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all rewarder script (emistrys)


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hello

 

i use this script from emistry

// usage :
// [npc:Sample]map#512#10
// [npc:Sample]all#512#123


-	script	Sample	-1,{
OnWhisperGlobal:
if( getgmlevel() >= 99 ){
	// check map
	if( @whispervar0$ == "all" ) set .@type$,"";
	else if( @whispervar0$ == "map" ) set .@type$,strcharinfo(3);
	else {
		dispbottom "Error, pick 'map' or 'all' ";
		end;
	}
	
	// check item
	set .@itemid,atoi( @whispervar1$ );
	set .@amount,atoi( @whispervar2$ );
	if( getitemname( .@itemid ) == "null" || .@amount < 1 ){
		dispbottom "Enter valid item id and amount.";
	}
	
	set .@self_id,getcharid(3);
	query_sql( "SELECT COUNT(`account_id`) FROM `char` WHERE `online` = 1 ", .@total );
	while( .@count < .@total ){
		query_sql( "SELECT `account_id`,`name` FROM `char` WHERE `online` = 1 ORDER BY `account_id` LIMIT 128 OFFSET "+.@offset, .@aid,.@name$ );
		set .@i,0;
		set .@size,getarraysize( .@aid );
		while( .@i < .@size ){
			if( .@aid[.@i] != .@self_id ){
				if( .@type$ != "" ){
					getmapxy( .@map$,.@x,.@y,0,.@name$[.@i] );
					if( .@map$ == .@type$ ){
						getitem .@itemid,.@amount,.@aid[.@i];
						set .@gave,.@gave + 1;
					}
				}else{
					getitem .@itemid,.@amount,.@aid[.@i];
					set .@gave,.@gave + 1;
				}
			}
			set .@count,.@count + 1;
			set .@i,.@i + 1;
		}
		set .@offset,.@offset + .@size;
		deletearray .@aid,.@size;
		deletearray .@name$,.@size;
	}
	dispbottom "Gave "+.@amount+" x "+getitemname( .@itemid )+" to "+.@gave+" Player(s).";
}
end;
}

and i have a problem, i usually use this when players are between 100-300 online, but when players get higher than 500 this script give rewards to players and players won't get anything, or when i reward players fore example white potions and blue potions, players will get only white potions or only blue.

 

 

so thats my problem, any help ?

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