I tested several times including using the item_bonus txt but i can't seem to figure out how to make passive items where you get the effect if the item is in the inventory, I tried looking around but didnt find any clear ways of how to do it. I want to make 5 different types and make it so the person can only use 1 and if there are more than 1 of the item the effects are negated
Example of what i want to do is make an item where when its in ur inventory you get
Item called Crimson Badge
+25 Str ( bStr,2; )
+25 Vit ( bVit,25; )
Base str +100% hp recovery rate ( bonus bHPrecovRate,100; )