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wOni

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Posts posted by wOni

  1. change to that, but i dont know why it wont add +1 to woe points.

     

     

    trigger:

    npc/guild/agit_main.txt

     

    OnAgitBreak:
    doevent "Woe Points::OnBreakEmp"; <=====
    set brokeemp,brokeemp+1;
    set .@GID,getcharid(2);


    i add this
    doevent "Woe Points::OnBreakEmp";

    but it wont add woe points

  2. Hello i just need help for 

    AnnieRuru script

     

     

     

     

    alter table guild add column woe_points int(11) default 0 after emblem_data, add index (woe_points);

     

     

    prontera,155,181,5 script Woe Points 100,{
    .@nb = query_sql( "select name, woe_points from guild order by woe_points desc limit 3", .@guild_name$, .@points );
    for ( .@i = 0; .@i < .@nb; .@i++ ) {
    if ( !.@points[.@i] ) break;
    mes ( .@i +1 )+". "+ .@guild_name$[.@i] +" -> "+ .@points[.@i];
    }
    close;     <========
    OnClock1930:
    OnClock2000:
    OnClock2030:
    OnClock2100:
    for ( .@i = 0; .@i < 30; .@i++ ) {
    .@castle_guild_id = getcastledata( getvariableofnpc( .Castles$[.@i], "WOE_CONTROL" ), 1 );
    if ( getvariableofnpc( .Active[0], "WOE_CONTROL" ) & 1 << .@i && .@castle_guild_id )
    query_sql "update guild set woe_points = woe_points +1 where guild_id = "+ .@castle_guild_id;
    }
    end;
    OnBreakEmp: // put doevent under OnAgitBreak ...
    query_sql "update guild set woe_points = woe_points +1 where guild_id = "+ getcharid(2);
    end;
    }

     

    When i click the npc mapserver say

    (incorrect use of close command)

     

     

    thank your for the help! :D

  3. Hi, I'm currently using r17710 When I comment out #RENEWAL, it compiled with no errors. But there's a bug that on Rhand equip, but the left hand is working

     

    I did not change any other thing other than mmo.h to define my client of 2012-04-10. And the renewal.h to enable Pre Renewal for the fresh copy. No change in config other than to point to SQL server. Fresh and updated SQL database. Work as per normal when set to Renewal mode.

     

    1201,Knife,Knife,5,50,,400,17,,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,

    1237,Grimtooth_,Grimtooth,5,20,,800,180,,1,0,0x028F5EEE,7,2,2,4,36,1,1,

    all fix on src, armor =4. weapon =5 but still the same  Please help!


    packet_db_ver: 30

     

    post-16721-0-21273500-1432452612_thumb.jpg
  4. Hi, I'm currently using r17310. When I comment out #RENEWAL, it compiled with no errors. But there's a bug that my weapon becomes an Armor type. I tested with r17710 fresh copy and the same error happens.

     

    SS1: Normal

    SS2: Equip Knife, ASPD dropped, ATK never increase

    SS3: Refine Knife +10, DEF increased by 7, which is the same as armor.

     

    I did not change any other thing other than mmo.h to define my client of 2012-04-10. And the renewal.h to enable Pre Renewal for the fresh copy. No change in config other than to point to SQL server. Fresh and updated SQL database. Work as per normal when set to Renewal mode. Please help!

     

    screenRelentless002.jpg
    screenRelentless001.jpg
    screenRelentless000.jpg

     

    Same prob

    my client of 2012-04-10
    armor = 4, weapon = 5 updated.
     
    but still the same :(

    anyone?

     
     
     
    SOLVED> new emulator >.<

     

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