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weckel51

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//http://rathena.org/board/topic/57784-request-dota-runes/page__fromsearch__1

guild_vs3,50,61,4	script	Runes	678,2,2,{
dispbottom "Walkthrough to get Runes.";
end;

OnTouch:
	switch( .Runes ){
		Case 1:
			sc_start SC_INCATKRATE,( .Duration * 1000 ),100;
			sc_start SC_INCMATKRATE,( .Duration * 1000 ),100;
			break;
		Case 2:
			skill "AS_CLOAKING",10,1;
			sc_start SC_CLOAKING,( .Duration * 1000 ),10;
			break;
		Case 3:
			sc_start4 SC_REGENERATION,( .Duration * 1000 ),-10,1,0,0;
			break;
		Case 4:
			getmapxy( .@Map$,.@X,.@Y,0,strcharinfo(0) );
			clone .@Map$,.@X,.@Y,"",getcharid(0),getcharid(0),"",1,.Duration;
			clone .@Map$,.@X,.@Y,"",getcharid(0),getcharid(0),"",1,.Duration;
			break;
		Case 5:
			sc_start SC_SpeedUp1,( .Duration * 1000 ),0;
			break;
		default: end;
	}
	announce "[ "+strcharinfo(0)+" ] has gained "+.Names$[.Runes]+".",bc_self,0x00FF00;
	hideonnpc strnpcinfo(0);
	delwaitingroom;
	set .Runes,0;
	set .RuneDelay,gettimetick(2) + .Duration;
	while( .RuneDelay > gettimetick(2) ) sleep2 1000;
	
OnInit:
// Runes Duration in Seconds
set .Duration,60;

// Name of Each Runes.
setarray .Names$[1],
				"Double Damage",	//	2 x ATK Rate
				"Invisibility",		//	Cloaking
				"Regeneration",		//	HP / SP Regeneration
				"    Clone",		//	Create 2 Clones
				"    Haste";		//	Improve Movement Speed
			
// Random Coordinate where NPC will Shown Again
setarray .CoordinateX[0],50,19;
setarray .CoordinateY[0],81,50;

sc_end SC_CLOAKING;
sc_end SC_REGENERATION;
set .Random,rand( getarraysize( .CoordinateX ) );
movenpc strnpcinfo(0),.CoordinateX[ .Random ],.CoordinateY[ .Random ];
hideoffnpc strnpcinfo(0);
if( !.Runes ) set .Runes,rand( 1,( getarraysize( .Names$ ) - 1 ) );
if( .Runes ) waitingroom "   "+.Names$[.Runes],0;


end;
}

Anyone Can Help Me how To make This Announce To map not Self Announce. thank you :)

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change bc_self to bc_map

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