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  1. Today
  2. @StiveROWho who bro!! Calm down, I haven't asked for anything strange nor have I belittled anyone. Have a soda and relax.
  3. Hello, this is a SRC edit and custom sprite of MVP monsters. It just uses the frame where they appear dead. This is actually a great idea adding a small tomb next to the MVP. Thanks for the suggestion!
  4. They shared it for free, and that’s already generous. You should find other ways to solve your problem instead of blaming someone who gave out something good for free. Everything works perfectly fine — many people have been using it without any issues. Those who encounter problems usually do so because of incorrect updates in the src files.
  5. Thanks @Skylove for this release! Anyone managed to enable BG button?
  6. @Skylove Does the Bodystyle patch still apply normally? I'm currently getting an error when applying it because they updated some things
  7. Yesterday
  8. Nice job!! But with a small tombstone with RIP would have more "effect" in my opinion.
  9. En tu GRF vas a data\luafiles514\lua files\service_korea\ExternalSettings_kr.lub lo abres con notepad y buscas la siguiente linea: MakeableRace = { Doram = false } Lo cambias por true guardas y ya con eso podrás crear el personaje.
  10. Thank you. The only thing I noticed is that even when adding all of the relevant files and attempting to update the itemInfo.lua file, I get a lot of errors. This may be due to my choice of editor and encoding. I think for now I will not add it, but knowing how to add custom items is definitely useful.
  11. 1, Not really because the rAthena is much more based on the kRO client, which means you might get missing SPR errors or LUA table errors. A better practice is to take any region specific sprites or files and compile them into your GRF or put them into the data directory of your RO client following the folder structure of the GRF like I said in my previous replies. 2. Yes, keep in mind for any region exclusive item, they might be in the rAthena database but the sprites / resources for them might not be in the client. The rAthena emulator is around Episode 17, so there are a lot of missing features to implement.
  12. Thank you for the thorough explanation. I have 2 questions: 1. If I just direct import an iRO data.grf file via the data.ini, would that fix this? 2. Is the reason the item didnt show up because it is an iRO exclusive?
  13. You appear to be looking at some fascinating aspects of Ragnarok History Reborn! Regretfully, I am unable to help obtain decompiled GRFs or encryption keys. bitlife online
  14. You appear to be looking at some fascinating aspects of Ragnarok History Reborn! Regretfully, I am unable to help obtain decompiled GRFs or encryption keys. bitlife online
  15. Is it possible to directly give cashpoint to specific members in a group? From my experience, systems usually don't allow direct assignment like getpartymember .party_id, 1. Instead, explore options like group payouts distributed by an admin or creating a shared wallet system. Did you know that Pacman 30th Anniversary was a huge cultural event?
  16. Are simultaneous logins possible on the test server? I ran into this before! For me, it was a simple setting in the user account properties limiting concurrent sessions to one. Changing that to unlimited allowed multiple logins. Did you check your user profile settings?
  17. como se aprecia en la imagen no me deja crear doram, como es posible activarlos???
  18. Seguí los pasos lo coloque en data pero se ve así, todo negro y no puedo moverme allí.
  19. That item exists in iRO, so you need to extract it from iRO's data.grf file and add it to your client. Additionally, make sure to add the corresponding information in the item Lua files. Add it to either the data folder or your custom GRF file. data\sprite\아이템\death_bringer.act data\sprite\아이템\death_bringer.spr data\texture\유저인터페이스\collection\death_bringer.bmp data\texture\유저인터페이스\item\death_bringer.bmp --------------------------------------------------------------------------------- SystemEN\LuaFiles514\itemInfo.lua [450252] = { Server = "iRO", unidentifiedDisplayName = "Armor", unidentifiedResourceName = "????", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^008080Magnifier^000000." }, identifiedDisplayName = "Death Bringer", identifiedResourceName = "Death_Bringer", identifiedDescriptionName = { "According to rumors of the kingdom of Rune Midgarts, those who see the armor will die.", "", "MaxHP + 10% , MaxSP + 10%", "Flee + 20 , ATK + 30 per 1 skill level of Cross Impact", "When physically attacking, increase damage to all race monsters by 7% per 1 skill level of Cross Ripper Slasher", "When Hallucination Walk Lv. 5 is learned, additional MaxHP + 25%, wearer is immune to knockback.", "When refined to +5 or higher, Perfect Hit + 25%", "When refined to +7 or higher, additional Perfect Hit + 25%", "Type : ^777777Armor^000000 Defense : ^777777100^000000", "Weight : ^777777100^000000", "Required Level : ^777777100^000000", "Class : ^777777All^000000" }, slotCount = 1, ClassNum = 0, costume = false }, death_bringer.act death_bringer.spr death_bringer.bmp death_bringer.bmp
  20. Todo lo que tenga que ver con archivos .gat deben ir en la carpeta data raiíz, es decir que en tu grf lo colocas directo.
  21. Hola, disculpen es posible publicar mi party desde comando @iparty o un comando que conecte con este npc que recluta personal para partys ?
  22. Ah que se refiere con eso? simplemente en data? Por que yo actualizo grf por ende necesito ir a la carpeta directa, no solamente data
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