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Sharpienero

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Everything posted by Sharpienero

  1. That doesn't really help me. I'm trying to figure out WHAT my max hairstyle's/colours and max colours are. I don't know how to do it though.
  2. // valid range of dye's and styles on the client min_hair_style: 0 max_hair_style: 27 min_hair_color: 0 max_hair_color: 8 min_cloth_color: 0 max_cloth_color: 4 I've forgotten what to do here, and how to figure out what values go into the max. A quick explanation would help me greatly.
  3. Doesn't make a difference, there's still no commands for anyone. Solved.
  4. The new groups thing is really confusing me. For some reason, I can't get my commands to work, not even for level 99 admins. Here is my groups folder. /* Player groups configuration file --------------------------------- This file defines "player groups" and their privileges. Each group has its id and name, lists of available commands and other permissions, and a list of other groups it inherits from. Group settings -------------- <id> Unique group number. The only required field. <name> Any string. If empty, defaults to "Group <id>". It is used in several @who commands. <level> Equivalent of GM level, which was used in revisions before r15572. You can set it to any number, but usually it's between 0 (default) and 99. Members of groups with lower level can not perform some actions/commands (like @kick) on members of groups with higher level. It is what script command getgmlevel() returns. Group level can also be used to override trade restrictions (db/item_trade.txt). <commands> A group of settings <command name> : <bool> or <commandname> : [ <bool>, <bool> ] First boolean value is for atcommand, second one for charcommand. If set to true, group can use command. If only atcommand value is provided, false is assumed for charcommand. If a command name is not included, false is assumed for both atcommand and charcommand. For a full list of available commands, see: doc/atcommands.txt. Command names must not be aliases. <log_commands> Boolean value. If true then all commands used by the group will be logged to atcommandlog. If setting is omitted in a group definition, false is assumed. Requires 'log_commands' to be enabled in 'conf/log_athena.conf'. <permissions> A group of settings <permission> : <bool> If a permission is not included, false is assumed. For a full list of available permissions, see: doc/permissions.txt <inherit> A list of group names that given group will inherit commands and permissions from. Group names are case-sensitive. Inheritance results ------------------- Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed. Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, and Group inherits from Group 1 at the same time). Configuration with cycles is considered faulty and can't be processed fully by server. Command or permission is inherited ONLY if it's not already defined for the group. If group inherits from multiple groups, and the same command or permission is defined for more than one of these groups, it's undefined which one will be inherited. Syntax ------ This config file uses libconfig syntax: http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files Upgrading from revisions before r15572 ------------------------------------- http://rathena.org/board/index.php?showtopic=58877 */ groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( "Player" ) commands: { commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true refresh: true noask: true noks: true main: true autoloot: true alootid: true autotrade: true request: true go: true } } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true } }, { id: 1 name: "Super Player" inherit: ( "Player" ) /* can do everything Players can and more */ level: 0 commands: { /* informational commands */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true main: true autoloot: true alootid: true autotrade: true request: true go: true } permissions: { } }, { id: 2 name: "Support" inherit: ( "Super Player" ) level: 1 commands: { version: true where: true jumpto: true who: true who2: true who3: true whomap: true whomap2: true whomap3: true users: true broadcast: true localbroadcast: true } log_commands: true permissions: { receive_requests: true view_equipment: true } }, { id: 3 name: "Script Manager" inherit: ( "Support" ) level: 1 commands: { tonpc: true hidenpc: true shownpc: true loadnpc: true unloadnpc: true npcmove: true addwarp: true } log_commands: true permissions: { any_warp: true } }, { id: 4 name: "Event Manager" inherit: ( "Support" ) level: 1 commands: { monster: true monstersmall: true monsterbig: true killmonster2: true cleanmap: true item: [true, true] zeny: [true, true] disguise: [true, true] undisguise: [true, true] size: [true, true] raise: true raisemap: true day: true night: true skillon: true skilloff: true pvpon: true pvpoff: true gvgon: true gvgoff: true allowks: true me: true marry: true divorce: true } log_commands: true permissions: { can_trade: false any_warp: true } }, { id: 10 name: "Law Enforcement" inherit: ( "Support" ) level: 2 commands: { hide: true follow: true kick: true disguise: true fakename: true option: true speed: true warp: true kill: true recall: true ban: true block: true jail: true jailfor: true mute: true storagelist: true cartlist: true itemlist: true stats: true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true } }, { id: 99 name: "Admin" level: 99 inherit: ( "Support", "Law Enforcement" ) commands: { } log_commands: true permissions: { can_trade: true can_party: true all_skill: true all_equipment: true skill_unconditional: true use_check: true use_changemaptype: true all_commands: true } } Edit - I noticed there was a ")" at the end, and I removed it. The issue is still present.
  5. I will look into skill_db.txt and skill_tree.txt.
  6. I configured them both. I just looked them over as well. EDIT - I saw the issue. I forgot to remove //. I'm making an annotation now. And @ the mysql ">>", don't you mean "<<"? o: I forgot about that step because I already did it waayyyyy before this video was made.
  7. In reference to this and all future post. Please avoid making this topic into a Support Topic of all kinds. Part 1 - Setting up your server. http://tinyurl.com/7dcwdz2 Part 2 - Getting onto your server. http://tinyurl.com/7nqunos Part 3 - All about groups.conf and setting server admins and GM's. http://tinyurl.com/7u6c442 Part 4 - Adding custom NPCs http://tinyurl.com/8x359bt
  8. Awesome! I think this should log it into cmd file though, instead of broadcasting it.
  9. I transferred my server database to a new host, and now for some reason the skills aren't working. They're just gray, even with @allskill. I suspect this is an issue with the skill database, but I'm not exactly sure how to go about this. Thank you.
  10. I had the size issue before, I'm trying to think of what the issue was. If I remember, I'll post it here. Sorry.
  11. Could it be because of the space at the top? I personally don't know, just a guess.
  12. Sharpienero

    Help!

    The test server? Can you elaborate more?
  13. Ah, that's the issue then. I didn't change it in the re folder. Thank you. [solved]
  14. o.o;; i know all that the problem is I can't sign any @commands to my character. Like I said in my earlier post anything I edit jus wont change. Are you saving the document? Also, remember you have to change the desired GM level.
  15. Do you recompile and restart after every update?
  16. I made a mistake on the title - I meant the base level. p: I've followed the guide on the rAthena wiki, but I'm still getting the "Base level won't go any higher." error. There are no errors on the command prompt(s). Anyone know?
  17. Changed for porings. town,x,y,direction script Gold Room Manager 965,{ mes "[ Gold Room Manager ]"; //mes "Hello, "; //mes "How may i serve for you ?"; mes "I can warp you to the gold room."; //mes "Would you like to go there try to get some gold ?"; //mes "You could be get rich if you lucky enough."; next; switch(select("Okay.:Not now.")) { Case 1: mes "[Gold Room Manager]"; //mes "So you have decide to go there."; //mes "A wise decision."; mes "You'll be there quickly. c;"; next; mes "[ Gold Room Manager ]"; mes "Enjoy."; close2; warp "guild_vs2",50,50; //OnInit: //waitingroom "Gold Room Warper",0; //end; Case 2: mes "[Gold Room Manager]"; //mes "Owh...."; //mes "Okay ;D"; //mes "It is all up to you."; mes "Come back to me if you've changed your mind."; close; } } //-------- Spawn Monster --------// guild_vs2,0,0,0,0 monster Poring 1002,1000,0,0,0
  18. Thank you, I forgot what I had just switched to rAthena and I only changed it in eAthena.
  19. I don't quite understand what you mean. You don't really need to use wamp or xamp to host your server. See? - No xampp. http://puu.sh/fr2N
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