Jump to content
  • 0

This function into this script. Possible?


Mistique

Question


  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  53
  • Reputation:   0
  • Joined:  09/15/12
  • Last Seen:  

Hi rAthena.

 

I have this script (see below) and I was wondering if someone perhaps knows how to add the function in there that this person is asking for.

 

Would it work with Arrays? Currently, my script has over 128 items in its arrays and so it drops of the last few IDs (doesnt regocnize), and I hoped that perhaps throwing in a "next page" option would fix this issue. Would it?

 

Any help would be greatly appreciated!

 

 

 

Indoor2,52,50,4    script    Custom Headgear Trader    797,{
    mes "[Custom Headgear Trader]";
    mes "Hello " +strcharinfo(0)+ ", I can exchange your Custom Headgear. That means if you're ever bored of your current Custom Headgear sprite, I can easily give you another!";
    next;
    mes "[Custom Headgear Trader]";
    mes "This service however is not free, if you want to change your Custom Headgear, I require:";
    mes "1x Custom Headgear";
    mes "3x Cash Points";
    next;
 
 
    if (select("Continue, please.:I'm not interested.") - 1) close;
    if(#CASHPOINTS < 3) {
        mes "[Custom Headgear Trader]";
        mes "I'm sorry You do not meet the requirements. For you to use my service, I need 3 Cash Points and a Custom Headgear.";
        close;
    }
 
 
    mes "[Custom Headgear Trader]";
    mes "Very well, let's proceed with the process. Select the Customized Headgear that you want to exchange:";
    getinventorylist;
    for (.@i = 0; .@i < @inventorylist_count; .@i++) {
                if (compare(.itemidcompare$, ":"+ @inventorylist_id[.@i] +":" ) ) {
                        .@menu$ = .@menu$ + getitemname( @inventorylist_id[.@i] ) +":";
                        .@select[ .@c ] = @inventorylist_id[.@i];
                        .@c++;
                }
        }
 
 
    if (.@c == 0) {
    sleep2 2000;
        mes "...Oh, it appears that you have no Custom Headgear, sorry but I can't help you.";
        close;
    }
    
    .@pickid = .@select[select(.@menu$) - 1];
    mes "You've selected your ^FF0000" +getitemname(.@pickid)+ "^000000, is that correct?";
    if (select("Yes, it is.:No.") - 1) close;
    next;
    mes "[Custom Headgear Trader]";
    mes "Very well then, now select the item you want to exchange your " +getitemname(.@pickid)+ " for:";
    mes "^FF0000To see a list of available sprites, please talk to the Headgear NPC!^000000";
    .@menu$ = getitemname(.itemid);
    for (.@i = 1; .@i < .itemidsize; .@i++) 
        .@menu$ = .@menu$ + ":" + getitemname(.itemid[.@i]);
        .@tradeid = .itemid[select( .@menu$ ) -1];
    next;
        mes "[Custom Headgear Trader]";
        mes "Please confirm that you want to use 3 Cash Points for trading your ^FF0000" +getitemname(.@pickid) + "^000000 for a ^FF0000" + getitemname(.@tradeid)+ "^000000:";
        next;
        if (select("Confirm:Cancel") - 1) close;
        if (countitem(.@pickid) == 0 || #CASHPOINTS < 3) {
            mes "[Custom Headgear Trader]";
            mes "It appears that you don't meet the requirements. In order to use my service, you need to have a Custom Headgear and 3 Cash Points.";
            close;
        }
    getinventorylist;
        for(set .@i,0; .@i < @inventorylist_count; set .@i,.@i+1){
            if( @inventorylist_id[.@i] == .@pickid ) {
                set .@refine_rate, @inventorylist_refine[.@i];
            }
        }
        delitem .@pickid, 1;
    if ( !.@refine_rate ) 
        getitem .@tradeid, 1;
    else 
        getitem2 .@tradeid,1,1,.@refine_rate,0,@card1,@card2,@card3,@card4;
        //getitem .@tradeid, 1;
        set #CASHPOINTS,#CASHPOINTS - 3;
        mes "[Custom Headgear Trader]";
        mes "===================================";
        mes "Official Receipt";
        mes "===================================";
        mes "From : " +getitemname(.@pickid);
        mes "To : " +getitemname(.@tradeid);
        mes "===================================";
    dispbottom "3 Cash Points have been deducted. Current Balance = "+#CASHPOINTS+" Cash Points.";
        next;
        mes "[Custom Headgear Trader]";
        mes "Thank you for using my Custom Headgear trading system, " +strcharinfo(0)+ ". Have a nice day!";
        close;
 
 
    OnInit:
            setarray .itemid,8005,8006,8015,8016,8017,8018,8019,8020,8021,8022,8023,8024,8025,8026,8027,8028,8029,8030,8031,8032,8033,8034,8035,8036,8037,8038,8039,8040,8041,8042,8043,8044,8045,8046,8047,8052,8053,8054,8055,8056,8057,8058,8059,8060,8062,8063,8064,8065,8066,8067,8068,8069,8070,8071,8072,8073,8074,8075,8076,8077,8078,8079,8080,8081,8082,8083,8084,8085,8086,8087,8094,8095,8098,8100,8102,8103,8104,8105,8106,8107,8108,8109,8110,8111,8112,8113,8114,8115,8116,8112,8117,8118,8119,8120,8121,8122,8123,8124,8125,8126,8127,8128,8130,8131,8132,8133,20051,20052,20053,20054,20055,20056,20057,20058,20059,20060,20061,20062,20063,20064,20065,20066,20067,20068,20069,20070,20071,20072,20073,20074,20075,20076,20077; // Put all Headgear's here
 
            set .itemidsize, getarraysize( .itemid );
            set .itemidcompare$, ":"+ .itemid[0];
            for ( .@i = 1; .@i < .itemidsize; .@i++ )
                    .itemidcompare$ = .itemidcompare$ +":"+ .itemid[.@i] +":";
            end;
}
        }


Anyone? :(

 

I'm willing to pay for it.

Edited by Mistique
Link to comment
Share on other sites

4 answers to this question

Recommended Posts


  • Group:  Developer
  • Topic Count:  10
  • Topics Per Day:  0.00
  • Content Count:  2407
  • Reputation:   613
  • Joined:  07/05/12
  • Last Seen:  

The npc display NULL because of the non existent item. I thought your item ID existed so I didn't add a check

prontera,152,170,4	script	Custom Headgear Trader	797,{
function AddItem;
	mes "[Custom Headgear Trader]";
	mes "Hello " +strcharinfo(0)+ ", I can exchange your Custom Headgear. That means if you're ever bored of your current Custom Headgear sprite, I can easily give you another!";
	next;
	mes "[Custom Headgear Trader]";
	mes "This service however is not free, if you want to change your Custom Headgear, I require:";
	mes "1x Custom Headgear";
	mes "3x Cash Points";
	next;

	if (select("Continue, please.:I'm not interested.") - 1) close;
	if(#CASHPOINTS < 3) {
		mes "[Custom Headgear Trader]";
		mes "I'm sorry You do not meet the requirements. For you to use my service, I need 3 Cash Points and a Custom Headgear.";
		close;
	}

	mes "[Custom Headgear Trader]";
	mes "Very well, let's proceed with the process. Select the Customized Headgear that you want to exchange:";
	getinventorylist;
	for (.@i = 0; .@i < @inventorylist_count; .@i++) {
		if ( getiteminfo( @inventorylist_id[.@i],5 ) & ( 1|256|512 ) == 0 ) continue;// not an headgear
		for ( .@j = 0; .@j <= .num_total/128; .@j++ ) {
			if ( compare( getd( ".itemidcompare"+ .@j +"$" ), ":"+ @inventorylist_id[.@i] +":" ) ) {
				setd ".@arraymenu_"+ ( .@count/10 ) +"$["+ ( .@count%10 ) +"]", getitemname( @inventorylist_id[.@i] );
				setd ".@itemid_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_id[.@i];
				setd ".@refine_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_refine[.@i];
				setd ".@attribute_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_attribute[.@i];
				setd ".@identify_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_identify[.@i];
				setd ".@card1_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card1[.@i];
				setd ".@card2_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card2[.@i];
				setd ".@card3_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card3[.@i];
				setd ".@card4_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card4[.@i];
				.@count++;
			}
		}
	}
	if ( .@count == 0 ) {
		sleep2 2000;
		mes "...Oh, it appears that you have no Custom Headgear, sorry but I can't help you.";
		close;
	}
	while(1) {
		.@menu$ = ( .@page ? "^777777Back^000000:" : ":" ) + implode( getd( ".@arraymenu_"+ .@page +"$" ), ":" ) + ( .@page == .@count/10 ? "":":^777777Next Page^000000" );
		.@s = select( .@menu$ ) -2;
		if ( .@s == -1 && .@page )
			.@page--;
		else if ( .@s == 10 )
			.@page++;
		else
			break;
	}
	.@item_name$ = getd( ".@arraymenu_"+ .@page +"$["+ .@s +"]" );
	.@myitem_id = getd( ".@itemid_"+ .@page +"["+ .@s +"]" );
	mes "You've selected your ^FF0000" + getd( ".@arraymenu_"+ .@page +"$["+ .@s +"]" ) + "^000000, is that correct?";
	next;
	if (select("Yes, it is.:No.") - 1) close;
	next;
	mes "[Custom Headgear Trader]";
	mes "Very well then, now select the item you want to exchange your " + .@item_name$ + " for:";
	mes "^FF0000To see a list of available sprites, please talk to the Headgear NPC!^000000";
	
	for ( .@j = 0; .@j < .num_total; .@j += 10 ) {
		.@menu$ = ( .@j/10 ? "^777777Back^000000:" : ":" );
		for ( .@i = .@j; .@i < .@j +10; .@i++ ) {
			.@item_id = getd( ".itemid"+ ( .@i/128 ) +"["+ ( .@i%128 ) +"]" );
			if ( .@item_id )
				.@item_name2$ = getitemname( .@item_id );
			else
				.@item_name2$ = ":";
			.@menu$ = .@menu$ + .@item_name2$ +":";
		}
		.@menu$ = .@menu$ + ( .@j/10 != .num_total/10 ? "^777777Next Page^000000" : "" );
		.@s2 = select( .@menu$ ) -2;
		if ( .@s2 == -1 && .@j/10 )
			.@j -= 20;
		else if ( .@s2 != 10 )
			break;
	}
	.@tradeid = getd( ".itemid"+ ( ( .@j + .@s2 ) /128 ) +"["+ ( .@j + .@s2 )%128 +"]" );
	next;
	mes "[Custom Headgear Trader]";
	mes "Please confirm that you want to use 3 Cash Points for trading your ^FF0000" + .@item_name$ + "^000000 for a ^FF0000" + getitemname(.@tradeid)+ "^000000:";
	next;
	if (select("Confirm:Cancel") - 1) close;
	if (countitem( .@myitem_id ) == 0 || #CASHPOINTS < 3) {
		mes "[Custom Headgear Trader]";
		mes "It appears that you don't meet the requirements. In order to use my service, you need to have a Custom Headgear and 3 Cash Points.";
		close;
	}
	.@identify = getd( ".@identify_"+ .@page +"["+ .@s +"]" );
	.@refine = getd( ".@refine_"+ .@page +"["+ .@s +"]" );
	.@attribute = getd( ".@attribute_"+ .@page +"["+ .@s +"]" );
	.@card1 = getd( ".@card1_"+ .@page +"["+ .@s +"]" );
	.@card2 = getd( ".@card2_"+ .@page +"["+ .@s +"]" );
	.@card3 = getd( ".@card3_"+ .@page +"["+ .@s +"]" );
	.@card4 = getd( ".@card4_"+ .@page +"["+ .@s +"]" );
	delitem2 .@myitem_id,1, .@identify, .@refine, .@attribute, .@card1, .@card2, .@card3, .@card4;
	getitem2 .@tradeid,1, .@identify, .@refine, .@attribute, .@card1, .@card2, .@card3, .@card4;

	set #CASHPOINTS,#CASHPOINTS - 3;
	mes "[Custom Headgear Trader]";
	mes "===================================";
	mes "Official Receipt";
	mes "===================================";
	mes "From : " + .@item_name$;
	mes "To : " +getitemname(.@tradeid);
	mes "===================================";
	dispbottom "3 Cash Points have been deducted. Current Balance = "+#CASHPOINTS+" Cash Points.";
	next;
	mes "[Custom Headgear Trader]";
	mes "Thank you for using my Custom Headgear trading system, " +strcharinfo(0)+ ". Have a nice day!";
	close;
 
 
OnInit:
	AddItem( 8005,8006,8015,8016,8017,8018,8019,8020,8021,8022,8023,8024,8025,8026,8027,8028,8029,8030,8031,8032,8033,8034,8035,8036,8037,8038,8039,8040,8041,8042,8043,8044,8045,8046,8047,8052,8053,8054,8055,8056,8057,8058,8059,8060,8062,8063,8064,8065,8066,8067,8068,8069,8070,8071,8072,8073,8074,8075,8076,8077,8078,8079,8080,8081,8082,8083,8084,8085,8086,8087,8094,8095,8098,8100,8102,8103,8104,8105,8106,8107,8108,8109,8110,8111,8112,8113,8114,8115,8116,8112,8117,8118,8119,8120,8121,8122,8123,8124,8125,8126,8127,8128,8130,8131,8132,8133,20051,20052,20053,20054,20055,20056,20057,20058,20059,20060,20061,20062,20063,20064,20065,20066,20067,20068,20069,20070,20071,20072,20073,20074,20075,20076,20077 );
	// AddItem( 5009,5010,5011,5012,5013,5014,5015,5016,5017,5018,5019 );
	// AddItem( 601,... );
	end;

function AddItem {
	.@amount = .num_total + getargcount();
	.@i = .@tmp = .num_total;
	while( .@i < .@amount ) {
		.@arg = getarg( .@i - .@tmp );
		if ( getitemname( .@arg ) != "NULL" ) {
			setd ".itemid"+ ( .num_total/128 ) +"["+ ( .num_total%128 ) +"]", .@arg;
			setd ".itemidcompare"+ ( .num_total/128 ) +"$", getd( ".itemidcompare"+ ( .num_total/128 ) +"$" ) +":"+ .@arg;
			.num_total += 1;
			if ( .num_total%128 == 0 )
				setd ".itemidcompare"+ ( .num_total/128 -1 ) +"$", getd( ".itemidcompare"+ ( .num_total/128 -1 ) +"$" ) +":";
			else if ( .num_total == .@amount )
				setd ".itemidcompare"+ ( .num_total/128 ) +"$", getd( ".itemidcompare"+ ( .num_total/128 ) +"$" ) +":";
		}
		.@i++;
	}
}
}

 

this version skip the non existent item ID

  • Upvote 1
Link to comment
Share on other sites


  • Group:  Developer
  • Topic Count:  10
  • Topics Per Day:  0.00
  • Content Count:  2407
  • Reputation:   613
  • Joined:  07/05/12
  • Last Seen:  

Try

prontera,152,170,4	script	Custom Headgear Trader	797,{
function AddItem;
	mes "[Custom Headgear Trader]";
	mes "Hello " +strcharinfo(0)+ ", I can exchange your Custom Headgear. That means if you're ever bored of your current Custom Headgear sprite, I can easily give you another!";
	next;
	mes "[Custom Headgear Trader]";
	mes "This service however is not free, if you want to change your Custom Headgear, I require:";
	mes "1x Custom Headgear";
	mes "3x Cash Points";
	next;

	if (select("Continue, please.:I'm not interested.") - 1) close;
	if(#CASHPOINTS < 3) {
		mes "[Custom Headgear Trader]";
		mes "I'm sorry You do not meet the requirements. For you to use my service, I need 3 Cash Points and a Custom Headgear.";
		close;
	}

	mes "[Custom Headgear Trader]";
	mes "Very well, let's proceed with the process. Select the Customized Headgear that you want to exchange:";
	getinventorylist;
	for (.@i = 0; .@i < @inventorylist_count; .@i++) {
		if ( getiteminfo( @inventorylist_id[.@i],5 ) & ( 1|256|512 ) == 0 ) continue;// not an headgear
		for ( .@j = 0; .@j <= .num_total/128; .@j++ ) {
			if ( compare( getd( ".itemidcompare"+ .@j +"$" ), ":"+ @inventorylist_id[.@i] +":" ) ) {
				setd ".@arraymenu_"+ ( .@count/10 ) +"$["+ ( .@count%10 ) +"]", getitemname( @inventorylist_id[.@i] );
				setd ".@itemid_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_id[.@i];
				setd ".@refine_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_refine[.@i];
				setd ".@attribute_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_attribute[.@i];
				setd ".@identify_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_identify[.@i];
				setd ".@card1_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card1[.@i];
				setd ".@card2_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card2[.@i];
				setd ".@card3_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card3[.@i];
				setd ".@card4_"+ ( .@count/10 ) +"["+ ( .@count%10 ) +"]", @inventorylist_card4[.@i];
				.@count++;
			}
		}
	}
	if ( .@count == 0 ) {
		sleep2 2000;
		mes "...Oh, it appears that you have no Custom Headgear, sorry but I can't help you.";
		close;
	}
	while(1) {
		.@menu$ = ( .@page ? "^777777Back^000000:" : ":" ) + implode( getd( ".@arraymenu_"+ .@page +"$" ), ":" ) + ( .@page == .@count/10 ? "":":^777777Next Page^000000" );
		.@s = select( .@menu$ ) -2;
		if ( .@s == -1 && .@page )
			.@page--;
		else if ( .@s == 10 )
			.@page++;
		else
			break;
	}
	.@item_name$ = getd( ".@arraymenu_"+ .@page +"$["+ .@s +"]" );
	.@myitem_id = getd( ".@itemid_"+ .@page +"["+ .@s +"]" );
	mes "You've selected your ^FF0000" + getd( ".@arraymenu_"+ .@page +"$["+ .@s +"]" ) + "^000000, is that correct?";
	next;
	if (select("Yes, it is.:No.") - 1) close;
	next;
	mes "[Custom Headgear Trader]";
	mes "Very well then, now select the item you want to exchange your " + .@item_name$ + " for:";
	mes "^FF0000To see a list of available sprites, please talk to the Headgear NPC!^000000";
	
	for ( .@j = 0; .@j < .num_total; .@j += 10 ) {
		.@menu$ = ( .@j/10 ? "^777777Back^000000:" : ":" );
		for ( .@i = .@j; .@i < .@j +10; .@i++ ) {
			.@item_id = getd( ".itemid"+ ( .@i/128 ) +"["+ ( .@i%128 ) +"]" );
			if ( .@item_id )
				.@item_name2$ = getitemname( .@item_id );
			else
				.@item_name2$ = ":";
			.@menu$ = .@menu$ + .@item_name2$ +":";
		}
		.@menu$ = .@menu$ + ( .@j/10 != .num_total/10 ? "^777777Next Page^000000" : "" );
		.@s2 = select( .@menu$ ) -2;
		if ( .@s2 == -1 && .@j/10 )
			.@j -= 20;
		else if ( .@s2 != 10 )
			break;
	}
	.@tradeid = getd( ".itemid"+ ( ( .@j + .@s2 ) /128 ) +"["+ ( .@j + .@s2 )%128 +"]" );
	next;
	mes "[Custom Headgear Trader]";
	mes "Please confirm that you want to use 3 Cash Points for trading your ^FF0000" + .@item_name$ + "^000000 for a ^FF0000" + getitemname(.@tradeid)+ "^000000:";
	next;
	if (select("Confirm:Cancel") - 1) close;
	if (countitem( .@myitem_id ) == 0 || #CASHPOINTS < 3) {
		mes "[Custom Headgear Trader]";
		mes "It appears that you don't meet the requirements. In order to use my service, you need to have a Custom Headgear and 3 Cash Points.";
		close;
	}
	.@identify = getd( ".@identify_"+ .@page +"["+ .@s +"]" );
	.@refine = getd( ".@refine_"+ .@page +"["+ .@s +"]" );
	.@attribute = getd( ".@attribute_"+ .@page +"["+ .@s +"]" );
	.@card1 = getd( ".@card1_"+ .@page +"["+ .@s +"]" );
	.@card2 = getd( ".@card2_"+ .@page +"["+ .@s +"]" );
	.@card3 = getd( ".@card3_"+ .@page +"["+ .@s +"]" );
	.@card4 = getd( ".@card4_"+ .@page +"["+ .@s +"]" );
	delitem2 .@myitem_id,1, .@identify, .@refine, .@attribute, .@card1, .@card2, .@card3, .@card4;
	getitem2 .@tradeid,1, .@identify, .@refine, .@attribute, .@card1, .@card2, .@card3, .@card4;

	set #CASHPOINTS,#CASHPOINTS - 3;
	mes "[Custom Headgear Trader]";
	mes "===================================";
	mes "Official Receipt";
	mes "===================================";
	mes "From : " + .@item_name$;
	mes "To : " +getitemname(.@tradeid);
	mes "===================================";
	dispbottom "3 Cash Points have been deducted. Current Balance = "+#CASHPOINTS+" Cash Points.";
	next;
	mes "[Custom Headgear Trader]";
	mes "Thank you for using my Custom Headgear trading system, " +strcharinfo(0)+ ". Have a nice day!";
	close;
 
 
OnInit:
	AddItem( 8005,8006,8015,8016,8017,8018,8019,8020,8021,8022,8023,8024,8025,8026,8027,8028,8029,8030,8031,8032,8033,8034,8035,8036,8037,8038,8039,8040,8041,8042,8043,8044,8045,8046,8047,8052,8053,8054,8055,8056,8057,8058,8059,8060,8062,8063,8064,8065,8066,8067,8068,8069,8070,8071,8072,8073,8074,8075,8076,8077,8078,8079,8080,8081,8082,8083,8084,8085,8086,8087,8094,8095,8098,8100,8102,8103,8104,8105,8106,8107,8108,8109,8110,8111,8112,8113,8114,8115,8116,8112,8117,8118,8119,8120,8121,8122,8123,8124,8125,8126,8127,8128,8130,8131,8132,8133,20051,20052,20053,20054,20055,20056,20057,20058,20059,20060,20061,20062,20063,20064,20065,20066,20067,20068,20069,20070,20071,20072,20073,20074,20075,20076,20077 );
	// AddItem( 5009,5010,5011,5012,5013,5014,5015,5016,5017,5018,5019 );
	// AddItem( 601,... );
	end;

function AddItem {
	.@amount = .num_total + getargcount();
	.@i = .num_total;
	while( .@i < .@amount ) {
		.@arg = getarg( .@i - .num_total );
		setd ".itemid"+ ( .@i/128 ) +"["+ ( .@i%128 ) +"]", .@arg;
		setd ".itemidcompare"+ ( .@i/128 ) +"$", getd( ".itemidcompare"+ ( .@i/128 ) +"$" ) +":"+ .@arg;
		.@i += 1;
		if ( .@i%128 == 0 )
			setd ".itemidcompare"+ ( .@i/128 -1 ) +"$", getd( ".itemidcompare"+ ( .@i/128 -1 ) +"$" ) +":";
		else if ( .@i == .@amount )
			setd ".itemidcompare"+ ( .@i/128 ) +"$", getd( ".itemidcompare"+ ( .@i/128 ) +"$" ) +":";
	}
	.num_total = .@amount;
}
}

My God I spend 30mins on a bug >>

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  53
  • Reputation:   0
  • Joined:  09/15/12
  • Last Seen:  

Hello Capuche,

 

I tried the script, and a "Next Page" indeed shows up, however when I click it, there are only two options. "Back" and "NULL".

Any idea how I could fix that? ^^;

 

Thank you a lot for your kind attempt to help!

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  53
  • Reputation:   0
  • Joined:  09/15/12
  • Last Seen:  

Yes exactly what I needed! I can't thank you enough for this! :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...