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Posts posted by Yoona
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@Neo
1. I see, that's a bad news for me then.
2. Thanks ill look forward to see the difference about this!
3. See it has but others can't see others aura.
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Hexing 2012 - 04 - 10 RE Client to enable Cash Shop Possible?
Disabling GM Suit but Name will stay on Yellow Possbile?
Aura more than level 99/150 can be seen? Possible
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@Try not to set two events on same time like Mushroom OnMinute30: Disguise OnMinute5:
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@Cydh where can i see the patch for that? im using old trunk..
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Somethings wrong with MVP Warper
Error
[Error]: script:callfunc: function not found! [F_InsertComma] [Debug]: Source (NPC): Private MVP Room at prontera (148,174)
MVP Ladder Error
[Error]: script:callfunc: function not found! [F_InsertPlural] [Debug]: Source (NPC): MvP Ladder Warper at prontera (164,171)
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its same, if you want upload the archive to recolor and i show in a video! excuse me my english
That would be great! im willing to learn about this recoloring stuffs. so can you please teach me and how?
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@Sanasol hey! did you or are you the owner of xenaro?
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@Adam yes you should check youre map_athena.conf and check the user & password.
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@russianxboy7 just upload or insert it on your map_cache which is you can see it on your trunk/db/pre or re
or here is the guide from rAthena. " Link me to the Guide "
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@Taeko how about items? same thing as you did? because i did tried something. and the sprite didn't work well.
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{ bonus2 bAllstats,1; } ,{}, {} ?
please.. explain it more so it will be easy to answer
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@Topic Creator all those two are correct see the guide or link given by them... good luck!
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First thing to do is...
Step 1. Extract the map.gat on your map_cache by using this WeeMapCache
I refer to recompile your server or run mapcache.exe after doing the first step.
Step 2. go to trunk/conf/maps_athena.conf then
add this one at the last :
map: novice_island ( name of your map )
Step 3. then go to trunk/db/map_index.txt
now do it like this:
//====================================================================================== //Place your custom maps with a starting ID here. //====================================================================================== //Example: // //mymap 1250 //mymap-2 novice_island 1252
Now for setting your map for a training ground or starting point.
go to trunk/conf/char_athena.conf
then go to line : 100 or look for this
// Starting point for new characters // Format: <map_name>,<x>,<y> start_point: new_1-1,53,111 <<< change this into mapname,<x coor>,<y coor>
then done! easy as 1 2 3
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Can someone give me a Guide for recoloring Items?
and the links of what i need? please! thanks!
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Can someone help me with this?
A refiner that player can choose what lvl he/she wants.
for example
I got + 0 Hat then NPC will ask you what level of refine do you want.
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+ 10
Which is on each level required item for refining is needed.
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Well im just a curious player about this secure grf. is it worth it? and how it works to prevent stealing your server files?
because i followed all the requirements on the guide and its now working. i wonder why and how.
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omg, my original script has .max_lv-- at the last line
dunno why I removed it
[paste=2q3r9q4clfme]
You're the best of all the best annie why? what's with your signature? leaving rAthena?
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@Annieruru wow thanks but there's something wrong with the last level of valkyrie or its just me that don't get it.?
Script:
OnInit: setarray .valkyrie_lv1, 24001, 501,1, 502,2, 503,3, 504,4, 505,5; setarray .valkyrie_lv2, 24002, 512,4, 513,5, 514,1; setarray .valkyrie_lv3, 24003, 531,5, 532,3, 533,1, 534,2; setarray .valkyrie_lv4, 24004; setarray .valkyrie_lv5, 24005; setarray .valkyrie_lv6, 24006; setarray .valkyrie_lv7, 24007; setarray .valkyrie_lv8, 24008; setarray .valkyrie_lv9, 24009; setarray .valkyrie_lv10, 24010; setarray .valkyrie_lv11, 24011; setarray .valkyrie_lv12, 24012, 501,1, 502,2, 503,3;
Error: ( white testing the script )
[Error]: buildin_getitem: Nonexistant item 0 requested. [Debug]: Source (NPC): Valkyrie Quest at lunashop (59,73)
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possible but require source modification
http://www.eathena.ws/board/index.php?showtopic=173259
berserk special effect is a permanent type aura
however if you can think of using a temporary special effect, I can loop it with a timer
just like I did in my previous battleground script, the leader blink in blue or red
well i dont have a choice but to remove it or how do i change it into something nice?
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@Fresh Prince thanks for the reply but i prefer 1 NPC at all. to prevent over flowing NPC's
@Terrorsoul your's was good but the my idea is the NPC should automatically detect if he/she has the requirements for the items. but im still searching close to my request thanks!
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A Quest NPC that can do this kind of Method
Player 1 did the quest for Normal Valkyrie Helm, now Player 1 finish the quest but still he can improve the effect of this VH.
Example :
Normal Valkyrie Helm = Improve lvl 1 Black Valkyrie Helm
Black Valkyrie Helm = Improve lvl 2 Brown Valkyrie Helm
Brown Valkyrie Helm = Improve lvl 3 Cyan Valkyrie Helm
Until it reached Level 12, but on each level required items will be different.
Thanks! i hope i explain it well..
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line 38
pk_point += .pk_point; // variable name here
change into
#PKPOINTS += .pk_point; // variable name here
EDIT: I dunno how to do no.6 .... sry ...
Hahaha. thanks Annieruru well about the number 6 i already did it credits to you <3 and 1 thing Annie about the Berzerk status? is it possible that only the effect not the whole skill effect? sorry
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@Anniruru 1 last question annie how can i change the variable for the pk points? i want to use #PKPOINTS like this. ?
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Forgot to tell you that i change this one.
setarray .en_deed, 6228, 6229, 6230, 6231, 6232, 6233, 6234, 6235, 6238, 6239, 6456;
into this
setarray .en_deed, 7227;
Poring Soccer v3 (Non PvP)
in Game, Event, Quest Script Releases
Posted
I've tested it Sonic changing the minimal Player making it 1/2 & 1/2
the game wont start... no errors.