iraciz Posted November 21, 2013 Posted November 21, 2013 (edited) *new* 11 port malaya cards, Released in Kro Tested and working, Bangungot & Buwaya need fixing in the script, cuz theres no const for inflicting status when recieving magical damage from enemy item_db.txt 4582,Bungisngis_Card,Bungisngis Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,getrefine()/2; },{},{} 4583,Engkanto_Card,Engkanto Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddEle,Ele_Poison,30; bonus2 bIgnoreDefRate,RC_Plant,30; },{},{} 4584,Manananggal_Card,Manananggal Card,6,20,,10,,,,,,,,2,,,,,{ bonus bSPDrainValue,1; bonus bMaxSPrate,-1; },{},{} 4585,Mangkukulam_Card,Mangkukulam Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSPrate,10; bonus bHPGainValue,-666; },{},{} 4586,Tikbalang_Card,Tikbalang Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Wind,5; if(getrefine()>=9){ bonus2 bMagicAtkEle,Ele_Wind,5; } },{},{} 4587,Tiyanak_Card,Tiyanak Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,12; bonus2 bCriticalAddRace,RC_Fish,12; bonus2 bCriticalAddRace,RC_Brute,12; },{},{} 4588,Wakwak_Card,Wakwak Card,6,20,,10,,,,,,,,4,,,,,{ bonus bBaseAtk,5*(readparam(bStr)/10); },{},{} 4589,Jejeling_Card,Jejeling Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxHP,200*(readparam(bVit)/10); },{},{} 4590,Bangungot_Card,Bangungot Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",3,2500,BF_MAGIC,0; },{},{} 4591,Bakonawa_Card,Bakonawa Card,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,4; bonus2 bAddEffWhenHit,Eff_Bleeding,2000; },{},{} 4592,Buwaya_Card,Buwaya Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",3,2500,BF_MAGIC,0; },{},{} CLIENT SIDE num2cardillustnametable.txt //Port Malaya Cards 4582#ºØÀ̽ÂÀ̽ºÄ«µå# 4583#¿¨ÄÁÅäÄ«µå# 4584#¸Ó³Ê³Õ°ÉÄ«µå# 4585#¸ÛÄíÄí·³Ä«µå# 4586#ƽ¹ö··Ä«µå# 4587#Ƽ¾ï†¤Ä«µå# 4588#ŸpŸpÄ«µå# 4589#Á¦Á¦¸µÄ«µå# 4590#º¡¿õ°÷Ä«µå# 4591#¹öÄڳʿöÄ«µå# 4592#ºÎ¿ö¿©Ä«µå# idnum2itemdisplaynametable.txt //Port Malaya Cards 4582#Bungisngis Card# 4583#Engkanto Card# 4584#Manananggal Card# 4585#Mangkukulam Card# 4586#Tikbalang Card# 4587#Tiyanak Card# 4588#Wakwak Card# 4589#Jejeling Card# 4590#Bangungot Card# 4591#Bakonawa Card# 4592#Buwaya Card# cardpostfixnametable.txt // 2013 malaya! 4583# 4585# 4588# 4589# 4590# 4591# 4592# cardprefixnametable.txt //malaya 4582#Endurance# 4583#Of poisonous weeds# 4584#Vampire# 4585#Of Curse# 4586#Wind# 4587#Slasher# 4588#Of Powerful# 4589#Of Reach# 4590#Of Lethargy# 4591#Of Blood# 4592#Of Chemical# idnum2itemdesctable.txt //PORT MALAYA CARDS 4582# Each 2 refine, MHP + 1%. Class : ^777777Card^000000 Compound on: ^777777Headgear^000000 Weight : ^7777771^000000 # 4583# Increase damage on Poison property monsters by 30%. Ignores 30% of Plant monster's Defense Rate. Class : ^777777Card^000000 Compound on: ^777777Headgear^000000 Weight : ^7777771^000000 # 4584# Regain 1 SP with each attack. MSP - 1%. Class : ^777777Card^000000 Compound on: ^777777Weapon^000000 Weight : ^7777771^000000 # 4585# Increases Maximun SP + 10%. Drain 666 HP each time an enemy is killed. Class : ^777777Card^000000 Compound on: ^777777Armor^000000 Weight : ^7777771^000000 # 4586# MATK + 10, increases damage of wind element magic attacks by 5%. If the upgrade level is 9 or higher, add an additional 5% wind element magic attacks. Class : ^777777Card^000000 Compound on: ^777777Headgear^000000 Weight : ^7777771^000000 # 4587# Add a Critical Rate + 12 on Demi Human, Brute and Fish monsters. Class : ^777777Card^000000 Compound on: ^777777Accessory^000000 Weight : ^7777771^000000 # 4588# Every 10 base STR, you gain + 5 ATK. Class : ^777777Card^000000 Compound on: ^777777Garment^000000 Weight : ^7777771^000000 # 4589# Every 10 base VIT, you gain + 200 HP. Class : ^777777Card^000000 Compound on: ^777777Garment^000000 Weight : ^7777771^000000 # 4590# INT + 4, Adds a high chance of inflicting the Sleep status to the attacking enemy each time the wearer is magically attacked. Class : ^777777Card^000000 Compound on: ^777777Armor^000000 Weight : ^7777771^000000 # 4591# STR + 4, Adds a high chance of inflicting the Bleeding status to the attacking enemy each time the wearer is physically attacked. Class : ^777777Card^000000 Compound on: ^777777Armor^000000 Weight : ^7777771^000000 # 4592# VIT + 4, Adds a high chance of inflicting the Stone Curse status to the attacking enemy each time the wearer is magically attacked. Class : ^777777Card^000000 Compound on: ^777777Armor^000000 Weight : ^7777771^000000 # idnum2itemresnametable.txt // PORT MALAYA CARDS 4582#À̸§¾ø´ÂÄ«µå# 4583#À̸§¾ø´ÂÄ«µå# 4584#À̸§¾ø´ÂÄ«µå# 4585#À̸§¾ø´ÂÄ«µå# 4586#À̸§¾ø´ÂÄ«µå# 4587#À̸§¾ø´ÂÄ«µå# 4588#À̸§¾ø´ÂÄ«µå# 4589#À̸§¾ø´ÂÄ«µå# 4590#À̸§¾ø´ÂÄ«µå# 4591#À̸§¾ø´ÂÄ«µå# 4592#À̸§¾ø´ÂÄ«µå# num2itemresnametable.txt //Port Malaya Cards 4582#À̸§¾ø´ÂÄ«µå# 4583#À̸§¾ø´ÂÄ«µå# 4584#À̸§¾ø´ÂÄ«µå# 4585#À̸§¾ø´ÂÄ«µå# 4586#À̸§¾ø´ÂÄ«µå# 4587#À̸§¾ø´ÂÄ«µå# 4588#À̸§¾ø´ÂÄ«µå# 4589#À̸§¾ø´ÂÄ«µå# 4590#À̸§¾ø´ÂÄ«µå# 4591#À̸§¾ø´ÂÄ«µå# 4592#À̸§¾ø´ÂÄ«µå# Edited November 21, 2013 by iraciz Quote
karazu Posted November 22, 2013 Posted November 22, 2013 can u compile also for iteminfo.lub or lua?for those who are using 2013 clients Quote
themon Posted December 7, 2013 Posted December 7, 2013 (edited) [4582] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "Each 2 refine, MHP + 1%.", "Class: ^777777Card^000000", "Compound on: ^777777Headgear^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Bungisngis Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "Each 2 refine, MHP + 1%.", "Class: ^777777Card^000000", "Compound on: ^777777Headgear^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4583] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "Increase damage on Poison property monsters by 30%.", "Ignores 30% of Plant monster's Defense Rate.", "Class: ^777777Card^000000", "Compound on: ^777777Headgear^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Engkanto Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "Increase damage on Poison property monsters by 30%.", "Ignores 30% of Plant monster's Defense Rate.", "Class: ^777777Card^000000", "Compound on: ^777777Headgear^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4584] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "Regain 1 SP with each attack.", "MSP - 1%.", "Class: ^777777Card^000000", "Compound on: ^777777Weapon^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Manananggal Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "Regain 1 SP with each attack.", "MSP - 1%.", "Class: ^777777Card^000000", "Compound on: ^777777Weapon^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4585] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "Increases Maximun SP + 10%.", "Drain 666 HP each time an enemy is killed.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Mangkukulam Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "Increases Maximun SP + 10%.", "Drain 666 HP each time an enemy is killed.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4586] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "MATK + 10, increases damage of wind element magic attacks by 5%.", "If the upgrade level is 9 or higher, add an additional 5% wind element magic attacks.", "Class: ^777777Card^000000", "Compound on: ^777777Headgear^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Tikbalang Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "MATK + 10, increases damage of wind element magic attacks by 5%.", "If the upgrade level is 9 or higher, add an additional 5% wind element magic attacks.", "Class: ^777777Card^000000", "Compound on: ^777777Headgear^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4587] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "Add a Critical Rate + 12 on Demi Human, Brute and Fish monsters.", "Class: ^777777Card^000000", "Compound on: ^777777Accessory^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Tiyanak Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "Add a Critical Rate + 12 on Demi Human, Brute and Fish monsters.", "Class: ^777777Card^000000", "Compound on: ^777777Accessory^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4588] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "Every 10 base STR, you gain + 5 ATK.", "Class: ^777777Card^000000", "Compound on: ^777777Garment^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Wakwak Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "Every 10 base STR, you gain + 5 ATK.", "Class: ^777777Card^000000", "Compound on: ^777777Garment^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4589] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "Every 10 base VIT, you gain + 200 HP.", "Class: ^777777Card^000000", "Compound on: ^777777Garment^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Jejeling Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "Every 10 base VIT, you gain + 200 HP.", "Class: ^777777Card^000000", "Compound on: ^777777Garment^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4590] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "INT + 4, Adds a high chance of inflicting the Sleep status to the attacking enemy each time the wearer is magically attacked.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Bangungot Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "INT + 4, Adds a high chance of inflicting the Sleep status to the attacking enemy each time the wearer is magically attacked.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4591] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "STR + 4, Adds a high chance of inflicting the Bleeding status to the attacking enemy each time the wearer is physically attacked.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Bakonawa Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "STR + 4, Adds a high chance of inflicting the Bleeding status to the attacking enemy each time the wearer is physically attacked.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, [4592] = { unidentifiedDisplayName = "Card", unidentifiedResourceName = "À̸§¾ø´ÂÄ«µå", unidentifiedDescriptionName = { "VIT + 4, Adds a high chance of inflicting the Stone Curse status to the attacking enemy each time the wearer is magically attacked.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, identifiedDisplayName = "Buwaya Card", identifiedResourceName = "À̸§¾ø´ÂÄ«µå", identifiedDescriptionName = { "VIT + 4, Adds a high chance of inflicting the Stone Curse status to the attacking enemy each time the wearer is magically attacked.", "Class: ^777777Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 }, Edited December 7, 2013 by themon 1 Quote
Shen Posted January 28, 2014 Posted January 28, 2014 i got error when i want to see the card image can anyone help ? =( Quote
iraciz Posted February 5, 2014 Author Posted February 5, 2014 Num2cardillustnametable check out everything have the same name. Quote
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