Katazui Posted July 30, 2013 Posted July 30, 2013 How do you make a mob (Bomb Poring), once you touch the mob, it kills you? And maybe add an explosion effect? Quote
Capuche Posted July 30, 2013 Posted July 30, 2013 like constants monsters? db/.../mob_skill_db.txt // MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat 1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, 1738,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,, 2 Quote
Katazui Posted July 31, 2013 Author Posted July 31, 2013 Not like a self destruct. Mobs, like when touch it, or walk close to it, it kills you right there. Is there any possible way? Quote
Evelynn Posted July 31, 2013 Posted July 31, 2013 (edited) I do not think there is a script command for a mob collision... However if you create an NPC and disguise it as a monster, you can use the OnTouch function, or even clicking it. To make it walk, you can use npc walk function. I don't know if theres a script function for something similar, but incase there isn't... this is probably your best bet X: Edited July 31, 2013 by Evelynn Quote
GmOcean Posted July 31, 2013 Posted July 31, 2013 Or, you could just make a monster with a ridiculously high amount of attack and dex/luk to garantee a hit. But this type of thing is best simulated with an NPC. 1 Quote
Katazui Posted July 31, 2013 Author Posted July 31, 2013 Oh, in that case. How do I summon about 100+ of the same npcs o.o. Do I have to duplicate all of them? Quote
Katazui Posted August 3, 2013 Author Posted August 3, 2013 like constants monsters? db/.../mob_skill_db.txt // MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat 1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, 1738,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,, Is there a way to lower the time for the bomb to explode? Like One second? Quote
Evelynn Posted August 3, 2013 Posted August 3, 2013 1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, The red area is where you edit the cast time. 173 is Self Destruct 1 is Skill Level 10000 = 100% 1000 = 1 Second 1 Quote
Katazui Posted August 3, 2013 Author Posted August 3, 2013 1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, The red area is where you edit the cast time. 173 is Self Destruct 1 is Skill Level 10000 = 100% 1000 = 1 Second Thanks! Quote
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Katazui
How do you make a mob (Bomb Poring), once you touch the mob, it kills you? And maybe add an explosion effect?
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