WhatFT Posted February 19, 2014 Posted February 19, 2014 Is this possible? How can I make my pets give effect/stat points when I incubate them? And after I make them back to egg again, the effects/stats will worn off. Thanks! Quote
Kido Posted February 20, 2014 Posted February 20, 2014 trunk/db/pet_db.txt quote file: // MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script example: 1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{},{ bonus bLuk,2; bonus bCritical,1; } the poring egg when loyal, gives bonus luk + 2 and critical + 1 edit the last {} {} for desired bonus firsst {} is when hatched second {} is when the pet gets loyal have fun Quote
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WhatFT
Is this possible?
How can I make my pets give effect/stat points when I incubate them? And after I make them back to egg again, the effects/stats will worn off. Thanks!
1 answer to this question
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