When player killed automaticly warp back to save point or any map..
I've tried this one but it was not working..
OnPCDieEvent:
getmapxy(.@map$,.@x,.@y,0);
if(.@map$=="input event map here") {
warp "map where the player will be warped",x position,y position; // to check the map,x,y just type in game /where
end;
}
end;
Question
bluememi
hello.. everyone..
When player killed automaticly warp back to save point or any map..
I've tried this one but it was not working..
or this one
and where I should put that script?
thank you so much ^^
Edited by SkormAdded Code Tags
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