I would like to request for a modification in SRC so that changing maps (maybe on death) of a player will also be the same as relogging but ONLY with regards to the "guild_skill_relog_delay: yes".
// Activate guild skills delay by relog? (Note 1) // Official setting is "yes", otherwise allow guild leaders to relog to cancel the 5 minute delay. guild_skill_relog_delay: yes
Meaning if a player reconnects "or changes maps" (lets say in WoE wherein death will warp you back to savepoint), the delay to recast a guild skill will kick in for both conditions.
Thank you very much guys!
EDIT: Oops I am sorry, this should have been posted in the Source →Source Requests . Kindly move for me to avoid opening multiple posts. Thank you.
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johnbond
I would like to request for a modification in SRC so that changing maps (maybe on death) of a player will also be the same as relogging but ONLY with regards to the "guild_skill_relog_delay: yes".
Meaning if a player reconnects "or changes maps" (lets say in WoE wherein death will warp you back to savepoint), the delay to recast a guild skill will kick in for both conditions.
Thank you very much guys!
EDIT: Oops I am sorry, this should have been posted in the Source → Source Requests . Kindly move for me to avoid opening multiple posts. Thank you.
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