Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Share Posted July 1, 2014 Hi , today i was setting up a fresh local server on my pc , i did everything correctly , and i am 100% sure of what i did but when i try to login , it says failed to connect to server. idk why , i hope you guys know what i am experiencing atm Here some pictures : if you look at the char , its says " request connect " but there is no answer? thanks in advance no one? Quote Link to comment Share on other sites More sharing options...
bbicudo Posted July 1, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 42 Reputation: 8 Joined: 06/25/14 Last Seen: October 20, 2023 Share Posted July 1, 2014 Have you double checked char_athena, login_athena, map_athena and, most importante, inter_athena configs? Double check the ip/port configs in all of them. Also check your sclientinfo.xml Post it here for further help Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 1, 2014 (edited) // Athena Character configuration file. // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // Server Communication username and password. userid: fahhad passwd: hodstar1122 // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: FenixRO // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Fenix // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 127.0.0.1 // Character Server Port char_port: 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Type of server. // No functional side effects at the moment. // Displayed next to the server name in the client. // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P char_maintenance: 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] char_new: 1 // Display (New) in the server list. char_new_display: 0 // Maximum users able to connect to the server. // Set to 0 to disable users to log-in. (-1 means unlimited) max_connect_user: -1 // Group ID that is allowed to bypass the server limit of users. // Or to connect when the char is in maintenance mode (groupid >= allow) // Default: -1 = nobody (there are no groups with ID < 0) // See: conf/groups.conf gm_allow_group: 99 // How often should the server save guild infos? (In seconds) // (character save interval is defined on the map config (autosave_time)) autosave_time: 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Starting point for new characters // Format: <map_name>,<x>,<y> start_point: new_1-1,53,111 // Starting items for new characters // Max number of items is MAX_STARTITEM in char.c (default 32) // Format: <id>,<amount>,<position>:<id>,<amount>,<position>:... // To auto-equip an item, include the position where it will be equipped; otherwise, use zero. start_items: 1201,1,2:2301,1,16 // Starting zeny for new characters start_zeny: 0 // Size for the fame-lists fame_list_alchemist: 10 fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Name used for unknown characters unknown_char_name: Unknown // To log the character server? log_char: 1 // Allow or not identical name for characters but with a different case (upper/lower): // example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed name_ignoring_case: no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // Restrict character deletion by BaseLevel // 0: no restriction (players can delete characters of any level) // -X: you can't delete chars with BaseLevel <= X // Y: you can't delete chars with BaseLevel >= Y // e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel) char_del_level: 0 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400 // Restrict character deletion by email address or birthdate. // This restricts players from changing the langtype and deleting characters. // For birthdate, the client must be 20100803 or newer. // 1: Email address // 2: Birthdate (default) // 3: Email address or Birthdate char_del_option: 2 // What folder the DB files are in (item_db.txt, etc.) db_path: db //=================================== // Pincode system //=================================== // NOTE: Requires client 2011-03-09aragexeRE or newer. // A window is opened before you can select your character and you will have to enter a pincode by using only your mouse. // Default: yes pincode_enabled: no // How often does a user have to change his pincode? // 0: never (default) // X: every X days pincode_changetime: 0 // How often can a user enter the wrong pincode? // Default: 3 (client maximum) pincode_maxtry: 3 // Are users forced to use a pincode when the system is enabled? // Default: yes pincode_force: yes //=================================== // Addon system //=================================== // Character moving // NOTE: Requires client 2011-09-28aragexeRE or newer. // Allows users to move their characters between slots. // Default: yes char_move_enabled: yes // Allow users to move a character to a used slot? // If enabled the characters are exchanged. // Default: yes char_movetoused: yes // Allow users to move characters as often as they like? char_moves_unlimited: no // Should we check if sql-tables are correct on server startup ? char_checkdb: yes import: conf/import/char_conf.txt // Athena InterServer configuration. // Contains settings shared/used by more than 1 server. // Options for both versions // Log Inter Connections, etc.? log_inter: 1 // Inter Log Filename inter_log_filename: log/inter.log // Level range for sharing within a party party_share_level: 30 // SQL version options only // You can specify the codepage to use in your mySQL tables here. // (Note that this feature requires MySQL 4.1+) //default_codepage: // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1 // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 // Global SQL settings // overridden by local settings when the hostname is defined there // (currently only the login-server reads/obeys these settings) sql.db_hostname: 127.0.0.1 sql.db_port: 3306 sql.db_username: ragnarok sql.db_password: ragnarok sql.db_database: ragnarok sql.codepage: // MySQL Character SQL server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: ragnarok char_server_pw: ragnarok char_server_db: ragnarok // MySQL Map SQL Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: ragnarok map_server_pw: ragnarok map_server_db: ragnarok // MySQL Log SQL Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: ragnarok log_db_pw: ragnarok log_db_db: ragnarok log_codepage: log_login_db: loginlog // MySQL Reconnect Settings // - mysql_reconnect_type: // 1: When MySQL disconnects during runtime, the server tries to reconnect // mysql_reconnect_count times and shuts down if unsuccessful. // 2: When mysql disconnects during runtime, it tries to reconnect indefinitely. mysql_reconnect_type: 2 mysql_reconnect_count: 1 // DO NOT CHANGE ANYTHING BEYOND THIS LINE UNLESS YOU KNOW YOUR DATABASE DAMN WELL // this is meant for people who KNOW their stuff, and for some reason want to change their // database layout. [CLOWNISIUS] // ALL MySQL Database Table names // Char Database Tables char_db: char hotkey_db: hotkey scdata_db: sc_data cart_db: cart_inventory inventory_db: inventory charlog_db: charlog storage_db: storage reg_db: global_reg_value skill_db: skill interlog_db: interlog memo_db: memo guild_db: guild guild_alliance_db: guild_alliance guild_castle_db: guild_castle guild_expulsion_db: guild_expulsion guild_member_db: guild_member guild_skill_db: guild_skill guild_position_db: guild_position guild_storage_db: guild_storage party_db: party pet_db: pet friend_db: friends mail_db: mail auction_db: auction quest_db: quest homunculus_db: homunculus skill_homunculus_db: skill_homunculus mercenary_db: mercenary mercenary_owner_db: mercenary_owner elemental_db: elemental ragsrvinfo_db: ragsrvinfo skillcooldown_db: skillcooldown bonus_script_db: bonus_script // Map Database Tables buyingstore_db: buyingstores buyingstore_items_db: buyingstore_items item_db_db: item_db item_db_re_db: item_db_re item_db2_db: item_db2 //item_db2_db: item_db2_re item_cash_db_db: item_cash_db item_cash_db2_db: item_cash_db2 mob_db_db: mob_db mob_db_re_db: mob_db_re mob_db2_db: mob_db2 //mob_db2_db: mob_db2_re mob_skill_db_db: mob_skill_db mob_skill_db_re_db: mob_skill_db_re mob_skill_db2_db: mob_skill_db2 //mob_skill_db2_db: mob_skill_db2_re mapreg_db: mapreg vending_db: vendings vending_items_db: vending_items // Use SQL item_db, mob_db and mob_skill_db for the map server? (yes/no) use_sql_db: no import: conf/import/inter_conf.txt //-------------------------------------------------------------- //rAthena Map-Server Configuration File //-------------------------------------------------------------- // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. //-------------------------------------------------------------- // Configuration Info //-------------------------------------------------------------- // Interserver communication passwords, set in account.txt (or equiv.) userid: fahhad passwd: hodstar1122 // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 127.0.0.1 // Map Server Port map_port: 5121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server log selected message types to a file in the /log/ folder //1: Log Warning Messages //2: Log Error and SQL Error messages. //4: Log Debug Messages //Example: "console_msg_log: 7" logs all 3 kinds //Messages logged by this overrides console_silent setting console_msg_log: 0 //Makes server output more silent by omitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 //Where should all database data be read from? db_path: db // Enable the @guildspy and @partyspy at commands? // Note that enabling them decreases packet sending performance. enable_spy: no // Read map data from GATs and RSWs in GRF files or a data directory // as referenced by grf-files.txt rather than from the mapcache? use_grf: no // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Database autosave time // All characters are saved on this time in seconds (example: // autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) // Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 // Apart from the autosave_time, players will also get saved when involved // in the following (add as needed): // 1: after every successful trade // 2: after every vending transaction // 4: after closing storage/guild storage. // 8: After hatching/returning to egg a pet. // 16: After successfully sending a mail with attachment // 32: After successfully submitting an item for auction // 64: After successfully get/delete/complete a quest // 128: After every bank transaction (deposit/withdraw) // NOTE: These settings decrease the chance of dupes/lost items when there's a // server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 255 // Message of the day file, when a character logs on, this message is displayed. motd_txt: conf/motd.txt // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. help_txt: conf/help.txt help2_txt: conf/help2.txt charhelp_txt: conf/charhelp.txt // Maps: import: conf/maps_athena.conf import: conf/import/map_conf.txt <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>uae</servicetype> <servertype>primary</servertype> <connection> <desc>Fenix Ragnarok Online</desc> <display>Fenix RO</display> <balloon>Fenix RO</balloon> <address>127.0.0.1</address> <port>6900</port> <version>45</version> <langtype>19</langtype> <registrationweb>www.google.com</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> </aid> <yellow> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> <admin></admin> </yellow> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading05.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> </connection> </clientinfo> That's what you asked for ^ hope it helps Edited July 1, 2014 by spe3y Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 The emulator seems to working good, i guess it's a problem of your clientinfo <address>127.0.0.1</address> change that ip for the one of your computer, it shouldn't be 127.0.0.1 also check if your client is the correct one in mmo.h in your src folder, also the version and langtype please use the spoiler to hide all of that D: [ spoiler ] your info [ / spoiler ] without space should look like this Quote Link to comment Share on other sites More sharing options...
bbicudo Posted July 1, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 42 Reputation: 8 Joined: 06/25/14 Last Seen: October 20, 2023 Share Posted July 1, 2014 (edited) @Kido The IP is correct since it's running in localhost lol @spe3y try<servicetype>korea</servicetype> <servicetype>sakray</servicetype> Also try changing langtype to "1"Version seens right (as it's using a version 45 in you emulator config)Also, check your mmo.h (like kido said) for the correct cliente version Post any progress (or error lol) Edited July 1, 2014 by bbicudo 1 Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 1, 2014 i got this error too ^ , i've done what did u said , double checked everything , same thing happens Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 oh right right it should stay as 127.0.0.1 sry my bad D: thanks to use spoiler m i'll look into it more carefuly Edit: Then it's our packet version hmm you will need the packet_db that should use your client what client you using? Quote Link to comment Share on other sites More sharing options...
bbicudo Posted July 1, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 42 Reputation: 8 Joined: 06/25/14 Last Seen: October 20, 2023 Share Posted July 1, 2014 What cliente version u're using? Did u change your sclient info already? Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 1, 2014 bbicudo i did Kido i use 20130807# Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 bbicudo i did Kido i use 20130807# this guide may help you http://rathena.org/board/topic/84746-tutorial-how-to-create-ragnarok-offline-2013-client-tutorial/ nothing personal agains that client but i really don't like it x_x i prefer 2012-04-10 well in the guide, skip all of that until step 18 "18. Go to your Server\trunk\db and open file ‘packet_db.txt’ with notepad and add this line in bottom" then add what is inside the box there to your packet_db.txt please make a backup first Quote Link to comment Share on other sites More sharing options...
bbicudo Posted July 1, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 42 Reputation: 8 Joined: 06/25/14 Last Seen: October 20, 2023 Share Posted July 1, 2014 (edited) @spe3y Hmm... http://pastebin.com/CZ6nkZ4S << here u'll find a bunch of packets suitable for your cliente versionAdd it into your db/packet_db in the section where your cliente is There'll be a "20130807" in the packet_db, just copy the code in pastebin to that section of your file and try recompiling your server @kido, those are for 2013-07-13 XD Mines are for 2013-08-07 (i don't know if there's some big difference, but let's see if it helps lol) Edited July 1, 2014 by bbicudo 1 Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 1, 2014 ill try that , brb Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 alright, update the post by editing it or just repply again Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 1, 2014 (edited) now i get this ._. ? EDIT : This error fixed , but the first problem is still here, i can login and make accounts , but i cant make chars ._. i got it work , its all about that clientinfo.xml i was editing the one in data folder , while there is a one inside the grf >_> duh i am stupid THANKS a looooot those who helped me <3 lab ya * Muaaaah * Edited July 1, 2014 by spe3y Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 oh now you can't make chars? what's the error you getting? Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 1, 2014 oh now you can't make chars? what's the error you getting? nope , i fixed it , it was clientinfo.xml side problem , i was editing the one in data folder , while there is a one inside the grf Thanks a lot <33333333333333333333333333 2 Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 oh now you can't make chars? what's the error you getting? nope , i fixed it , it was clientinfo.xml side problem , i was editing the one in data folder , while there is a one inside the grf Thanks a lot <33333333333333333333333333 lool glad to know it's fixed, now i will go to sleep, if you need anything else please feel free to participate in the forum borh you guys welcome (: Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 1, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 1, 2014 1 last thing , how can i type in arabic ? cuz when i try to type , it insert some chinese or korean letters , i tried to change the langtype to 19 "19 support arabic i guess" but after doing that i can't connect to the server , so i revert it back to 1 Quote Link to comment Share on other sites More sharing options...
bbicudo Posted July 1, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 42 Reputation: 8 Joined: 06/25/14 Last Seen: October 20, 2023 Share Posted July 1, 2014 Try making it 10, 11 or 13 Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 1 last thing , how can i type in arabic ? cuz when i try to type , it insert some chinese or korean letters , i tried to change the langtype to 19 "19 support arabic i guess" but after doing that i can't connect to the server , so i revert it back to 1 this may help too http://rathena.org/wiki/Clientinfo.xml (: 1 Quote Link to comment Share on other sites More sharing options...
bbicudo Posted July 1, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 42 Reputation: 8 Joined: 06/25/14 Last Seen: October 20, 2023 Share Posted July 1, 2014 @Kido, 19 would be the best for her, but the emulator is not accepting it as langtype (it kinda crashes) 10, 11 and 13 are kinda "multilingual" (since 10 is germany, and germany has most of the possible characters)...She'll have to try all of them 'till it Works :/ Quote Link to comment Share on other sites More sharing options...
Kido Posted July 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 1, 2014 Hmm yeah, let's wait if she got the lang. she needs Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 2, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 2, 2014 this is what happens when i change the lang to anything , i tried what you said , it just accept " 0 " only , nothing else dunno why Quote Link to comment Share on other sites More sharing options...
Kido Posted July 2, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 2, 2014 Hmmm i don't know why you get that screen, all i can think is due to the clientinfo config. http://rathena.org/wiki/Clientinfo.xml did you make sure to change the "servicetype" too ? not just the lang Quote Link to comment Share on other sites More sharing options...
Cid Kagenou Posted July 2, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 107 Reputation: 5 Joined: 07/01/14 Last Seen: March 28 Author Share Posted July 2, 2014 Yes i did , same thing apears i used 19 uae , after that 10 germany , still cant connect Quote Link to comment Share on other sites More sharing options...
Kido Posted July 2, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 2, 2014 Hmmm this won't sound good but, i would try to take as base another server clientinfo, just to test and see what's going on or why can't work with the config if you can't solve it and if you wish to change client 2012 04 10 let me know good luck, report anything strange that you see and sorry ): Quote Link to comment Share on other sites More sharing options...
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Cid Kagenou
Here some pictures :
if you look at the char , its says " request connect " but there is no answer? thanks in advance
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