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Posts posted by jamesandrew
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How do you change the font size? It's too small.
I used your ITWORKSv2.0.yml to patch
==solved
increased font to 14 in nemo patch -
11 hours ago, Winterfox said:
The best solution I came up with would be to use autobonus2, it will add a script that will execute every time the player using the item is attacked, run a check if he is poisoned and if he is, it will apply a physical damage reduction by 20% for 10 seconds.
I didn't test it, but it should look similar to this:autobonus2("{ if(checkoption2(1)) bonus bNoWeaponDamage, 20; }", 1000, 10000, BF_WEAPON|BF_MAGIC|BF_MISC);
Thanks for the answer. I tested it and It's working just like what you described.
But the damage reduction only triggered after the user gets attacked a few times even though he already poisoned at first place.
Any others solution? -
How to make an item script for this?
If the user is poisoned, reduce physical damage by 20%
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Yes, you're right. I've just tested it.
Any idea how to fix this? -
[solved] autospell mammonite should not casted while 0 zeny
in Scripting Support
Posted · Edited by jamesandrew
solved
This script is not working. I'm still getting auto spell mammo even though my zeny is 0
Is there an item script to check player zeny?