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Posts posted by Cephaler
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Those sexy weapons I can find in rdata.grf or rdata is encrypted ;-(?
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Someone has a temp workaround in forum if u wan to use Makibishi, try search.
Darristan, I tried searching but couldn't find it anywhere ;O
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We need char server map server login server with the error? a print screen would indeed help
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Have you port forwarded correctly? You're not telling us much about the problem, give us print screens!
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Lua files. Make sure you didn't miss a " , " or added an extra one. The error is telling you exactly what is wrong though.
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There are some basic guides of spriting/act, try search on the forum you might find something..
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I you don't know how to do it manually, try using this software: " Simple Port Forwarding " -> http://www.simpleportforwarding.com
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Tallo would be good if you could screenshoot the problem you're having so we can help you?
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WOW! it works like a charm, thanks so much! Always helping me !
Darristan for president! haha
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Like normal NPC header, 1002 is ID of Poring. This will make a Poring move every 5 seconds in area of rand(140,160);
prontera,150,150,1 script Happy Poring 1002,{ end; OnInit: initnpctimer; end; OnTimer5000: set .@x, rand (140,160); set .@y, rand (140,160); npcwalkto .@x,.@y; stopnpctimer; initnpctimer; end; }
It works great! Is there a way to make it so it will move in pre-stablished coordinates? for example, it will always move from 140,160 to 145,62
Maybe if I remove the rand?
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You can also use npc script with mob sprite use rand() with npcwalkto <x>,<y>;
P/S: I'm also interest in the src mod so players COULDN'T kill my Wild Rose
Darristan, what do you mean the npc script with mob sprite? is it possible to make the npc ' walk ' as well? if so, would you give me one example?
Let's suppose I want the npc to walk to 122,108 to 122,122 and the npc ID is 2296, how would it be?
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That's such a shame, cause when the pets go loose they actually have this mode. I will post this in SRC request, or a mod can move it for me?
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Hey guys,
I'd like to add a monster to MAP however, I just need him to be walking around, not attacking anyone nor possible to be attacked either. ( Similar to when a pet runs from the master because it wasn't feeded/wasn't loyal, it just walks around without being touched/attacking )
How can I possibly do it?
Thanks for the amazing work/support!
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Solved. You guys are the best !
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Copy those mob spawn lines from re/mobs/ to pre-re/mobs/. Remember is lines, not entire file.
I dont have re/mobs spawn file ;O! just: re/mobs: boss - branch - poring - race - skill
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Okay so, I changed to pre renewal mode and there are no monsters in lhz_dun04 and monsters like kraken for instance are not found anywhere.
How to make it so I have the same mob spawns from renewal even though im using pre-re mode?
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Worked like a charm ! Thanks!
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: DB error - Out of range value for column 'hp' at row 1
[Debug]: at ..\src\char\char.c:499 - UPDATE `char` SET `base_level`='600', `job_
level`='250',`base_exp`='2', `job_exp`='2', `zeny`='871777525',`max_hp`='1523041
',`hp`='17371786',`max_sp`='18857',`sp`='22652',`status_point`='246649',`skill_p
oint`='249',`str`='500',`agi`='500',`vit`='500',`int`='500',`dex`='500',`luk`='5
00',`option`='0',`party_id`='0',`guild_id`='0',`pet_id`='0',`homun_id`='0',`elem
ental_id`='0',`weapon`='16',`shield`='0',`head_top`='208',`head_mid`='82',`head_
bottom`='1526',`last_map`='Mellina',`last_x`='60',`last_y`='74',`save_map`='pron
tera',`save_x`='150',`save_y`='175', `rename`='0',`delete_date`='0',`robe`='0' W
HERE `account_id`='2000000' AND `char_id` = '150000'
I changed max hp in config/battle/player to 20.000.000 and since then this error keeps showing up. although i do have 20m hp
Any way to fix it?
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Thanks Emistry It's working now..
Oh noticed when I tested killing spree and double kill I think there's a problem with it..
SinX wasn't killed but everytime he gets a Kill the Announcer announces that the one who he killed ended he's Killing Streak(Killing Spree) .
same problems here like ngek202
Got the same problem with NGEK ) how to fix that?
Same problem with Ngek and Hysoka.. Is there an update? Did someone already fixed it? Thanks!
I have the same problem with ngek...
This script is very usefull though.
Does anyone have a way to proper fix this?
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Is this working for latest SVN?
Manage Skill Damage [2.1]
in Source Releases
Posted · Edited by Cephaler
Try making it even lower then.. also, did you use @reloadskilldb after?