Jump to content
  • 0

@jump delay when hit by a monster only


Question

Posted (edited)

I tried a couple of the mods but none of them seems to work as I wanted them to.

I can't seem to figure out a way of putting a delay for @jump only when attacked by a player, not including monster attacks or when using skills in general.

 

Does anyone know a quick src edit for this or perhaps a bind script? Thank you!!

Edited by Isaiah

1 answer to this question

Recommended Posts

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...