AurumYohe Posted April 2, 2014 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 04/02/14 Last Seen: April 22, 2014 Share Posted April 2, 2014 How to add this effect ? +5 to all stats +5% to Max HP & SP Inflict 5% more dmg to demi humans Reduce 5% dmg taken from demi humans [^00FF00 Swordman Class ^000000] MaxHP +3% [^00FF00 Mage Class ^000000] Matk +3% [^00FF00 Archer Class ^000000] Bow Damage +3% [^00FF00 Acolyte Class ^000000] Reflects melee damage by 3% [^00FF00 Merchant Class ^000000] Atk Rate +3% [^00FF00 Thief Class ^000000] Flee +4 PD +4 [^00FF00 Gunslinger Class ^000000] MaxHP +3% Reduce damage taken from Demi Human by 3% [^00FF00 Star Gladiator Class ^000000] Increase damage on holy property enemies by 6% Quote Link to comment Share on other sites More sharing options...
EL Dragon Posted April 2, 2014 Group: Members Topic Count: 86 Topics Per Day: 0.02 Content Count: 591 Reputation: 146 Joined: 06/19/12 Last Seen: December 10, 2016 Share Posted April 2, 2014 function script f_jobBonus { bonus bAllStats,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,5; switch(BaseClass: { case Job_Swordman: bonus bMaxHPrate,5; break; case Job_Mage: bonus bMatkRate,3; break; case Job_Archer: bonus bLongAtkRate,3; break; case Job_Acolyte: bonus bShortWeaponDamageReturn,3; break; case Job_Merchant: bonus bAtkRate,3; case Job_Thief: bonus bFlee,4; bonus bFlee2,4; break; case Job_Gunslinger: bonus bMaxHPrate,3; bonus2 bSubRace,RC_DemiHuman,3; break; case Job_Star_Gladiator: bonus2 bAddEle,Ele_Holy,6; break; } } Then have your item use this in the script callfunc "f_jobBonus"; Quote Link to comment Share on other sites More sharing options...
AurumYohe Posted April 3, 2014 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 04/02/14 Last Seen: April 22, 2014 Author Share Posted April 3, 2014 how i suppose to put that ? Quote Link to comment Share on other sites More sharing options...
EL Dragon Posted April 3, 2014 Group: Members Topic Count: 86 Topics Per Day: 0.02 Content Count: 591 Reputation: 146 Joined: 06/19/12 Last Seen: December 10, 2016 Share Posted April 3, 2014 as cusom npc function script f_jobBonus { bonus bAllStats,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,5; switch(BaseClass: { case Job_Swordman: bonus bMaxHPrate,5; break; case Job_Mage: bonus bMatkRate,3; break; case Job_Archer: bonus bLongAtkRate,3; break; case Job_Acolyte: bonus bShortWeaponDamageReturn,3; break; case Job_Merchant: bonus bAtkRate,3; case Job_Thief: bonus bFlee,4; bonus bFlee2,4; break; case Job_Gunslinger: bonus bMaxHPrate,3; bonus2 bSubRace,RC_DemiHuman,3; break; case Job_Star_Gladiator: bonus2 bAddEle,Ele_Holy,6; break; } } and in your item 1201,Knife,Knife,4,50,,400,17,,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,{ callfunc "f_jobBonus"; },{},{} Quote Link to comment Share on other sites More sharing options...
AurumYohe Posted April 3, 2014 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 04/02/14 Last Seen: April 22, 2014 Author Share Posted April 3, 2014 nt working Quote Link to comment Share on other sites More sharing options...
EL Dragon Posted April 4, 2014 Group: Members Topic Count: 86 Topics Per Day: 0.02 Content Count: 591 Reputation: 146 Joined: 06/19/12 Last Seen: December 10, 2016 Share Posted April 4, 2014 1201,Knife,Knife,4,50,,400,17,,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,{ bonus bAllStats,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,5 if(BaseClass==Job_Swordman) { bonus bMaxHPrate,5; } else if (BaseJob==Job_Mage) { bonus bMatkRate,3; } else if (BaseJob==Job_Archer) { bonus bLongAtkRate,3; } else if (BaseJob==Job_Acolyte) { bonus bShortWeaponDamageReturn,3; } else if (BaseJob==Job_Merchant) { bonus bAtkRate,3; } else if (BaseJob==Job_Thief){ bonus bFlee,4; bonus bFlee2,4; } else if (BaseJob==Job_Gunslinger) { bonus bMaxHPrate,3; bonus2 bSubRace,RC_DemiHuman,3; }else if (BaseJob==Job_Star_Gladiator) { bonus2 bAddEle,Ele_Holy,6; },{},{} I have it does not tested but should go who do not google yourself or wait Quote Link to comment Share on other sites More sharing options...
AurumYohe Posted April 5, 2014 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 04/02/14 Last Seen: April 22, 2014 Author Share Posted April 5, 2014 its not working Quote Link to comment Share on other sites More sharing options...
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