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Showing content with the highest reputation on 03/11/18 in Posts

  1. Hi, In the old forum of eathena there was a very cool mod that did the following: You can buy items from a certain NPC that sell them as a Battleground Items, which you can use just inside of Battleground and other approved mapflag: "bg_consume". Here I do a release of the updated script compatible with rAthena (eAthena's patch is comming): Important: You need to create a character named "Battleground" and set the apropiate char id in the src: yes hard coded. in: src/map/battleground.h //Brian Bg Items - updated by [AnubisK] #define BG_CHARID 165100 // char named "Battleground" // you can change the character id. #define BG_TRADE 91 // trade mask of BG consumables // You can edit the mask Known bugs: If you have in your inventary Bg items and normal items plus you are outside of battleground or bg_consume maps, you will not be able to use the items. Example: Imagine that you are in map prontera: You have "1 Battleground Blue Gemstone" and one normal "Blue Gemstone" If you use "Warp portar", the skill will fail, because reads first the BG item. Note: I'm not the Autor, I just did a patch compatible with rAthena that is the only credit I can get. The credits of for the original idea must go to (as fas as I know) Brian one of the devs (http://rathena.org/board/user/237-brian/). Plesae inform any bug you find Click here to download this file
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  2. 1252,Garm,Garm,25005,25005,0,100,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; },{ bonus2 bSubEle,Ele_Fire,5; } Try this: 1252,Garm,Garm,25005,35312,0,100,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; },{ bonus2 bSubEle,Ele_Fire,5; }
    1 point
  3. I found the problem, your video and your commend are different causing some people confuse. - At your 1st video, time 4:44 and 8:57, the log database name is "rathena_logs", but your commend is "rathena_log". We just need to make sure the log_db_db inside \rathena\conf\import-tmpl and MYSQL schema name are same.
    1 point
  4. Can't use any map. The most textures are missing T_T As example: (lemara_deed\p316.rsm) Can anyone help me please? Want to use this awesome map-pack. One ones can help me?
    1 point
  5. As far as I understood the problem is not related to the delay, is an animation problem. I was searching for a solution for my own, because I hate that behavior too. So here it is. go to src/map/skill.c Search for: // Ashura Strike still has slide effect in GVG if ((mbl == src || (!map_flag_gvg2(src->m) && !map[src->m].flag.battleground)) && unit_movepos(src, mbl->x + x, mbl->y + y, 1, 1)) { Now replace unit_movepos(src, mbl->x + x, mbl->y + y, 1, 1) for unit_walktoxy(src, mbl->x + x, mbl->y + y, 2) The problem: unit_movepos() is a kind of teleport, not a walk. If you want, you can also remove the slide which gives a glitch that I also hate. That was I found after comparing with eAthena code. also, if you think that the damage way before the movement, move, not copy paste, move skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); (it is around line 4404), just before: // Ashura Strike still has slide effect in GVG Why does it works like that now? I have not idea, but I hate it.
    1 point
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