.@total = 10;
monster "prontera",0,0,"Quest Poring",1002,.@total,"NPCNAME::OnPoringKilled";
copyarray .@mob_gid, $@mobid, .@total;
for (.@i = 0; .@i < .@total; .@i++) {
getunitdata .@mob_gid[.@i], .@array;
if (.@array[UMOB_MODE] & MD_AGGRESSIVE)
setunitdata .@mob_gid[.@i], UMOB_MODE, (.@array[UMOB_MODE] - MD_AGGRESSIVE);
}