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Need help.


Shindu

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Hey, so i have this;

-	script	battle#base	-1,{
	OnTouch:
		sc_end sc_all;
}

schg_cas06,1,1,6	duplicate(battle#base)	battle#1	-1,1000,1000

I want it to dispell everything except bles and agi.

 

I also want it to link only soul linkers and stalkers after the dispell.

 

Can someone please help with this?

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okay this is what i have;

-	script	battle_castle#bbase	-1,{
	OnTouch:
		sc_end sc_all;
		percentheal 100,100;
		specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10;
		specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10;
		dispbottom "AGI/BLESS Complete - HP/SP Fully Regenerated 100%";
		if(Class == 4049)
			sc_start4 SC_SPIRIT,240000,5,461,0,0;
		else if(Class == 4018)
			sc_start4 SC_SPIRIT,240000,5,456,0,0;
		end;
}

I got the bless, agi and heal but i didint get the soul link.


nvm, its working :)

-	script	battle_castle#bbase	-1,{
	OnTouch:
		sc_end sc_all;
		percentheal 100,100;
		sc_start SC_BLESSING,240000,10;
		sc_start SC_INCREASEAGI,240000,10;
		dispbottom "AGI/BLESS Complete - HP/SP Fully Regenerated 100%";
		switch( Class ) {	
			case /*Job_Stalker	*/4018:
				set(.@SL,456);
				break;
			case /*Job_Soul_Linker	*/4049:
				set(.@SL,461);
		}
		if(!.@SL) end;
		sc_start4 sc_spirit, 240000, 5, .@SL, 0, 0;
		skilleffect .@SL, 5;
		end;
}
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schg_cas06,1,1,6	script	battle#base	-1,1,1,{
	
	OnTouch:
		sc_end sc_all;
		sc_start SC_BLESSING,240000,10;
		sc_start SC_INCAGI,240000,10;
		if(Class == 4049)
			sc_start4 SC_SPIRIT,240000,5,461,0,0;
		else if(Class == 4018)
			sc_start4 SC_SPIRIT,240000,5,456,0,0;
		end;
}

Try

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Hey, so i have this;

-	script	battle#base	-1,{
	OnTouch:
		sc_end sc_all;
}

schg_cas06,1,1,6	duplicate(battle#base)	battle#1	-1,1000,1000

I want it to dispell everything except bles and agi.

 

I also want it to link only soul linkers and stalkers after the dispell.

 

Can someone please help with this?

Just saying.. You used a "OnTouch" command, so, how can a character touch something that don't even exist? (=/ don't get it...)

schg_cas06,1,1,6    script    battle#base    -1 <- ,1,1,{
   -> OnTouch:
        sc_end sc_all;
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