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InfectedX

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Everything posted by InfectedX

  1. yeah could be... anyway... =/ i wont worry about this for now thx a lot Judas... the only one thing we can do is wait THE TRUE Lua files...
  2. ._. doesn't work, the NPC are showing up yet, meaby it is because i'm on the test server on my PC... i'm gonna try on my host...
  3. ._.? really? can you take a screenshot?
  4. //===== Athena Script ===================================== //= Cluck! Cluck! Boom! //===== ======================== // //= Original Script from Keale of VoidRO (http://voidro.com) //===== Description ======================================= //= Click the chicken and try retrieve the item at a low //= chance. If you fail he will nuke, freeze, stone, //= stun, or make you fall asleep. //= The prize is configurable and triggered by the NPC. //===== Traduccion ======================================== //= Clickea la gallina e intenta conseguir el item con baja //= probabilidad de exito. Si fallas, la gallina te dara //= nuke, Freeze, stone, stun o hara que te quedes dormido. //= El premio es configurable dentro del script. //===== Credits =========================================== //= LuTze for his 'Chicken of Punishment' script. //= BrianL for suggesting the 'switch' command. //= Keale for the original script //===== Version =========================================== //= v2.0 - Edited By Keisi~ //========================================================= //= v1.0 - First release. //= v1.1 - Using 'switch rand' instead. //= V2.0 - Made it an diary autoevent starts at 20:00 //= - the prize and cantity can be change in the script. //= - changed the "atcommand @nuke..." line for //= "percentheal -100,-100;" with specialeffect2 //========================================================= - script announce_cluck -1,{ OnInit: disablenpc "Cluckers"; inicio: sleep2 rand(3600000,10800000); announce "[Evento] Cluckers acaba de salir a pasear!",0; sleep 10000; //10 s <-- Espera 10 segundos para el proximo mensaje announce "[Evento] ¿Quien es Cluckers? es nuestra mascota y le encanta pasear en Prontera... o dormir...",0; //puedes poner cualquier ciudad enablenpc "Cluckers"; //Aqui se activa la gallina sleep 10000; //10 s announce "[Evento] El problema es que ha tomado algunas poring coins, quien logre quitarselas puede conservarlas",0; //puedes elegir el premio que te plasca sleep 5000; //5 s announce "[Evento] Solo recuerden, ella despierta de muy mal humor!",0; sleep 5000; //5 s end; } //=============================================================== //= CLUCKERS! //=============================================================== prontera,155,176,4 script Cluckers 800,{ set .prize,29997; // Item Recompensa set .cprize,2; // Cantidad del item specialeffect2 2; switch( rand(15) ) { case 0: npctalk "CLUUUUUUCK!!!"; specialeffect2 183; emotion 23; percentheal -100,-100; break; case 1: npctalk "Cluuuuuck!~"; break; case 2: specialeffect2 183; emotion 23; percentheal -100,-100; break; case 3: sc_start SC_Freeze,10000,0; dispbottom "Cluckers te ha congelado!"; break; case 4: npctalk "CLUUUUUUUUUCK!!!"; specialeffect2 183; emotion 23; percentheal -100,-100; break; case 5: sc_start SC_Sleep,10000,0; dispbottom "Cluckers te mando a dormir!"; break; case 6: emotion 29; sc_start SC_Stone,10000,0; dispbottom "Cluckers te hizo piedra!"; break; case 7: npctalk "CLUUUUUUCK!!!"; specialeffect2 183; emotion 23; percentheal -100,-100; break; case 8: npctalk "Cluck! CLUUUCK!!"; specialeffect2 183; emotion 23; percentheal -100,-100; break; case 9: sc_start SC_Stun,10000,0; dispbottom "Cluckers te dio Stun!"; break; case 10: emotion 29; sc_start SC_Sleep,10000,0; dispbottom "Cluckers te mando a dormir!"; break; case 11: npctalk "Cluck! Cluck!"; break; case 12: sc_start SC_Stun,10000,0; dispbottom "Cluckers te dio Stun!"; break; case 13: specialeffect2 183; emotion 23; percentheal -100,-100; break; default: if( rand(50) < 3 ) { npctalk "WOOF!..........."; specialeffect2 72; announce "[Evento] Cluckers por fin se rindio! " + strcharinfo(0) + " logro conseguir el premio! Bien hecho!",0; getitem .prize,.cprize; sleep 5000; announce "[Evento] Despidanse de Cluckers y esperenla en su proximo paseo!",0; disablenpc "Cluckers"; } else { npctalk "Cluck! CLUUUCK!!"; specialeffect2 183; emotion 23; percentheal -100,-100; break; } break; } } Here you go...
  5. yes wanna see? // 2011-11-02aRagexe packet_ver: 28 0x0436,26,friendslistadd,2 0x0898,5,hommenu,2:4 0x0281,36,storagepassword,2:4:20 0x088d,26,partyinvite2,2 0x083c,19,wanttoconnection,2:6:10:14:18 0x08aa,7,actionrequest,2:6 0x02c4,10,useskilltoid,2:4:6 0x0811,-1,itemlistwindowselected,2:4:8 0x890,8 0x08a5,18,bookingregreq,2:4:6 0x0835,-1,reqopenbuyingstore,2:4:8:9:89 0x089b,2,reqclosebuyingstore,0 0x08a1,6,reqclickbuyingstore,2 0x089e,-1,reqtradebuyingstore,2:4:8:12 0x08ab,-1,searchstoreinfo,2:4:5:9:13:14:15 0x088b,2,searchstoreinfonextpage,0 0x08a2,12,searchstoreinfolistitemclick,2:6:10 are this correct?
  6. ok thanks, and what about the hiding npcs o.o?
  7. D:??? um... Those NPC are in hide.. but with this client they showed up even in hide and i can't hide them... also the chat window doesn't save the chats... i configured "public" and "guild" etc etc, and after re log, they disapear... also i got this error when i opened the client...!
  8. Those are 2011-11-22... i need 02 nov 2011 luas... =(
  9. Hello everyone, well, as the title says i need those lua files, even if you have lubs its ok, D: i need it, if somebody can help me, i would be "full"
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