sietse11 Posted January 15, 2014 Group: Members Topic Count: 44 Topics Per Day: 0.01 Content Count: 127 Reputation: 7 Joined: 02/10/13 Last Seen: February 1, 2019 Share Posted January 15, 2014 (edited) Ok heres what I did. (no more spoiler tags?) I created the item Fairy Wings in the SQL item_db2_re That part works. @ii finds the item I changed iteminfo.lua to state this; [30000] = { unidentifiedDisplayName = "", unidentifiedResourceName = "_fairywings", unidentifiedDescriptionName = { }, identifiedDisplayName = "Fairy Wings", identifiedResourceName = "_fairywings", identifiedDescriptionName = { }, slotCount = 0, ClassNum = 1082 }, I changed accname.lub to state this; [ACCESSORY_IDs.ACCESSORY_GOLDEN_FISH] = "_ÀÔ¿¡¹®È²±Ý¹°°í±â", [ACCESSORY_IDs.ACCESSORY_FAIRY_WINGS] = "_fairywings" } I changed accessoryid.lub to state this ACCESSORY_GOLDEN_FISH = 1081, ACCESSORY_FAIRY_WINGS = 1082 } Headgear view id to 5000 and load lua before lub diffs checked. Here's what happens, ingame I use @item to create itemID30000 (Fairy_Wings) in my inventory equipment tab Fairy Wings pop up with corresponding _fairywings.bmp. I equip Fairy Wings. Fairy wings are not seen ingame THATS A PROBLEM Solved after below fix -> re-equiping did the trick when I press alt+Q game crashes THATS A PROBLEM Solved (³²) folder did not have _ infront of the fairywings name. Data folder paths bmp files Data - sprite - ¾ÆÀÌÅÛ - _fairywings.act/fairywings.spr present Data - sprite - ¾Ç¼¼»ç¸® - ¿© / ³² - _fairywings.act/fairywings.spr present Data - texture -À¯ÀúÀÎÅÍÆäÀ̽º - collection / item - _fairywings.act/fairywings.spr present What did I forget? Edited January 15, 2014 by sietse11 Quote Link to comment Share on other sites More sharing options...
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sietse11
Ok heres what I did. (no more spoiler tags?)
I created the item Fairy Wings in the SQL item_db2_re
That part works.
@ii finds the item
I changed iteminfo.lua to state this;
I changed accname.lub to state this;
I changed accessoryid.lub to state this
Headgear view id to 5000 and load lua before lub diffs checked.
Here's what happens,
ingame I use @item to create itemID30000 (Fairy_Wings)
in my inventory equipment tab Fairy Wings pop up with corresponding _fairywings.bmp.
I equip Fairy Wings.
Fairy wings are not seen ingame THATS A PROBLEMSolved after below fix -> re-equiping did the trickwhen I press alt+Q game crashes THATS A PROBLEMSolved (³²) folder did not have _ infront of the fairywings name.Data folder paths bmp files
Data - sprite - ¾ÆÀÌÅÛ - _fairywings.act/fairywings.spr present
Data - sprite - ¾Ç¼¼»ç¸® - ¿© / ³² - _fairywings.act/fairywings.spr present
Data - texture -À¯ÀúÀÎÅÍÆäÀ̽º - collection / item - _fairywings.act/fairywings.spr present
What did I forget?
Edited by sietse11Link to comment
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