That item exists in iRO, so you need to extract it from iRO's data.grf file and add it to your client.
Additionally, make sure to add the corresponding information in the item Lua files.
Add it to either the data folder or your custom GRF file.
data\sprite\아이템\death_bringer.act
data\sprite\아이템\death_bringer.spr
data\texture\유저인터페이스\collection\death_bringer.bmp
data\texture\유저인터페이스\item\death_bringer.bmp
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SystemEN\LuaFiles514\itemInfo.lua
[450252] = {
Server = "iRO",
unidentifiedDisplayName = "Armor",
unidentifiedResourceName = "????",
unidentifiedDescriptionName = { "Unknown Item, can be identified by ^008080Magnifier^000000." },
identifiedDisplayName = "Death Bringer",
identifiedResourceName = "Death_Bringer",
identifiedDescriptionName = {
"According to rumors of the kingdom of Rune Midgarts, those who see the armor will die.",
"",
"MaxHP + 10% , MaxSP + 10%",
"Flee + 20 , ATK + 30 per 1 skill level of Cross Impact",
"When physically attacking, increase damage to all race monsters by 7% per 1 skill level of Cross Ripper Slasher",
"When Hallucination Walk Lv. 5 is learned, additional MaxHP + 25%, wearer is immune to knockback.",
"When refined to +5 or higher, Perfect Hit + 25%",
"When refined to +7 or higher, additional Perfect Hit + 25%",
"Type : ^777777Armor^000000 Defense : ^777777100^000000",
"Weight : ^777777100^000000",
"Required Level : ^777777100^000000",
"Class : ^777777All^000000"
},
slotCount = 1,
ClassNum = 0,
costume = false
},
death_bringer.act death_bringer.spr death_bringer.bmp death_bringer.bmp