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Posts posted by dennis259
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On 1/24/2019 at 11:05 PM, avalox said:
I tried the following:
git remote update git fetch git checkout
11b255e0e9cd2541ddd0e7c314b440f59627d07dI tried the Rathena folder. I received the following error:
error: pathspec '11b255e0e9cd2541ddd0e7c314b440f59627d07d' did not match any file(s) known to git.
Can someone help me?
I'm trying to download the version compatible with BG, indicated in that topic:
download latest version svn clone
right click of rathena folder
open git bash
git remote update git fetch git checkout ( hash)
open diff file patch it
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On 1/9/2024 at 10:46 PM, Emistry said:
Ensure the parameter set in each script_command is correct.
which prameter i need to add
this my bg_common,tierra_ti
script commant
script_commands_072321.txt bg_tierra_ti_072321.txt bg_common_072318.txt
up
up@Emistry
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Triple Inferno dc
[Error]: script:conv_str: cannot convert to string, defaulting to ""
[Debug]: Data: nothing (nil)
[Debug]: Source (NPC): Tierra_TI (invisible/not on a map)
[Warning]: mapindex_name2id: Requested id for non-existant map name ''.
[Error]: Server received crash signal! Attempting to save all online characters!2023-12-27 09-28-40_053307.mkv
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On 2/5/2012 at 5:48 PM, KeiKun said:
lol
Rein of Mounts at 3CeAM
12622,Reins_Of_Mounts,Reins Of Mounts,2,500,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ALL_RIDING,-1,1; },{},{}
status_change_start: invalid status change 767
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9 hours ago, Speedrun said:
Hi Dennis,
I'm sorry I never really uploaded the .rsw .gat and ,gnd files x.x for the Green Power Prt Map x.x
Since this map custom textures is inside the GRF and follows the tutorial on Browedit 3 Texture Edit, I will leave it here in case anyone want to use to practice the course.Unfortunately I didn't backup this Prontera.
its okay thank for reply
btw im dennisgamingtv on yt i learn a lot of your TUT thank
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no .rsw and .gat file
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under the online user only White BG show
patcher css @3PSY0N
body#news {
background: url('img/bg.png') fixed;
}body#players {
background: url('img/online-bg.png') fixed;
overflow:hidden;
margin:0;
}
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which version of rathena compatible?latest work?
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On 1/18/2016 at 6:30 AM, Functor said:
Hello!
Open ../src/char_sql/char.c and in the function "mmo_char_fromsql" before:
memset(p, 0, sizeof(struct mmo_charstatus));
add:
memset(&tmp_item, 0, sizeof(tmp_item));
Save it and re-compile the server.
thank its working
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how about my battle ground its working...
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how to disable...any script to automatic disable and availlbe during start and end of woedisablenpc "npcname?";
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how to stop pvp and battle ground during woe time...after woe is end the pvp and bg is start...
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parse_line: expect command, missing function name or calling undeclared function { 'b'onus_script "{ bonus bMaxHP,500; }",86400,8 ; }
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eathena is down...i search but nothing...requesting woe controller by euphy...with auto prize fiver compatible on eathena
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mam can u work a script compatible on eathena thank much for advnceI always make a new one
yeah I saw these 2 topics, will deal with them shortly
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usable i mean its only in my inventory...after i buy my talisman the effect is activate...thank for helping not working for can u give me another optionHmm...
Worked fine for me... I've given you more than enough viable options guess you're out of luck...
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Use this hat maker quest edit mu n lng working sken http://rathena.org/board/topic/96995-request-az-hat-maker-npc-with-preview-item/#entry265350 im using eamod
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...
What do you mean how to add shop 2 to? this line// Shop categories, if needed: "<Shop 1>","<Shop 2>"{,...};
// Duplicate dummy data for any additional shops (bottom of script).
// If no categories, use the second line instead (remove //).
setarray .Shops$[1],"Hat Maker Quest Items",(Custom Quest)"; show my npc Custom Quest Hat Maker Quest Items Add(2,30518,1,0,0,10011,1); but no item selected one npc 2 shop
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try converting Euphys Quest Shop to th
Euphys Quest Shop for Eathena you have?eathena is down
I think someone done this script with Euphy's Quest Shop.
I'll edit this post when I found it.
Found It!
Hope I helped you for this
thank for this script its working...
try converting Euphys Quest Shop to th
Euphys Quest Shop for Eathena you have?eathena is down
I think someone done this script with Euphy's Quest Shop.
I'll edit this post when I found it.
Found It!
Hope I helped you for this
thank for this script its working...
how to add shop 2 to..?
...
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not working po
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my quest shop is empty
- shop quest_shop -1,501:50
prontera,141,181,5 script Quest Shop 899,{
set @i,0;
mes "[Shop Quest NPC]";
mes "Which item do you wish to obtain?";
mes "Select only one.";
callshop "quest_shop",1;
npcshopattach "quest_shop";
end;
OnBuyItem:
if(.BuildQuest) {
for(set .e,0; !compare(getarg(.e+1)+"", "Zeny"); set .e,.e+2) {}
npcshopadditem "quest_shop",getarg(.e+2),getarg(.e)*compare(getarg(.e+1),"SZeny");
setarray .Shop[.i],getarg(.e+2);
set .i,.i+1;
goto Quest_Setup;
}
if(.Shop[@i]!=@bought_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set .i,@i; callsub Quest_Setup; }
for(set @i,1; !@e; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set @e,1; set .i,@i; callsub Quest_Setup; }
mes "[Shop Quest NPC]";
mes "I require the following:";
for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]";
if(getarg(@i)) mes "^FF0000" + ((Zeny>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Zeny";
mes "^000000In exchange, I will give you:^0000FF";
for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i));
switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) {
case 1:
for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) {
next;
mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + ".";
mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000.";
close;
}
if(Zeny < getarg(@i)) {
next;
mes "You do not have enough Zeny.";
mes "Please obtain ^FF0000" + (getarg(@i)-Zeny) + " more Zeny^000000.";
close;
}
for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) delitem getarg(@i),getarg(@i+1);
set Zeny,Zeny-getarg(@i);
for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1);
if (compare(getarg(@i,0),"announce")) announce strcharinfo(0) + " has just obtained " + getitemname(@bought_nameid) + "!",bc_all;
close;
case 2:
set @bottomview, getlook(3);
set @topview, getlook(4);
set @midview, getlook(5);
addtimer 1000, strnpcinfo(3)+"::On_Leave";
set @equip,getiteminfo(@bought_nameid, 5);
set @view, getiteminfo(@bought_nameid, 11);
if(@equip != -1 && @view > 0) {
if(@equip & 1) atcommand "@changelook 3 " + @view;
if(@equip & 256) atcommand "@changelook 1 " + @view;
if(@equip & 512) atcommand "@changelook 2 " + @view;
}
next;
goto OnBuyItem;
case 3:
close;
}
On_Leave:
atcommand "@changelook 1 " + @topview;
atcommand "@changelook 2 " + @midview;
atcommand "@changelook 3 " + @bottomview;
set @equip,0;
set @view,0;
set @topview,0;
set @midview,0;
set @bottomview,0;
end;
OnInit:
npcshopitem "quest_shop",0,0;
set .BuildQuest,1;
set .i,1;
Quest_Setup:
// THEESE ARE JUST A FEW EXAMPLES;WHICH I MADE,YOU HAVE TO PUT IN YOUR OWN ITEM ID'S HERE!
switch(.i) {
default: set .BuildQuest,0; set .e,0; set .i,0; end;
case 1: callsub OnBuyItem,30517,10,1000,"Zeny",6647,1,"announce";
case 2: callsub OnBuyItem,30518,10,6647,1,1000,"Zeny",6641,1,"announce";
case 3: callsub OnBuyItem,30519,10,6647,1,1000,"Zeny",6636,1,"announce";
case 4: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6762,1,"announce";
case 5: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6655,1,"announce";
case 6: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",5934,1,"announce";
case 7: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6797,1,"announce";
case 8: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6763,1,"announce";
case 9: callsub OnBuyItem,21037,10,6641,1,6636,1,1000,"Zeny",6825,1,"announce";
case 10: callsub OnBuyItem,21037,10,6641,1,6655,1,1000,"Zeny",6836,1,"announce";
case 11: callsub OnBuyItem,21037,10,6641,1,5933,1,1000,"Zeny",6833,1,"announce";
case 12: callsub OnBuyItem,21037,10,6641,1,5934,1,1000,"Zeny",6871,1,"announce";
}
} -
Why no guardian stone and barricade?
Why no guardian stone and barricade?
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how to put this on my server?OnPCKillEvent: if( strcharinfo(3) != "your map" ) end; getnameditem 7420,rid2name( killedrid );
Just execute this in your server
*My setting*
*You can change the map name in order to make it auto skull into iventory*
- script auto_skullin -1,{ OnPCKillEvent: if( strcharinfo(3) != "guild_vs2" && strcharinfo(3) != "guild_vs5" && strcharinfo(3) != "guild_vs4" && strcharinfo(3) != "guild_vs1-2" && strcharinfo(3) != "guild_vs3" && strcharinfo(3) != "1@orcs" && strcharinfo(3) != "guild_vs1" && strcharinfo(3) != "pvp_y_8-2" ) end; getnameditem 7420, rid2name( killedrid ); end; }
thank thank.....
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thank you master i tty it later...30388,Talisman,Talisman,0,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bCastrate,-2; }",86400,8,1; },{},{}
The only way to do it from the item database is as a usable or equip-able item...
Not working
thank you master i tty it later...30388,Talisman,Talisman,0,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bCastrate,-2; }",86400,8,1; },{},{}
The only way to do it from the item database is as a usable or equip-able item...30377,Talisman:_HP+200,¿¤¸®¸àÅ»_È,0,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bMaxHP,200; }",86400,8,1; },{},{}
its not working nothing happen to add +200hp
'pc_record_mobkills': 'void' function returning a value map-server
in Source Support
Posted
Severity Code Description Project File Line Suppression State Details
Error C2562 'pc_record_mobkills': 'void' function returning a value map-server C:\Users\Dennis Gaming\Desktop\rathena\src\map\pc.cpp 1016