Jump to content
  • 0

Problem Using Version 2013 07 03


yolakmas

Question


  • Group:  Members
  • Topic Count:  2
  • Topics Per Day:  0.00
  • Content Count:  5
  • Reputation:   0
  • Joined:  05/08/13
  • Last Seen:  

i got a problem in adding custom sprites. i have no problem with acc.lua/lub and so on. my first try is that my Ro007 SS post-17310-0-08538100-1397241323_thumb.jpg

 

http://rathena.org/wiki/Custom_Items#Defining_Items_Clientside_.28For_New_Clients.29

 

already read that help. and i guess there is a mistake. new clients has no data\sprite\¾ÆÀÌÅÛ here is my SS post-17310-0-26951800-1397241758_thumb.png

 

instead it has data\sprite\아이템 i think that is the drop sprites of new client. however got a problem with adding custom. why?

 

coz i need to put the bmp/spr/act in data folder then create/merge (yourro.grf) then this is my 2nd trial Ro009 post-17310-0-49514300-1397241415_thumb.jpg. and it works.

 

however is there a way to take a fast step?

 

Help please. Using Rathena 2013 07 03.

Edited by yolakmas
Link to comment
Share on other sites

4 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  16
  • Topics Per Day:  0.00
  • Content Count:  657
  • Reputation:   662
  • Joined:  11/12/12
  • Last Seen:  

i got a problem in adding custom sprites. i have no problem with acc.lua/lub and so on. my first try is that my Ro007 SS attachicon.gifscreenNoobiesRO007.jpg

 

http://rathena.org/wiki/Custom_Items#Defining_Items_Clientside_.28For_New_Clients.29

 

already read that help. and i guess there is a mistake. new clients has no data\sprite\¾ÆÀÌÅÛ here is my SS attachicon.gif12312312321312312123.png

 

instead it has data\sprite\아이템 i think that is the drop sprites of new client. however got a problem with adding custom. why?

 

coz i need to put the bmp/spr/act in data folder then create/merge (yourro.grf) then this is my 2nd trial Ro009 attachicon.gifscreenNoobiesRO009.jpg. and it works.

 

however is there a way to take a fast step?

 

Help please. Using Rathena 2013 07 03.

 

The paths in your GRF are using an ANSI encoding and your data folder is using an Unicode encoding with Korean characters, hence why they're not found by the client (the client doesn't read Korean paths).

 

As the guide says, you do need the folder "data\sprite\¾ÆÀÌÅÛ" and not "data\sprite\아이템", which is the Korean equivalent. You might want to make sure the softwares you're using are set to "Windows-1252/ANSI/anything except Korean" when you're extracting your files too! Hope this helps :P

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  2
  • Topics Per Day:  0.00
  • Content Count:  5
  • Reputation:   0
  • Joined:  05/08/13
  • Last Seen:  

 

The paths in your GRF are using an ANSI encoding and your data folder is using an Unicode encoding with Korean characters, hence why they're not found by the client (the client doesn't read Korean paths).

 

As the guide says, you do need the folder "data\sprite\¾ÆÀÌÅÛ" and not "data\sprite\아이템", which is the Korean equivalent. You might want to make sure the softwares you're using are set to "Windows-1252/ANSI/anything except Korean" when you're extracting your files too! Hope this helps :P

 

 

sir tokei, do i need to recompile my (your.grf) ?

 

i got a problem in adding custom sprites. i have no problem with acc.lua/lub and so on. my first try is that my Ro007 SS attachicon.gifscreenNoobiesRO007.jpg

 

http://rathena.org/wiki/Custom_Items#Defining_Items_Clientside_.28For_New_Clients.29

 

already read that help. and i guess there is a mistake. new clients has no data\sprite\¾ÆÀÌÅÛ here is my SS attachicon.gif12312312321312312123.png

 

instead it has data\sprite\아이템 i think that is the drop sprites of new client. however got a problem with adding custom. why?

 

coz i need to put the bmp/spr/act in data folder then create/merge (yourro.grf) then this is my 2nd trial Ro009 attachicon.gifscreenNoobiesRO009.jpg. and it works.

 

however is there a way to take a fast step?

 

Help please. Using Rathena 2013 07 03.

 

The paths in your GRF are using an ANSI encoding and your data folder is using an Unicode encoding with Korean characters, hence why they're not found by the client (the client doesn't read Korean paths).

 

As the guide says, you do need the folder "data\sprite\¾ÆÀÌÅÛ" and not "data\sprite\아이템", which is the Korean equivalent. You might want to make sure the softwares you're using are set to "Windows-1252/ANSI/anything except Korean" when you're extracting your files too! Hope this helps :P

 

sir tokei, and lastly do i need to create idnum.txt and so on? or instead of that. iteminfo.lua/lub to edit?

Edited by yolakmas
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  16
  • Topics Per Day:  0.00
  • Content Count:  657
  • Reputation:   662
  • Joined:  11/12/12
  • Last Seen:  

sir tokei, do i need to recompile my (your.grf) ?

 

sir tokei, and lastly do i need to create idnum.txt and so on? or instead of that. iteminfo.lua/lub to edit?

 

Your GRF is fine, you don't have to do anything (GRFs are independent from the encodings used, they will always be read properly by the client).

 

As for idnum versus itemInfo, that depends of the client version you're using and the diffs you've applied on your client.

From the guide link you showed :

Renewal Clients <= 2012-04-10a & Main Clients <= 2012-07-10a  -> You'll need to use txt files

For clients after that -> You'll need to use itemInfo.lua/lub (there are diffs to read .lua before .lub, I'm pretty sure you can find guides for that easily! I've had better success when using .lub files though.)

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  2
  • Topics Per Day:  0.00
  • Content Count:  5
  • Reputation:   0
  • Joined:  05/08/13
  • Last Seen:  

 

sir tokei, do i need to recompile my (your.grf) ?

 

sir tokei, and lastly do i need to create idnum.txt and so on? or instead of that. iteminfo.lua/lub to edit?

 

Your GRF is fine, you don't have to do anything (GRFs are independent from the encodings used, they will always be read properly by the client).

 

As for idnum versus itemInfo, that depends of the client version you're using and the diffs you've applied on your client.

From the guide link you showed :

Renewal Clients <= 2012-04-10a & Main Clients <= 2012-07-10a  -> You'll need to use txt files

For clients after that -> You'll need to use itemInfo.lua/lub (there are diffs to read .lua before .lub, I'm pretty sure you can find guides for that easily! I've had better success when using .lub files though.)

 

yes sir. im using iteminfo.lua/lub version 2013-07-03a diffed. gonna try another items. thanks sir. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...