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Thanatos Effect Card


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Hi rathena

 

I got problem with thanatos card effect i use SVN r17517.

 

Here the card effect for my server

 

4399,Thanatos_Card,Memory of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; },{},{}

Please advise

 

Thanks.

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Hi rathena

 

I got problem with thanatos card effect i use SVN r17517.

 

Here the card effect for my server

 

4399,Thanatos_Card,Memory of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; },{},{}

Please advise

 

Thanks.

 

i think its not a problem. but since it renewal. the effect not so much.

because renewal more to vit.

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so if vit max stat 125. it same ? effect not to much?

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Try it on monsters with high def and vit to check the card effect. Or use a GM and try to get the highest def and vit value.

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@Whathell

 

already try i use max stats for vit to gm but the thanatos card no effect.

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How to double the effect of thanatos card?

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@Norse

 

Hi u mean use 2 cards? or put double script?

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I mean the damage deal by Thanatos Card.

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@Norse

 

I already use 2 card also same.

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@Norse

 

I already use 2 card also same.

 

No, Norse is asking for a different thing.

@Boy

Would you mind posting a screenshot with your test GM char, show the damage: one with thana and the other without. And please open your Eq window with your screenie.  /bo

 

 

@Norse:

Try this one?

 

in battle.c look for:

if( sd->right_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) ||
	 sd->right_weapon.def_ratio_atk_race & (1<<tstatus->race) ||
	 sd->right_weapon.def_ratio_atk_race & (1<<(is_boss(target)?RC_BOSS:RC_NONBOSS))
	)
	 flag.pdef = 1;
	if( sd->left_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) ||
	 sd->left_weapon.def_ratio_atk_race & (1<<tstatus->race) ||
	 sd->left_weapon.def_ratio_atk_race & (1<<(is_boss(target)?RC_BOSS:RC_NONBOSS))

change to:

if( sd->right_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) ||
	 sd->right_weapon.def_ratio_atk_race & ((1<<tstatus->race)*2) ||
	 sd->right_weapon.def_ratio_atk_race & ((1<<(is_boss(target)?RC_BOSS:RC_NONBOSS))*2)
	)
	 flag.pdef = 1;
	if( sd->left_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) ||
	 sd->left_weapon.def_ratio_atk_race & ((1<<tstatus->race)*2) ||
	 sd->left_weapon.def_ratio_atk_race & ((1<<(is_boss(target)?RC_BOSS:RC_NONBOSS))*2)
Edited by Whathell
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...

 Yeah,i am asking for a different things. But the answer going to be the same right? Double it would make it more effective. Anyway,there is the answer from @Whathell

Edited by Capuche
Remove long quote
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Hi All

 

i will try to update src and revert.

 

thanks



Hi All Here my battle.c

How to change it?

 

        { //Elemental/Racial adjustments
            if( sd && (sd->right_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) ||
                sd->right_weapon.def_ratio_atk_race & (1<<tstatus->race) ||
                sd->right_weapon.def_ratio_atk_race & (1<<(is_boss(target)?RC_BOSS:RC_NONBOSS)))
            )
                if (weapon_position == EQI_HAND_R)
                    return 1;
 
            if( sd && (sd->left_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) ||
                sd->left_weapon.def_ratio_atk_race & (1<<tstatus->race) ||
                sd->left_weapon.def_ratio_atk_race & (1<<(is_boss(target)?RC_BOSS:RC_NONBOSS)))
            )
            { //Pass effect onto right hand if configured so. [skotlex]
                if (battle_config.left_cardfix_to_right && is_attack_right_handed(src, skill_id)) {
                    if (weapon_position == EQI_HAND_R)
                        return 1;
                } else if (weapon_position == EQI_HAND_L)
                    return 1;
            }
        }
    }
    return 0;
}
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