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granny plugins to 3d max 2013


nindinindi

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does anyone know how to install granny plugins to 3d max 2013 ?.

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Impossible.

 

As I said on my guide, you must use 3ds max 7 for the Granny plugins I shared.

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ok thx olrox, now im using 3ds max 7 and i can import/export gr2 format

i have a new problem,

the problem is, why all the 3d mob texture are black ?. the mob doesnt have color

in my 3ds max 7 i cant see 3d mob color.. can you help me?.

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ok now my problem is solved, but i have new problem

 

 here my jobname.lua and npcidentify.lua

 

jobname.lua

    [jobtbl.JT_POLAR_BEAR] = "polarbear90_10.gr2", <<<<<<<<<<< this my custom 3d mob
    [jobtbl.JT_JITTERBUG1] = "JITTERBUG1"
 
npcidentify.lua
    ["JT_POLAR_BEAR"] = 2381,<<<<<<<<<<<<<<<<<<<<<this my custom 3d mob
    ["JT_E_VADON_X_H"] = 2382
 
item db
2381,POLAR_BEAR,polar bear,polar bear,15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0
 
when i test it in the game,, the monster doesn't show the gr2, but they show the 2d monster
 
can you help me ?.
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You must use the last available ID. I think the ID you are using is already in use

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now i change my id to 3200, still not work

should i change the lub file ??

because, everytime i edit the lua files still not work

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It is your first time trying to add custom mobs? ---> http://rathena.org/wiki/Custom_Mobs

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