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-	script	test	-1,{

OnPCKillEvent:
	if(@pvpkilled$ != rid2name(killedrid)) @killrepeat = 0;
	@killrepeat++;
	@pvpkilled$ = rid2name(killedrid);

	if(@killrepeat >= 3 && @pvpkilled$ == rid2name(killedrid)) { 
		warp "prontera",0,0;
		announce strcharinfo(0)+" stop killing "+rid2name(killedrid)+"!",bc_all,0x00FF00;
	}

}

Warps out the player to prontera after killing the same player more than 2x

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