Spheres Posted July 10, 2014 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 18 Reputation: 3 Joined: 10/09/13 Last Seen: August 18, 2014 Share Posted July 10, 2014 (edited) Hey there guys i got something nice for you .I run an server on revision [16797] and i recently decided to get myself an Homunculus AI.Problem was from all of the current released ai's none of them worked, i got errors or it simply did nothing.I remembered the AI made by Miranda Blade called Mirai and i decided to give that one a try.Needless to say it also didn't work for me, so i decided to stick to 1 and fix whatever was wrong with it.Once i had it fixed i also tried it out on the cool looking Homunculus S mutations but that didn't work.I came up with a quick and dirty fix for it so even when in Homunculus S version it will use it's pre-mutated spells from [ Lif, Filir, Amistr or Vanilmirth ].~NOTE: Mirai was NOT developed by me but by Miranda Blade.The original can be found here : http://www.mirandablade.altervista.org/?pg=mirai&lng=enI merely edited a few .lua files to get it to work on revision [16797]. ~Homunculus S skills:Revision [16797] does not have any Homunculus S abilities implemented yet, they are there just for awesome looks .My quickfix in "Step 2 / Step 3" allows the AI to use pre-mutation abilities of [ Lif, Filir, Amistr, Vanilmirth ].The Mirai_v1_2_2.rar file has a Readme.txt file that guides you through the whole ordeal of getting it ready to use.For those who wish to check out the steps required before downloading / using it see the guide below.If you have any questions about or problems with the AI, please post them in this thread.Please let me know if it also works for other revisions .------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Step 1: - Preferably delete the folders before placing the files from the zip in the ragnarok folder ( Keep a backup just in case ). - Replace the folders "AI" and "AI_sakray" with the files in the zip.Step 2 (Only when using a Homunculus S): - Go into "Ragnarok/AI/USER_AI" and open the file "Standard_Mod.lua" in notepad ( i use notepad++ ). - Go into "Ragnarok/AI_sakray/USER_AI" and open the file "Standard_Mod.lua" in notepad ( i use notepad++ ). Step 3 (Only when using a Homunculus S): - Find the line "HomunS = false" on line 17 and change it to true. - Find the line "OldHomunType = VANILMIRTH" and change it to any of the following [ LIF || FILIR || AMISTR || VANILMIRTH ] ( i set vanilmirth as it is popular ). - Do this for both "AI" and "AI_sakray".Step 4: - Go into "Ragnarok/AI/USER_AI" and open the file "config.exe". - Go into "Ragnarok/AI_sakray/USER_AI" and open the file "config.exe". - Make your changes in both "AI" and "AI_sakray" and click "Save configuration". - The control panel is easy to use so i doubt you will have any trouble there. Step 5: - Ingame type "/hoai" untill you see the message : "Homunculus has been customized.". - Enjoy . Known issues:10-07-2014 { - Knockback can cause AI malfunction, Homunculus Resurrection fixes the problem. } Mirai_v1_2_2.rar Edited July 10, 2014 by Spheres 2 Quote Link to comment Share on other sites More sharing options...
chrisisaguru Posted August 25, 2014 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 04/07/13 Last Seen: September 28, 2015 Share Posted August 25, 2014 (edited) This makes me happy. I will do this tonight and tell you how it goes. For a while now I have been dealing with the non-custom Homun... I got tired of that this weekend and was determined to see what the proposed fix was. Thank you for this. I used Mirai always until they broke it when renewal came out. (That whole auto-potion pitching thing that the GM's didn't like) I would like to get that working again for my private setup but, you know... baby steps LOL. *Edit after testing* This worked fantastic! Thank you for the fix, too awesome! Edited August 27, 2014 by chrisisaguru Quote Link to comment Share on other sites More sharing options...
chrisisaguru Posted August 28, 2014 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 04/07/13 Last Seen: September 28, 2015 Share Posted August 28, 2014 So I hate to ask because I feel helpless as a non scripter but, do you have any thoughts on how to re-enable the auto-potion pitcher? I was playing last night and find that when my homun is getting mobbed, it is hard to select it for a heal because of the moving animations. I understand why they removed it but I think it is uneccesary on my server and want to turn it on. I wasn't sure if it was a part of the AI config or actual config in the game itself. Quote Link to comment Share on other sites More sharing options...
vdciii Posted September 21, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 09/21/14 Last Seen: September 27, 2014 Share Posted September 21, 2014 I have a clarification with step 1. Do i have to delete everything (i have a backup already though) before extracting the zipped on both folders? Or do i just placed the extracted zipped file in the user_ai folder only of both AI and Sakray_AI? Sorry. Pls help me Quote Link to comment Share on other sites More sharing options...
Antares Posted December 2, 2014 Group: Members Topic Count: 74 Topics Per Day: 0.02 Content Count: 420 Reputation: 89 Joined: 01/30/12 Last Seen: April 29, 2023 Share Posted December 2, 2014 Is there anyone who can add Somunculus S skills for MirAI? I have tried AzzyAi, but it is overcomplicated, and overbugged MirAI was always the most stable one back in those good ol' days, so I would be happy to see it develop Quote Link to comment Share on other sites More sharing options...
Titan Posted January 20, 2015 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 135 Reputation: 4 Joined: 11/23/12 Last Seen: April 11, 2023 Share Posted January 20, 2015 thanks! it fixed my humonculus problem just by adding the given file.. Quote Link to comment Share on other sites More sharing options...
grampa Posted January 22, 2015 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 34 Reputation: 0 Joined: 11/06/14 Last Seen: June 12, 2016 Share Posted January 22, 2015 (edited) I have tried to apply this to my client but its not working perhaps on the client that i'm using? or harmony is trying to blocked it? hmm Thanks for the help EDITED : LOL it looks like homun is only using auto skill on agressive monsters haha but it worked >_< thanks Edited January 22, 2015 by grampa Quote Link to comment Share on other sites More sharing options...
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