Pink Guy Posted November 27, 2014 Posted November 27, 2014 Structure: SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down I changed my skill cast db from: 25,0,0,0,10000,0,0 to: 25,0,0,0,7000,0,0 But nothing seems to happen. The animation is still there and it stays for 10 seconds not 7 seconds. Quote
Playtester Posted November 27, 2014 Posted November 27, 2014 Well the server uses the time defined there, so the protection should stop after 7 seconds which your change. Is it just the animation? Then I guess you'd need to modify the animation itself on the client. Quote
Pink Guy Posted November 27, 2014 Author Posted November 27, 2014 (edited) Oh. Alright. Thanks Edited November 27, 2014 by Lorenzo Von Matterhorn Quote
Question
Pink Guy
Structure:
SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down
I changed my skill cast db from:
to:
But nothing seems to happen. The animation is still there and it stays for 10 seconds not 7 seconds.
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.