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Helly

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Posts posted by Helly

  1. Welcome!, Hope you found all you need! and if not dont doubt in ask for it! jaja You got a long way to go! but i see you are so positive! Remember to have fun working in your project! nothing better that put all your passion in something you love!

    • Upvote 1
  2. I found this(Dont Know if is working):

    //===== eAthena Script =======================================
    //= Super Convex Mirror
    //===== By: ==================================================
    //= Brian
    //===== Current Version: =====================================
    //= 1.0
    //===== Compatible With: =====================================
    //= eAthena SVN
    //===== Description: =========================================
    //= Detects if every MVP is alive or dead.
    //===== Additional Comments: =================================
    //= http://www.eathena.ws/board/index.php?showtopic=242050
    //============================================================
     
    invek,141,144,0 script  Super Convex Mirror::convex     46,{
            for( .@i = 0; .@i < getarraysize( .mvp_name$ ); .@i++ ) {
                    switch (.@i) {
                            case 9:
                                    .@alive = mobcount( "lhz_dun03", "summon_boss_lt::OnMyMvPDead" );
                            break;
                            case 26:
                                    .@alive = ( $ktullanux_summon < 4 || mobcount( "ice_dun03","ice_boss#on::OnMyMobDead" ) );
                            break;
                            case 28:
                                    .@alive = mobcount( "niflheim", "NifInvasion::OnLoDDead" );
                            break;
                            case 42:
                                    .@alive = ( $@thana_summon < 6 || mobcount( "thana_boss", "#Death::OnThanaDead" ) );
                            break;
                            default:
                                    .@alive = mobcount( .mvp_map$[.@i], "convex::OnMyMvPDead" );
                            break;
                    }
                   
                    if ( .display_type == 2 )
                            .@menu$ = .@menu$ + ( ( .@alive ) ? "^008000" : "^FF0000" ) + .mvp_name$[.@i] + "^000000 (" + .mvp_map$[.@i] + "):";
                    else if ( .display_type == 1 )
                            mes ( ( .@alive ) ? "^008000" : "^FF0000" ) + .mvp_name$[.@i] + "^000000 (" + .mvp_map$[.@i] + ")";
            }
           
            if ( .display_type == 1 ) close;
           
            .@num = select( .@menu$ ) - 1;
           
            if (.warp_to_mvp == 1)
                    warp .mvp_map$[.@num],0,0;
            else if(.warp_to_mvp == 2) {
                    sleep2 1000;
                    sc_start SC_BOSSMAPINFO,600000,0;
            }
            end;
     
            OnInit:
                     // 0 = disabled, 1 = enabled, 2 = enabled + SC_BOSSMAPINFO
                    .warp_to_mvp = 0;
                   
                    setarray .mvp_map$,
                            "moc_pryd06","ra_fild02","ra_fild03","ra_fild04","ve_fild01",
                            "ve_fild02","lou_dun03","prt_maze03","abbey03","lhz_dun03",
                            "gl_chyard","abyss_03","gef_dun02","gef_dun01","treasure02",
                            "pay_fild11","gon_dun03","abbey02","xmas_fild01","ra_san05",
                            "prt_sewb4","mosk_dun03","man_fild03","thor_v03","ama_dun03",
                            "kh_dun02","ice_dun03","ayo_dun02","niflheim","anthell02",
                            "mjolnir_04","pay_dun04","gef_fild02","gef_fild14","gef_fild10",
                            "moc_pryd04","in_sphinx5","moc_fild17","ein_dun02","xmas_dun02",
                            "beach_dun","spl_fild03","thana_boss","tur_dun04","odin_tem03",
                            "jupe_core","lhz_dun02";
     
                    setarray .mvp_name$,
                            "AmonRa","Atroce","Atroce","Atroce","Atroce",
                            "Atroce","Bacsojin","Baphomet","Beelzebub","Bio3",
                            "DarkLord","Detale","Doppelganger","Dracula","Drake",
                            "Eddga","EvilSnakeLord","FallenBishop","Garm","GloomUnderNight",
                            "GoldenThiefBug","Gopinich","HardrockMammoth","Ifrit","IncantationSamurai",
                            "KielD01","Ktullanux","LadyTanee","LordofDeath","Maya",
                            "Mistress","MoonlightFlower","OrcHero","OrcHero","OrcLord",
                            "Osiris","Pharaoh","Phreeoni","RSX0806","StormyKnight",
                            "TaoGunka","TendrilLion","Thanatos","TurtleGeneral","ValkyrieRandgris",
                            "Vesper","Ygnizem";
                   
                    .display_type = 1;
                   
                    if( .warp_to_mvp > 0 )
                            .display_type = 2;
            end;
    }
    

    For the ranking here is one from Euphy:

    https://rathena.org/board/topic/64976-mvp-rank/?p=143375

     

    Hope found it Usefull. Good Luck.

  3. For the Icons Text, you must edit data/luafiles514/lua%20files/stateicon/stateiconinfo.lub same that the other file, you extract, translate and then add it again.

     

    For the Drop there is a conf/msg_conf/map_msg.conf but no need to translate in msg_conf  fold is translated to other langs you only mut rename or put it in the import file whitout the lang extention e.g: map_msg_chn.conf you rename it to map_msg.conf and thats all.

  4. Wednesday, July 6, 2016, 3:14:40 PM

    Lite Installer : 2012-04-10aRagexe / 2013-08-07aRagexe

    this is all the information i have ...

    i cant seem to determine our SVN/Version nor ingame nor on the map server seeing that it doesnt show SVN Revision on our map server...

     

    Stolao is asking because maybe you are using an old rathena ver that is in the SVN, cause the problem could be that, you must download from here:

    Rathena GIT

  5. Que gusto que lo solucionaras, siempre trata de dejar una respuesta para quien tenga la misma duda.

    Para modificar el HP o SP de un Job es necesario modificar en:
     

     

    dependiendo cual usen(re p pre-re)

     

    en ambas se sigue la misma estructura:

    // StartLevel,EndLevel,JobID,Type,Base value for Lv 1,2,...,Base value for 'Max level'
    

     

    • Upvote 1
  6. index.php?app=downloads&module=display&section=screenshot&id=3454

    File Name: 553-ClothesDyes-UPDATED

    File Submitter: Helly

    File Submitted: 09 Jun 2016

    File Category: Palettes

    Content Author: IDKN

    Well, here you got some Updated Palettes, what is inside? I have onlye add:

    - Kagerou and Oboro

    - Summoner

    I have no add the Costume 3rd Job of Jro because dont look well in some jobs, the paletts dont match with the sprites and is a mess of black pixels for everywhere.

    Waiting you found it usefull for your server. Enjoy.

    Click here to download this file

    • Upvote 4
  7. Well you must have the files of the Custom prontera named as prontera( .gat, .gnd and .rsw) and put it in the grf your exe read first, the map must go in principal directory(where you put your clientinfo.xml) and thats all, for the custom prontera, check the download section there are some maps free, if you have seen a map that you like and is not in the forum, try to describe it or send a screen shot.

  8. Hi there, well my knowledge in script is very basic jajaj but i found this in the wiki:

    Menus

    set .@menu$, "Player Option 1:Player Option 2";
    
    if (getgmlevel() >= 99) { set .@menu$, .@menu$ + ":GM Menu"; }
    
    switch(select(.@menu$)) {
      case 1:
        mes "Player Option 1";
        close;
    
      case 2:
        mes "Player Option 2";
        close;
      
      case 3:
        mes "GM Menu";
        cl
    

    hope found it useful. Good luck.

  9. Did you try changing your position? Don't go changing your whole client folder if just one map is bugged.

     

    That may as well not be it but the bugged map problem is pretty common so that's worth giving it a try.

     

    Hum, i dont think is a map, he is telling that the client dont even open, or open and automaticly get closed, he cant even put an account, or that is what i understand.

     

    I BTW is very weird i have windows 10 updated from 8.1 and no problem, did you add your data.ini file? or, diff it to read data folder first? so you can try if is that leaving the files in the data fold.... are details but... make diference. 

  10. You can try this:
     

    //===== 3CeAM Script =========================================
    //= 3CeAM Custom Stylist NPC
    //===== By: ==================================================
    //= Rytech
    //===== Current Version: =====================================
    //= 1.0
    //===== Compatible With: =====================================
    //= 3CeAM r791+
    //===== Description: =========================================
    //= A new generation stylist that offers enhanced style
    //= options and dressing room for character dye/style preview.
    //= Stylist also detects the server's max dyes/styles settings
    //= and also auto adjusts maxes between jobs as needed.
    //===== Additional Comments: =================================
    //= 1.0 First release. [Rytech]
    //============================================================
    prontera,162,184,4	script	Super Stylist	509,{
    Lintro:
    	mes "[Super Stylist]";
    	mes "Hey there. Im a super stylist. Want to try out my services?";
    	mes "I can customize your character's appearance in a hand full of ways.";
    	next;
    	menu "Sure.",Laccessroom,"No Thanks.",Lbye,"Super Stylist???",Lwhoareyou;
    
    Laccessroom:
    	// Open the dressing room and sets the dye/style max's depending on the job.
    	opendressroom(0);
    	set @hairdyemax,MaxHairDye;
    	set @bodydyemax,MaxBodyDye;
    
    	// Summoner's only have 6 hair styles.
    	if (BaseClass != Job_Summoner)
    		set @hairstylemax,MaxHairStyle;
    	else
    		set @hairstylemax,6;
    
    	// Only 3rd job's have access to a 2nd body style.
    	// Note: Not all of the new body styles are out. Best to limit only to jobs that do have them.
    	if (
    //	BaseThird == Job_Rune_Knight || 
    //	BaseThird == Job_Warlock || 
    //	BaseThird == Job_Ranger || 
    	BaseThird == Job_Arch_Bishop || 
    	BaseThird == Job_Mechanic || 
    	BaseThird == Job_Guillotine_Cross || 
    	BaseThird == Job_Royal_Guard || 
    //	BaseThird == Job_Sorcerer || 
    //	BaseThird == Job_Minstrel || 
    //	BaseThird == Job_Wanderer || 
    //	BaseThird == Job_Sura || 
    	BaseThird == Job_Genetic
    //	BaseThird == Job_Shadow_Chaser
    	)
    		set @bodystylemax,MaxBodyStyle;
    	else
    		set @bodystylemax,0;
    
    Lmain:
    	mes "[Super Stylist]";
    	mes "Ok step this way. A dressing room window should open. Use this to decide what you want and then select in the menu what your interested in.";
    	next;
    	menu "All Dyes And Styles",Lalldyestyle,"Hair Dye Only",Lhairdye,"Hair Style Only",Lhairstyle,"Body Dye Only",Lbodydye,"Body Style Only",Lbodystyle,"Im done.",Lbye;
    
    Lalldyestyle:
    	mes "[Super Stylist]";
    	mes "Enter the dyes/styles you want in the 4 input boxes in order....";
    	mes "Max Hair Dyes = "+@hairdyemax+"";
    	mes "Max Hair Styles = "+@hairstylemax+"";
    	mes "Max Body Dyes = "+@bodydyemax+"";
    	mes "Max Body Styles = "+@bodystylemax+"";
    	input @hairdye;
    	if (@hairdye < 0 || @hairdye > @hairdyemax) set @hairdye,0;
    	input @hairstyle;
    	if (@hairstyle < 0 || @hairstyle > @hairstylemax) set @hairstyle,0;
    	input @bodydye;
    	if (@bodydye < 0 || @bodydye > @bodydyemax) set @bodydye,0;
    	input @bodystyle;
    	if (@bodystyle < 0 || @bodystyle > @bodystylemax) set @bodystyle,0;
    	setlook 6,@hairdye;
    	setlook 1,@hairstyle;
    	setlook 7,@bodydye;
    	setlook 13,@bodystyle;
    	next;
    	goto Lmain;
    
    Lhairdye:
    	mes "[Super Stylist]";
    	mes "Enter the dye you want.";
    	mes "Max Hair Dyes = "+@hairdyemax+"";
    	input @hairdye;
    	if (@hairdye < 0 || @hairdye > @hairdyemax) set @hairdye,0;
    	setlook 6,@hairdye;
    	next;
    	goto Lmain;
    
    Lhairstyle:
    	mes "[Super Stylist]";
    	mes "Enter the style you want.";
    	mes "Max Hair Styles = "+@hairstylemax+"";
    	input @hairstyle;
    	if (@hairstyle < 0 || @hairstyle > @hairstylemax) set @hairstyle,0;
    	setlook 1,@hairstyle;
    	next;
    	goto Lmain;
    
    Lbodydye:
    	mes "[Super Stylist]";
    	mes "Enter the dye you want.";
    	mes "Max Body Dyes = "+@bodydyemax+"";
    	input @bodydye;
    	if (@bodydye < 0 || @bodydye > @bodydyemax) set @bodydye,0;
    	setlook 7,@bodydye;
    	next;
    	goto Lmain;
    
    Lbodystyle:
    	mes "[Super Stylist]";
    	mes "Enter the style you want.";
    	mes "Max Body Styles = "+@bodystylemax+"";
    	input @bodystyle;
    	if (@bodystyle < 0 || @bodystyle > @bodystylemax) set @bodystyle,0;
    	setlook 13,@bodystyle;
    	next;
    	goto Lmain;
    
    Lbye:
    	mes "[Super Stylist]";
    	mes "Ok then. Ill be here whenever you need to change your look.";
    	close;
    
    Lwhoareyou:
    	mes "[Super Stylist]";
    	mes "Never herd of us?";
    	mes "We super stylist are a new generation of stylist that are able to provide character appearance customization to players.";
    	next;
    	mes "But the difference between us and regular stylist is that we have a dressing room that allows you to try out different styles and dyes freely all together.";
    	mes "This allows you to get a full preview of what your char will look like if you applied all the styles and dyes selected before finalizing what you want.";
    	mes "Better then doing one at a time.";
    	next;
    	mes "Super stylist can also change the appearance of the outfit you wear. We call them body styles. However, only 3rd job characters are offered this service at the moment.";
    	mes "Also we don't have outfits ready for all of these jobs yet since this service is still very new and designs are still being worked on.";
    	mes "Be sure to check back later if a style isnt available for your job as were releasing them one by one.";
    	next;
    	goto Lintro;
    }
    

    Credits: Rytech.

    • Upvote 1
  11. You can find it here: https://rathena.org/board/topic/104923-job-spritethird-job-costumes-corrected/

     

    But you must check if your palettes are compatible, because some of them dont look fine with the old 553 palettes.

    BTW the correct implementation is adding a new folder in the grf in: 

    data/sprite/¸öÅë/³²/costume_1 <--For Male

    data/sprite/¸öÅë/¿©/costume_1 <-- For Female

     

    And you can use it whit @bodystyle 1 with the jobs that have the sprite, some server use it in for alternative.

     

    If you change the current is not necesary add the new fold.

  12. Hum, tell me, witch Kro client did you download? i have given a kro from here to a  friend and he have the same problem, he open the exe and close automaticly maybe it have some missing files(He fix it using a kro from other server), try to download other Ragnarok Clean KRO here is one from Akkarin this always work fine for me, but only can be downloaded by Jdownloader, the NickyZai Ro Hosting Kro, if you still have problems, maybe you dont diff it right XP!

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