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Showing content with the highest reputation on 04/16/23 in Files

  1. Version 1.0.1

    487 downloads

    Sunken Tower instance with infinite floors. The mob scaling is using custom values as I don't know how it is in kRO. Currently, the additional exp scaling and mob ATK scaling does not work without changing the source code. I will not be providing support for that.
    Free
    2 points
  2. Version 1.1.0

    942 downloads

    Compendium - A levelable battle pass inspired majority of games out there. Feature : Easy customizable settings. Three types of selectable daily quest. Daily quest requirements are randomized. Daily quest count resets everyday. Compendium resets on the first day of the month. Rewards are sent via mail. '@compendium' command to access the compendium Settings : Adding a reward on the compendium Rewards : "Level | Reward ID, Amount, Reward ID, Amount,... ==| Level order doesn't matter but 'duplicates' will bug out the script. setarray .compendium_reward$, "1|501:10,502:20", "10|501:20,502:30", "5|501:100,502:500"; Adding a monster/item/mvp to hunt or collect Just add the ID on the following line. setarray .mvp_list setarray .hunt_list setarray .gather_list Changing EXP given on the quest types. .gathering_exp = 50; .hunt_exp = 50; .mvp_hunt_exp = 100;
    Free
    1 point
  3. Version 2.2.0

    40729 downloads

    Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product!
    Free
    1 point
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