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Showing content with the highest reputation on 04/06/24 in Files

  1. Version 1.2.0.0

    1497 downloads

    resize , convert and slice the image to fit Ragnarok Login Background Drag and drop the image you want onto the exe application. Do not double click the application, just drag and drop the image onto the application. A 'data' folder will be created next to the image (not the application unless they are in the same folder). You can add that folder as it is in your '.grf' file. This application requires .Net Framework 4.7.2 I know there is other tools, however it didn't work for me, and I am bored of debugging every time I want to create a login background ? Source Code: https://github.com/sader1992/Sader-Ragnarok-Login-Background https://sader1992.com/
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  2. Version 1.0.0

    297 downloads

    ¦¦¦¦¦¦ ¦¦¦¦¦¦ ¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦ ¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦¦¦ ¦¦ ¦¦¦ ¦¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦¦ ¦¦¦ ¦¦¦ ¦¦¦¦¦¦ ¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦¦¦¦¦ @command pack. (@runlabel, @allchat, @emo, @allemo, @alleffect) //////////////////////////////////////////////////////////////////////////////////////////////// [src/map/atcommand.c] is the only file needed to be editted. Set your account group permissions as desired. You're assumed to know how to implement these. However, if you have further questions, feel free to contact me. //////////////////////////////////////////////////////////////////////////////////////////////// ACMD_DEF(runlabel), //rootKid ACMD_DEF(allchat), //rootKid ACMD_DEF(emo), //rootKid ACMD_DEF(allemo), //rootKid ACMD_DEF(alleffect), //rootKid /*========================================== * @runlabel by [rootKid] * Makes invoker run an 'On' label from within an npc * @runlabel Healer#OnMinute44 *------------------------------------------*/ ACMD_FUNC(runlabel) { char label_output[256],npcname[100],label[100]; nullpo_retr(-1, sd); if (!message || !*message) { sprintf(atcmd_output, "Usage: @runlabel <npc name>, <label>"); clif_displaymessage(fd, atcmd_output); return -1; } if (sscanf(message, "%23[^,], %99[^\n]", npcname, label) < 2) { clif_displaymessage(fd, "Please, enter the correct info (usage: @runlabel <npc name>, <label>)."); return -1; } if (npc_name2id(npcname) != NULL) { sprintf(label_output, "%s::%s", npcname, label); npc_event( sd, label_output, 0 ); clif_displaymessage(fd, "Label was triggered."); return 0; } else { clif_displaymessage(fd, "NPC doesn't exist."); return -1; } } /*========================================== * @allchat by [rootKid] * Makes all players, except the invoker, send out a desired message * eg. @allchat blahblah *------------------------------------------*/ ACMD_FUNC(allchat) { struct map_session_data* iter_sd; struct s_mapiterator* iter; char tempmes[200]; iter = mapit_getallusers(); nullpo_retr(-1, sd); memset(tempmes, '\0', sizeof(tempmes)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%199[^\n]", tempmes) < 0) { clif_displaymessage(fd, "Please, enter a message (usage: @me <message>)."); return -1; } for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter)) if (iter_sd != sd){ //Triggers on all players except the one who initiates it. sprintf(atcmd_output, "%s : %s", iter_sd->status.name, tempmes); // *%s %s* clif_disp_overhead(&iter_sd->bl, atcmd_output); } mapit_free(iter); return 0; } /*========================================== * @emo by [rootKid] * Makes invoker send out an emote * @emo 3 *------------------------------------------*/ ACMD_FUNC(emo) { if (!message || !*message) { clif_displaymessage(fd, "Usage: @emo 1-81"); return -1; } clif_emotion(&sd->bl, atoi(message)); return 0; } /*========================================== * @allemo by [rootKid] * Makes all players, except the invoker, send out a desired emote * eg. @allemo 1 *------------------------------------------*/ ACMD_FUNC(allemo) { struct map_session_data* iter_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); if (!message || !*message) { clif_displaymessage(fd, "Usage: @emo 1-81"); return -1; } for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter)) if (iter_sd != sd){ //Triggers on all players except the one who initiates it. clif_emotion(&iter_sd->bl, atoi(message)); } mapit_free(iter); return 0; } /*========================================== * @alleffect by [rootKid] * Makes all players, except the invoker, send out a desired special effect * eg. @alleffect 89 *------------------------------------------*/ ACMD_FUNC(alleffect) { struct map_session_data* iter_sd; struct s_mapiterator* iter; int type = 0, flag = 0; iter = mapit_getallusers(); nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d", &type) < 1) { clif_displaymessage(fd, "Please, enter an effect number (usage: @effect <effect number>)."); return -1; } for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter)) if (iter_sd != sd){ //Triggers on all players except the one who initiates it. clif_specialeffect(&iter_sd->bl, type, (send_target)flag); } mapit_free(iter); return 0; }
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