players on that map to its location. This is for a Death by Dice game. I have everything setup but i'm having a issue with warping players out of the boxes that didn't die and it's really annoying warping them out 1 by 1 =/ thanks in advance - Kris
  17. well i edited ur script a lil bit and now it doesnt work...xD. What did I do wrong? - script asdf -1,{ OnMinute00: if ( gettime(3) % 4 ) end; announce "Xmas Event Has Started at xmas town!", bc_all; killmonster "xmas", strnpcinfo(0)+"::Onnormal"; killmonster "xmas", strnpcinfo(0)+"::Onspecial"; .count = 50; monster "xmas", 0,0, "--ja--", 1247,150, strnpcinfo(0)+"::Onnormal"; monster "xmas", 0,0, "--ja--", 1247,50, strnpcinfo(0)+"::Onspecial"; end; Onnormal: getitem 7034, 1; end; Onspecial: getitem 7176, 1; .count--; if ( .count ) announce "special poring left "+ .count, bc_map; else announce "all special poring killed", bc_map; end; }
  18. Hello everyone, I am currently looking for a Dyna Hat Script. Basically what would happen is if I whisper NPC:Dyna and say (for example) upper#1234 it will change my characters upper dyna to look like headgear 1234. I found someone have something similar but the links are broken here's the link im speaking of- http://www.eathena.ws/board/lofiversion/index.php/t221361.html You will be my savior if you find/produce this Thanks a ton in advance! - Kris Edit: I'm assuming it would just be an edit of a Dynamic Shop NPC or a script that utilizes @changelook but since im a noob at scripting X_X im not sure how to go about setting it up to work
  19. well i copied and pasted it exactly from here
  20. Hello everyone, when I use neoncube to patch my encrypted patch it doesn't read the file and the sprites dont show up in-game... Does anyone know how to fix this? :'(
  21. the addtimer should be inside OnEquip_Script, not the Script so it should be ....,{},{ addtimer 1, "Item_soullink::Onsoullink"; },{ sc_end sc_spirit; } but still, putting the command in {Script} field should work ... try check your map_server.exe ... it might print some error message Im not getting an error from reloading the item_db with @reloaditemdb but I am getting an error loading the npc in-game it says
  22. Well I made my item_db2 script like this and I added the npc script and loaded it into the server and the item still doesn't soul link me =/
  23. Hello everyone, I was curious if anyone had a script that auto soul links a player when they put on a headgear. So if any job puts on the headgear they will be soul linked until they die or they take off the item. thanks in advance - Kris
  24. Well This is what i am using and it works fine. https://code.google.com/p/release-script/source/browse/PvP+Ladder.txt in case you do not have the PVP script. http://www.eathena.ws/board/index.php?showtopic=237765&start=0&p=1315276entry1315276 Hope this helped. Thank You so much bro I appreciate the help it works like a charm
  25. Does anyone have a WORKING PvP Ladder Script that I could use? I tried using Ghost's PvP Ladder but it doesn't seem to work and is fairly buggy which sucks because it looks like a great script =/. I also tried Stolao's pvp ladder and it didn't work as well. So if anyone has a working pvp ladder could you pls help me out thanks thanks in advance - Kris
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