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Shio Devs

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Everything posted by Shio Devs

  1. Could you paste here the line of code the items counting on?
  2. Any errors on map server? Or debug?
  3. Nope, we tested it and it works fine on me, but when we test on his laptop. failed to connect.. Hmm okay let's go through this, here's what i can come up with for misconfigs. Bad file in RO folder. Corrupt Installation of your server files. Wrong version on clientinfo.xml (Usually map server will tell you) Data folder has a clientinfo in it, Or Client side security from another server. Bad Data.ini file. Otherwise it could be: Firewall of some sort. Anti Virus He's not on admin account on his laptop. He's got some sort of program, protection blocking the port (Highly doubtful, But possible) Ask him to Run as admin, Or maybe even change compatibility to windows xp SP3. His Router could be blocking him from playing. Driver error. A few questions: What does the mapserver say when he tries to connect? Does he have any issues other than, "Failed to connect"? Can he run the patcher successfully? Do you have a Full Client? If so did he install with the full client? This is just about all i can think of.. let me know?
  4. Could you be a little more specific?
  5. is his clientinfo.xml the same as yours? does he have a data.ini pointing to your grf? Also if he/she has copied over files, make sure they delete anything that doesn't need to be there. in example, Any security files, (Harmony, Internal Guard, files folders etc I've had issues with this before) Also make sure your servers set to let ppl connect.
  6. Sorry to resurrect this, nearly a couple months later but.. i couldn't help myself. I also have low knowledge about Encrypted Packets, But i don't understand here, If you have the knowledge, Skill, and time to keep arguing your point , why don't you make some free released security? Or take your own measures to prevent it? (No offence) But i believe the reason they don't focus on this, is because it's a priority at the moment.
  7. Extremely awesome work, especially for an Free Release, Much Respect!!
  8. Well i assume you only have so many options. Make your own. Find Harmony. Use IG.. Pay for someone to make such a thing. Regardless, it'll cost some money.
  9. 20120410a. find it on Support.mi
  10. Add me on skype, ill help you with this if you please. check my profile for my skype add.
  11. So would it be possible to change it to a point value? i think it would require recoding?
  12. So its not and error or anything and do forgive if this counts as a request. But anyway, Alot of my players are requesting that the shop display the Point cost instead of zeny. Im using it as a vote point, and event currency shop, aka Poring Coins. Any way i could get some help on this? :3 //===== rAthena Script ======================================= //= Euphy's Quest Shop //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.6c //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A dynamic quest shop based on Lunar's, with easier config. //= Includes support for multiple shops & cashpoints. //= Item Preview script by ToastOfDoom. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.2 Added category support. //= 1.3 More options and fixes. //= 1.4 Added debug settings. //= 1.5 Replaced categories with shop IDs. //= 1.6 Added support for purchasing stackables. //= 1.6a Added support for previewing costumes and robes. //= 1.6b Added 'disable_items' command. //= 1.6c Replaced function 'A_An' with "F_InsertArticle". //============================================================ // Shop NPCs -- supplying no argument displays entire menu. // callfunc "vshop"{,<shop ID>{,<shop ID>{,...}}}; //============================================================ prontera,142,227,5 script Vote For Points#1 115,{ callfunc "vshop"; } // Script Core //============================================================ - script vote_shop -1,{ function Add; function Chk; function Slot; OnInit: freeloop(1); // ----------------------------------------------------------- // Basic shop settings. // ----------------------------------------------------------- set .Announce,0; // Announce quest completion? (1: yes / 0: no) set .ShowSlot,1; // Show item slots? (2: all equipment / 1: if slots > 0 / 0: never) set .ShowID,0; // Show item IDs? (1: yes / 0: no) set .ShowZeny,0; // Show Zeny cost, if any? (1: yes / 0: no) set .MaxStack,100; // Max number of quest items purchased at one time. // ----------------------------------------------------------- // Points variable -- optional quest requirement. // setarray .Points$[0],"<variable name>","<display name>"; // ----------------------------------------------------------- setarray .Points$[0],"#VOTEPOINTS","Vote Points"; // ----------------------------------------------------------- // Shop IDs -- to add shops, copy dummy data at bottom of file. // setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...}; // ----------------------------------------------------------- setarray .Shops$[1],"Items","Upper Headgears","Middle Headgears","Lower Headgears"; // ----------------------------------------------------------- // Quest items -- do NOT use a reward item more than once! // Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // ----------------------------------------------------------- Add(1,12208,1,0,1); Add(1,14545,1,0,3); Add(1,12210,1,0,5); Add(1,13989,1,0,1); Add(1,14005,1,0,1); Add(1,12103,1,0,3); Add(2,28033,1,0,50); Add(2,28034,1,0,50); Add(2,28035,1,0,50); Add(2,28036,1,0,50); Add(2,28037,1,0,50); Add(2,28038,1,0,50); Add(2,28039,1,0,50); Add(3,531,1,0,5); Add(3,532,1,0,5); Add(3,533,1,0,5); Add(3,534,1,0,5); Add(4,534,1,0,5); Add(4,534,1,0,5); Add(4,534,1,0,5); Add(4,534,1,0,5); // ----------------------------------------------------------- freeloop(0); set .menu$,""; for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) { set .menu$, .menu$+.Shops$[.@i]+":"; npcshopdelitem "vshop"+.@i,909; } end; OnMenu: mes "[ ^ffaa7fVote Point Shop^000000 ]"; mes "Hello "+ strcharinfo(0) +", Please select a shop."; next; set .@size, getarraysize(@i); if (!.@size) set .@i, select(.menu$); else if (.@size == 1) set .@i, @i[0]; else { for(set .@j,0; .@j<.@size; set .@j,.@j+1) set .@menu$, .@menu$+.Shops$[@i[.@j]]+":"; set .@i, @i[select(.@menu$)-1]; } deletearray @i[0],getarraysize(@i); if (.Shops$[.@i] == "") { message strcharinfo(0),"An error has occurred."; end; } dispbottom "Select one item at a time."; callshop "vshop"+.@i,1; npcshopattach "vshop"+.@i; end; OnBuyItem: // .@q[] : RewardID, BoughtAmt, RewardAmt, BaseAmt, ReqZeny, ReqPts, { ReqItem, ReqAmt, ... } setarray .@q[0],@bought_nameid[0],((@bought_quantity[0] > .MaxStack)?.MaxStack:@bought_quantity[0]); copyarray .@q[3],getd(".q_"+.@q[0]+"[0]"),getarraysize(getd(".q_"+.@q[0])); set .@q[2],.@q[1]*.@q[3]; if (!.@q[2] || .@q[2] > 30000) { message strcharinfo(0),"You can't purchase that many of these. "+getitemname(.@q[0])+"."; end; } mes "[ ^ffaa7fVote Point Shop^000000 ]"; mes "^0055FF it costs"+((.@q[2] > 1)?.@q[2]+"x ":"")+Slot(.@q[0])+"^000000"; disable_items; if (.@q[4]) mes "i "+Chk(Zeny,.@q[4]*.@q[1])+(.@q[4]*.@q[1])+" Zeny^000000"; if (.@q[5]) mes " "+Chk(getd(.Points$[0]),.@q[5]*.@q[1])+(.@q[5]*.@q[1])+" "+.Points$[1]+" ("+getd(.Points$[0])+"/"+(.@q[5]*.@q[1])+")^000000"; if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) mes " "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q[1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); if (@qe[2] > 0 && ((@qe[1] & 1) || (@qe[1] & 256) || (@qe[1] & 512) || (@qe[1] & 1024) || (@qe[1] & 2048) || (@qe[1] & 4096) || (@qe[1] & 4) || (@qe[1] & 8192))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; while(1) { switch(select("Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?"Preview...":"")+":^777777Cancel^000000")) { case 1: if (@qe[0]) { mes "[Quest Shop]"; mes "You don't have enough Vote Points."; close; } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); if (.@q[5]) setd .Points$[0], getd(.Points$[0])-(.@q[5]*.@q[1]); if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) delitem .@q[.@i],.@q[.@i+1]*.@q[1]; getitem .@q[0],.@q[2]; if (.Announce) announce strcharinfo(0)+" has created "+((.@q[2] > 1)?.@q[2]+"x "+getitemname(.@q[0]):callfunc("F_InsertArticle",getitemname(.@q[0])))+"!",0; specialeffect2 EF_FLOWERLEAF; close; case 2: setarray @qe[3], getlook(LOOK_HEAD_BOTTOM), getlook(LOOK_HEAD_TOP), getlook(LOOK_HEAD_MID), getlook(LOOK_ROBE), 1; if ((@qe[1] & 1) || (@qe[1] & 4096)) changelook LOOK_HEAD_BOTTOM, @qe[2]; else if ((@qe[1] & 256) || (@qe[1] & 1024)) changelook LOOK_HEAD_TOP, @qe[2]; else if ((@qe[1] & 512) || (@qe[1] & 2048)) changelook LOOK_HEAD_MID, @qe[2]; else if ((@qe[1] & 4) || (@qe[1] & 8192)) changelook LOOK_ROBE, @qe[2]; break; case 3: close; } } OnEnd: if (@qe[7]) { changelook LOOK_HEAD_BOTTOM, @qe[3]; changelook LOOK_HEAD_TOP, @qe[4]; changelook LOOK_HEAD_MID, @qe[5]; changelook LOOK_ROBE, @qe[6]; } deletearray @qe[0],8; end; function Add { if (getitemname(getarg(1)) == "null") { debugmes "Quest reward #"+getarg(1)+" invalid (skipped)."; return; } setarray .@j[0],getarg(2),getarg(3),getarg(4); for(set .@i,5; .@i<getargcount(); set .@i,.@i+2) { if (getitemname(getarg(.@i)) == "null") { debugmes "Quest requirement #"+getarg(.@i)+" invalid (skipped)."; return; } else setarray .@j[.@i-2],getarg(.@i),getarg(.@i+1); } copyarray getd(".q_"+getarg(1)+"[0]"),.@j[0],getarraysize(.@j); npcshopadditem "vshop"+getarg(0),getarg(1),((.ShowZeny)?getarg(3):0); return; } function Chk { if (getarg(0) < getarg(1)) { set @qe[0],1; return "^FF0000"; } else return "^00FF00"; } function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } } function script vshop { deletearray @i[0],getarraysize(@i); for(set .@i,0; .@i<getargcount(); set .@i,.@i+1) set @i[.@i],getarg(.@i); doevent "vote_shop::OnMenu"; end; } // Dummy shop data -- copy as needed. //============================================================ - shop vshop1 -1,909:-1 - shop vshop2 -1,909:-1 - shop vshop3 -1,909:-1 - shop vshop4 -1,909:-1 - shop vshop5 -1,909:-1 Thanks very much, - Shio.
  13. Whats the issue here? Why all this conversation most of it isn't even constructive. No offence to anyone. Either he found a converter or he didn't , Point being, Going on more "rants" about the two Emulators, won't get any of us anywhere. Except distracted.
  14. Tbh i don't want to sound rude, But i'd rather not judge others works, I'm pretty shy so Add me on skype! Kevin.Nyugan. Ill gladly help you out,
  15. Eventually switched to 2011 client, But soon learned 2012 is the way to go. i highly advise this even if your pre-renewal.
  16. So I've found this poring Invasion, i was wondering if there we're a way, to make a count-able point shop for it? Where they could use the points. For example: Each poring killed = 1 Point. Shop : Headgear = 10 points. etc. Script: //===== rAthena Script ======================================= //= Poring Summoner //===== By: ================================================== //= Bahmut (Made it automated) //= MoonlightRO (Original) //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= TXT & SQL //===== Link to orginal: ===================================== //= [url="http://www.eathena.ws/board/index.php?showtopic=236779"]http://www.eathena.w...howtopic=236779[/url] //============================================================ - script Poring Summoner -1,{ OnInit: //---- NPC Config ----- set .SpecialPorings,100; set .NormalPorings,0; //--------------------- initnpctimer; end; OnSpecialKill: set .SpecialPorings[1],.SpecialPorings[1]-1; announce strcharinfo(0) + " got a " + getitemname(.ItemID) + "!",bc_map; // getitem .ItemID,1; set PoringPoint,PoringPoint+1; dispbottom "You got 1 Poring Point"; dispbottom "Total Poring Points:"+PoringPoint; goto PoringCount; OnNormalKill: set .NormalPorings[1],.NormalPorings[1]-1; goto PoringCount; PoringCount: announce "Special Poring: " + .SpecialPorings[1] + " || Normal Poring: " + .NormalPorings[1],bc_map; if(!.SpecialPorings[1]) goto EndEvent; end; OnClock1200: OnClock1600: OnClock2000: OnClock0000: OnClock0400: OnClock0800: RestartEvent: set .Event,0; set .SpecialPorings[1],0; set .NormalPorings[1],0; removemapflag .Map$,mf_noskill; set $@ran, rand(1,9); if ($@ran == 9) set .Map$,"lighthalzen"; if ($@ran == 8) set .Map$,"louyang"; if ($@ran == 7) set .Map$,"comodo"; if ($@ran == 6) set .Map$,"xmas"; if ($@ran == 5) set .Map$,"aldebaran"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera"; killmonster .Map$,"All"; setmapflag .Map$,mf_noskill; monster .Map$,0,0,"Poring",1002,.SpecialPorings,"Poring Summoner::OnSpecialKill"; monster .Map$,0,0,"Poring",1002,.NormalPorings,"Poring Summoner::OnNormalKill"; set .SpecialPorings[1],.SpecialPorings; set .NormalPorings[1],.NormalPorings; announce "The Poring Event has begun!",bc_all; announce "Location: " + .Map$,bc_all; announce "Special Poring: " + .SpecialPorings,bc_all; announce "Normal Poring: " + .NormalPorings,bc_all; setnpctimer 0; close; EndEvent: if(.Event) announce "The Poring Summon Event is now over!",bc_all; killmonster .Map$,"All"; set .Event,0; set .SpecialPorings[1],0; set .NormalPorings[1],0; end; } Thanks for checking this out, Shio.
  17. Lol Yuka made it clear its a 2010 Client though.
  18. I had this issue a few months ago, Fixed it by changing to 2011 Client .
  19. From what i hear, Harmony is on and off a lot, I do believe there is authorized re-sellers of it. Imo I would not use anything other than :/
  20. Remove Internal guard If you need help with it PM me.
  21. What is it exactly your asking for, the Top 4 Ranking Taekwon buffs for eAthena, but you want to use rAthenas code?
  22. Personally from what i've discovered about Hercules or have been told about...I feel scared for it lol. The way they structure the item_db is just horrible and seriously, Scripting release regulations!? The only good things I have heard about Hercules is cleaner source and the plugin system. And apparently with the latest rev of Hercules, the PM system crashes people. o/ First hand experience As much as we all love taking swings on another emulator, There is no need to do so. @BlackBerie, Hopefully your SQL files are not to big yet, But you most likely would have to do this manually :/
  23. That's great, Glad to hear I've helped your situation! Best of luck to you.
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