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Homunculus AI not working.


sietse11

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Hey folks, me again.

 

 

My players are starting to complain about custom homAI not doing anything.

So I just spend an hour testing  AzzyAI 1.5 final

 

It seems that everything that's useless is working.

For instance,

Attack time before thinking its bugged worked. - At first it would start attacking after forcing it too, then suddenly stop.

Increasing it to 30 seconds  worked.

 

Idle movement, like walking in a circle, cross shape or square works.

 

But it will not ever auto attack or use skills.

 

Client version 2013-08-07.

 

 

As always help would be appreciated.

Any working custom AI that supports hom S is considered a fix.

 

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I wonder if anyone can do what was done here (with Hercules) but for rA:

 

http://hercules.ws/board/topic/3187-homunculus-ai-improvement/

 

What is the range for homunculus ids? (not type ids, but mob ids - seems like that's the only information needed to make things work)

Edited by rayn
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