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Pet having stat points when equipped


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Posted

Is this possible?

 

How can I make my pets give effect/stat points when I incubate them? And after I make them back to egg again, the effects/stats will worn off. Thanks!

1 answer to this question

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Posted

trunk/db/pet_db.txt

 

quote file:

// MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script

example:

1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{},{ bonus bLuk,2; bonus bCritical,1; }

the poring egg when loyal, gives bonus luk + 2 and critical + 1

edit the last {} {} for desired bonus

firsst {} is when hatched

second {} is when the pet gets loyal

 

have fun :D

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