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R> Homunculus get kill in certain map


Question

Posted (edited)

i want script which Homunculus will not allow in certain map
possible?
or 

Homunculus automatically get kill in certain map

 

or 

 

i have custom map.. that nobody can warp in that map
but u could enter in that map by npc..so if alchimist has homu..

npc will not allow them to enter

 

something like that..i like 2nd idea automatically get kill..if it possible,,


please help

Bump~

Edited by JassMax

2 answers to this question

Recommended Posts

Posted

There is none command to kill the hom

-	script	sdfghjhg	-1,{
OnPCLoadMapEvent:
	if ( strcharinfo(3) != "prontera" ) end;
	if ( checkhomcall() == 0 ) {
		dispbottom "you can't enter with your hom";
		warp "geffen",0,0;
	}
}
prontera	mapflag	loadevent

warp the player to geffen if the player enter in prontera with an active hom

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