I have this event where I don't want homunculus entering the map.
This is what I have right now:
if( gethominfo(0) ){
mes "^FF42C3[Bonny]^000000";
mes "Please put your ^CE533FHomunculus^000000 away before entering!";
close2;
end;
}
But I don't want it like this, since you are forced to delete your homunculus this way. I want to the npc to check if the homunculus is on 'Rest'. Could anyone help me do this? Thank you~!
Question
Dori
I have this event where I don't want homunculus entering the map.
This is what I have right now:
But I don't want it like this, since you are forced to delete your homunculus this way. I want to the npc to check if the homunculus is on 'Rest'. Could anyone help me do this? Thank you~!
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