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Damage while being hit by mob


firecroll

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I realized that when being hit by a large amount of mob the dmg of each one increases dont know why. It should only decrease flee, and soft/hard def stays the same. If i have on top of me a really large amount of mob the damage can increase even to 5k, 8k or even 10k with a mere orc zombie. For example i took some SS with venatu. The max damage i could register of one venatu was 23k.

 

If in renewal its like this can someone please explain me the reason. Damage stacks between each monster?

 

Here the SS, by the way i'm a shura with tank build full equiped and there you can see how it goes from 2xx to 5k even one of 23k.

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I think that's the total damage of all the mobs attacking together... Also, when your flee tax decrease, so does your def rate 

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No, thats not the total dmg, that is each venatu's dmg. Didnt know about the def rate, i thought it was only your flee. But even though my def rate decrease a orc zombie or venatu to hit by 5k its too much. There should be something else related when large amount of mobs hit you. Well ill continue the research but if someone read this post and knows why, please explain me.

 

Moreover when too many hit me it bugs and all start to miss except from critical. i can have like 1500 on top of me and still miss (there is a bug on the damage).

But to report that first i need to know why damage increases (i think thats also a bug and that why exceeding a limite of mob on top of you they all start to miss)

Edited by firecroll
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Seems nobady knows about this =S

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are you aware of the Renewal system? I don't. so, I don't understand what this is.

if you think this is a bug, you may try to report on the bug report. the dev team will give you a more satisfying answer

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