I realized that when being hit by a large amount of mob the dmg of each one increases dont know why. It should only decrease flee, and soft/hard def stays the same. If i have on top of me a really large amount of mob the damage can increase even to 5k, 8k or even 10k with a mere orc zombie. For example i took some SS with venatu. The max damage i could register of one venatu was 23k.
If in renewal its like this can someone please explain me the reason. Damage stacks between each monster?
Here the SS, by the way i'm a shura with tank build full equiped and there you can see how it goes from 2xx to 5k even one of 23k.
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firecroll
I realized that when being hit by a large amount of mob the dmg of each one increases dont know why. It should only decrease flee, and soft/hard def stays the same. If i have on top of me a really large amount of mob the damage can increase even to 5k, 8k or even 10k with a mere orc zombie. For example i took some SS with venatu. The max damage i could register of one venatu was 23k.
If in renewal its like this can someone please explain me the reason. Damage stacks between each monster?
Here the SS, by the way i'm a shura with tank build full equiped and there you can see how it goes from 2xx to 5k even one of 23k.
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