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Open world PvP with factions?


felipejoys

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Please, is this possible?

 

At training camp a npc asks you if you wanna join one of two factions, then teleports you there (i.e. Yuno or Prontera). After you've made your choice, pvp is always enabled against players who chose the opposite faction, even on fields and towns themselves. (If possible, Regular PvP areas lets anyone kill anyone as if this script wasn't in place.)

 

Basically a "vanilla wow"-like forced open world pvp setup!

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Normally this needs a src modification, but you can make a work around. Create 2 guilds and make all maps gvg allowed. The npc you talk about let player auto join one of this guilds. This have some positive effects:

Player have with the guild chat a own chat channel for there fraction and see who is online. The negative thing is woe guild can't be created like normal, only between this 2 factions.

For sure you have to change the Max guild size:Open:

/src/common/mmo.h

Find this:

#define MAX_GUILD 16+10*6

Edited by Vincent
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Agreed with Vincent. I've been thinking to implement this feature to my server also, but the client is limited there are no way to show the faction on the character if wasn't using guild. If you didn't want to break the normal guild feature, you could consider a script using @fakename by adding prefix/suffix into character's name to determine their faction.

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Thank yo, your replies have been very helpful.

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