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Showing content with the highest reputation on 03/09/23 in Posts

  1. The only thing that it comes to my mind is this On conf/battle/battle.conf // Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1) // NOTE: The official setting is yes, even though it degrades performance a bit. delay_battle_damage: yes
    2 points
  2. Euphy's Scripts Disclaimer You may use, modify, and host all of my released scripts. You may not sell them, re-release them in any way (modified or otherwise), or remove the credits. < Event Manager > < Hunting Missions > < Queue System > < Euphy's WOE Controller > < All-In-One NPC > < Euphy's Quest Shop > < Euphy's Warper > < Item Rewards > < Custom Currency Multi-Shop > < Build Manager + > < Class Mastery System > < Class Specialization > < Badge System > < Guarantee Refine Ticket > < Item Fusion > < Euphy's MVP Ladder > < Card Trader > < NPC Duplicate Generator > < Auto-Potion >
    1 point
  3. Thank you! Will try this out! EDIT: This fixed it, thank you very much!
    1 point
  4. sample in /npc/custom/barter.yml. # This file is a part of rAthena. # Copyright(C) 2022 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Barter Database ########################################################################### # # Barter Settings # ########################################################################### # - Name NPC name. # Map Map name. (Default: not on a map) # X Map x coordinate. (Default: 0) # Y Map y coordinate. (Default: 0) # Direction Direction the NPC is looking. (Default: North) # Sprite Sprite name of the NPC. (Default: FakeNpc) # Items: List of sold items. # - Index Index of the item inside the shop. (0-...) # Maximum index depends on client. # Item Aegis name of the item. # Stock Amount of item in stock. 0 means unlimited. (Default: 0) # Zeny Cost of them item in Zeny. (Default: 0) # RequiredItems: List of required items (Optional) # - Index Index of the required item. (0-4) # Item Aegis name of required item. # Amount Amount of required item. (Default: 1) # Refine Refine level of required item. (Default: 0) ########################################################################### Header: Type: BARTER_DB Version: 1 Body: - Name: barter_refine_11 Map: prontera X: 150 Y: 150 Direction: South Sprite: 1_etc_01 Items: - Index: 0 Item: Oridecon RequiredItems: - Index: 0 Item: Oridecon_Stone Amount: 5 - Index: 1 Item: Elunium RequiredItems: - Index: 0 Item: Elunium_Stone Amount: 5 - Index: 2 Item: Bradium Zeny: 50000 RequiredItems: - Index: 0 Item: Oridecon Amount: 3 - Index: 3 Item: Carnium Zeny: 50000 RequiredItems: - Index: 0 Item: Elunium Amount: 3 - Index: 4 Item: Carnium Zeny: 50000 RequiredItems: - Index: 0 Item: Purified_Bradium
    1 point
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