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Skylove

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Skylove last won the day on May 10

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  1. That item exists in iRO, so you need to extract it from iRO's data.grf file and add it to your client. Additionally, make sure to add the corresponding information in the item Lua files. Add it to either the data folder or your custom GRF file. data\sprite\아이템\death_bringer.act data\sprite\아이템\death_bringer.spr data\texture\유저인터페이스\collection\death_bringer.bmp data\texture\유저인터페이스\item\death_bringer.bmp --------------------------------------------------------------------------------- SystemEN\LuaFiles514\itemInfo.lua [450252] = { Server = "iRO", unidentifiedDisplayName = "Armor", unidentifiedResourceName = "????", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^008080Magnifier^000000." }, identifiedDisplayName = "Death Bringer", identifiedResourceName = "Death_Bringer", identifiedDescriptionName = { "According to rumors of the kingdom of Rune Midgarts, those who see the armor will die.", "", "MaxHP + 10% , MaxSP + 10%", "Flee + 20 , ATK + 30 per 1 skill level of Cross Impact", "When physically attacking, increase damage to all race monsters by 7% per 1 skill level of Cross Ripper Slasher", "When Hallucination Walk Lv. 5 is learned, additional MaxHP + 25%, wearer is immune to knockback.", "When refined to +5 or higher, Perfect Hit + 25%", "When refined to +7 or higher, additional Perfect Hit + 25%", "Type : ^777777Armor^000000 Defense : ^777777100^000000", "Weight : ^777777100^000000", "Required Level : ^777777100^000000", "Class : ^777777All^000000" }, slotCount = 1, ClassNum = 0, costume = false }, death_bringer.act death_bringer.spr death_bringer.bmp death_bringer.bmp
  2. Disable GM sprite - hex Search for: C4 04 84 C0 0F 84 C3 00 00 00 Two matches For both occurrences, replace with: C4 04 84 C0 90 E9 C3 00 00 00 Restore model culling hex Search for: 80 BE 54 01 00 00 01 You will find two matches. In both cases, look at the following bytes: 80 BE 54 01 00 00 01 75 1D 80 BE 54 01 00 00 01 75 45 Replace the 75 1D and 75 45 parts with 90 90
  3. I tested it with the latest rAthena version, and it works correctly. Are you perhaps using the 2025-05-08 client version?
  4. Download : 2025-04-16 kro (EN) 3.8GB https://drive.google.com/file/d/1hIczvHPMF19PvA2TsHDUR9Ms5eZxBq7u/view?usp=sharing
  5. ExtendCashShopPreview: This is the equipment preview feature for the Cash Shop. By default, the client’s Cash Shop does not apply equipped items, so it does not support equipment preview functionality within the Cash Shop. File: src\config\core.hpp /// Uncomment for use with Nemo patch ExtendCashShopPreview #define ENABLE_CASHSHOP_PREVIEW_PATCH If this feature is enabled, you must comment out the above line. To use this functionality, apply the appropriate patch using x32dbg.
  6. Please either remove the account number inside <admin></admin> in the clientinfo.xml file, or use a different account number. The account number inside <admin></admin> causes the character to appear with a GM (Game Master) appearance.
  7. https://www.inven.co.kr/board/ro/1951/6676
  8. 20231220+ CLIENT bodystylefix Source :https://github.com/AoShinRO/brHades/commit/1396b012600db9b0688f3cd3fdb9ac273d525bd0 20231220+ CLIENT bodystylefix.diff
  9. Please check the commit section on https://github.com/AoShinRO/brHades/commits/main/
  10. If you have applied an emoticon-related patch, please comment out the dummy-related patch in rAthena! https://github.com/rathena/rathena/commit/896c86e167114606bd988830f747cf4523e7f236
  11. It's not a file I uploaded. Which client are you referring to? I simply restored the icon from the original file, so it's possible to apply custom item patches through the warp! 20250501-0408-36.5978286.mp4
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