Wise Posted November 29, 2013 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 147 Reputation: 26 Joined: 11/19/11 Last Seen: October 28, 2021 Share Posted November 29, 2013 Can I request an SRC modification that makes the player immune from monsters whenever the player talks to an NPC. Thanks in advanced. Quote Link to comment Share on other sites More sharing options...
Veiler Posted November 29, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 61 Reputation: 12 Joined: 10/19/13 Last Seen: February 23, 2014 Share Posted November 29, 2013 (edited) Can I request an SRC modification that makes the player immune from monsters whenever the player talks to an NPC. Thanks in advanced. Hi i think you can do this on your NPC script example: prontera,200,200,4 script ShoutNPC 859,{ mes "Hello"; atcommand "@monsterignore";<---to enable the command while talking next; mes "do you need help?"; switch(select("Yes Please.:No thanks. I'm Okay")){ case 1: { mes "Okay I'm Warping you"; close2; atcommand "@monsterignore";<---to end the command whenever you're finished end; } case 2: { mes "Okay see you later!"; atcommand "@monsterignore";<---to end the command whenever you're finished close; } } ---------------------------- okay i just tried it on my test server and it worked Edited November 29, 2013 by Veiler 1 Quote Link to comment Share on other sites More sharing options...
Wise Posted November 30, 2013 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 147 Reputation: 26 Joined: 11/19/11 Last Seen: October 28, 2021 Author Share Posted November 30, 2013 Can I request an SRC modification that makes the player immune from monsters whenever the player talks to an NPC. Thanks in advanced. Hi i think you can do this on your NPC script example: prontera,200,200,4 script ShoutNPC 859,{ mes "Hello"; atcommand "@monsterignore";<---to enable the command while talking next; mes "do you need help?"; switch(select("Yes Please.:No thanks. I'm Okay")){ case 1: { mes "Okay I'm Warping you"; close2; atcommand "@monsterignore";<---to end the command whenever you're finished end; } case 2: { mes "Okay see you later!"; atcommand "@monsterignore";<---to end the command whenever you're finished close; } } ---------------------------- okay i just tried it on my test server and it worked Thank you for this but I'm asking for an actual SRC mod. I want this 'monsterignore' to apply in every NPC and it's a pain in the ass to apply this in every script =_= Quote Link to comment Share on other sites More sharing options...
Veiler Posted November 30, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 61 Reputation: 12 Joined: 10/19/13 Last Seen: February 23, 2014 Share Posted November 30, 2013 Can I request an SRC modification that makes the player immune from monsters whenever the player talks to an NPC. Thanks in advanced. Thank you for this but I'm asking for an actual SRC mod. I want this 'monsterignore' to apply in every NPC and it's a pain in the ass to apply this in every script =_= aweee.. :/ im sorry for that.. Quote Link to comment Share on other sites More sharing options...
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Wise
Can I request an SRC modification that makes the player immune from monsters whenever the player talks to an NPC.
Thanks in advanced.
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