simplemhan Posted July 21, 2013 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 308 Reputation: 3 Joined: 12/18/11 Last Seen: March 4, 2014 Share Posted July 21, 2013 i would like to mantain the timer in the event example like this: jumper will run every 30 mins 00:30 01:30 02:30 03:30 etc etc how do i need to do that bcoz im new in scripting want to learn something which one is right OnClock0030: OnClock0130: or OnHour0030: OnHour0130: can you tell me the difference? Quote Link to comment Share on other sites More sharing options...
Xynvaroth Posted July 21, 2013 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 254 Reputation: 72 Joined: 07/10/13 Last Seen: October 9, 2017 Share Posted July 21, 2013 (edited) OnClock<Hour><Minute> will be triggered when the clock eaches <Hour>:<Minute>. Examples: OnClock0110 will be triggered at 1:10 am, OnClock1910 will be triggered at 7.10 pm. OnHour<Hour> will be triggered when the clock reaches the hour <Hour>. Examples: OnHour01 will be triggered at 1 am, OnHour20 at 8 pm If you want to repeat something every 30 minutes the whole day, I would suggest you the following: OnInit: while( 1 ) { <Your code here> sleep 1800000; // 1000 (one second) * 60 (one minute) * 30 (thirty minutes) }Elsewise you would have to put many labels there...Edit: Yes, Capuche, you are right! Edited July 21, 2013 by Xynvaroth 1 Quote Link to comment Share on other sites More sharing options...
Capuche Posted July 21, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted July 21, 2013 Examples: OnHour0110 will be triggered at 1:10 am, OnHour1910 you mean OnClock instead of OnHour here Quote Link to comment Share on other sites More sharing options...
simplemhan Posted July 21, 2013 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 308 Reputation: 3 Joined: 12/18/11 Last Seen: March 4, 2014 Author Share Posted July 21, 2013 Examples: OnHour0110 will be triggered at 1:10 am, OnHour1910 you mean OnClock instead of OnHour here can you edit this every 30 mins but have a gapped of 30 mins also - script jumpevent -1,{ OnWhisperGlobal: if ( getgmlevel() < 99 ) end; L_JumpAdmin: mes "[Manager]"; mes "^FF0000~Hi GM " + strcharinfo(0) + "!~^000000"; mes "^FF0000The Current Prize is:^000000"; mes "^FF00001. Random Prize:^000000 ^008000"+$jmp_item_amount1+" "+getitemname($jmp_item_id1)+"^000000"; mes "^FF00002. Random Prize:^000000 ^008000"+$jmp_item_amount2+" "+getitemname($jmp_item_id2)+"^000000"; mes "^FF00003. Random Prize:^000000 ^008000"+$jmp_item_amount3+" "+getitemname($jmp_item_id3)+"^000000"; switch(select("Start Jump Event?:Set Prize:Not today Fellas!")){ case 1: next; if( $@JumpStart == 1 ){ mes "[Manager]"; mes "I Can't Start The Event!!"; mes "The Event is still ON!!"; next; goto L_JumpAdmin; } next; mes "[Manager]"; mes "^FF0000~Sure thing!~^000000"; close2; goto L_StartJmp; case 2: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; menu "Set Prize 1",SP1,"Set Prize 2",SP2,"Set Prize 3",SP3,"Go Back to main",L_JumpAdmin; SP1: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; input $jmp_item_id1; next; mes "[Manager]"; mes "^FF0000~How many if this item should I give away?~^000000"; input $jmp_item_amount1; next; mes "[Manager]"; mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount1 +" "+ getitemname($jmp_item_id1) +"^000000? ^FF0000Great.~^000000"; next; goto L_JumpAdmin; SP2: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; input $jmp_item_id2; next; mes "[Manager]"; mes "^FF0000~How many if this item should I give away?~^000000"; input $jmp_item_amount2; next; mes "[Manager]"; mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount2 +" "+ getitemname($jmp_item_id2) +"^000000? ^FF0000Great.~^000000"; next; goto L_JumpAdmin; SP3: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; input $jmp_item_id3; next; mes "[Manager]"; mes "^FF0000~How many if this item should I give away?~^000000"; input $jmp_item_amount3; next; mes "[Manager]"; mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount3 +" "+ getitemname($jmp_item_id3) +"^000000? ^FF0000Great.~^000000"; next; goto L_JumpAdmin; Case 3: next; mes "[Manager]"; mes "Bye!!"; close; }// End Admin Manager... OnClock0030: OnClock0130: OnClock0230: OnClock0330: OnClock0430: OnClock0530: OnClock0630: OnClock0730: OnClock0830: OnClock0930: OnClock1030: OnClock1130: L_StartJmp: announce "Jumper Event : will begin in 20 seconds",bc_blue; sleep2 5000; announce "Jumper Event : I'm Going to JUMP somewhere..!!",bc_blue; sleep2 5000; announce "Jumper Event : By the way I'm going to disguise into a random monster.!!",bc_blue; sleep2 10000; announce "Jumper Event : Last 10 seconds",bc_blue; sleep2 10000; set $@ran, rand(1,10); if ($@ran == 10) set $@jmpmap$,"hugel"; if ($@ran == 9) set $@jmpmap$,"yuno"; if ($@ran == 8) set $@jmpmap$,"comodo"; if ($@ran == 7) set $@jmpmap$,"xmas"; if ($@ran == 6) set $@jmpmap$,"aldebaran"; if ($@ran == 5) set $@jmpmap$,"izlude"; if ($@ran == 4) set $@jmpmap$,"payon"; if ($@ran == 3) set $@jmpmap$,"geffen"; if ($@ran == 2) set $@jmpmap$,"morocc"; if ($@ran == 1) set $@jmpmap$,"prontera"; announce "Jumper Event : Go Find me!! I'm here in "+$@jmpmap$+"!!!",bc_blue; set $@JmpRnd,10; goto OnStart; OnStart: if ($@JmpRnd == 0){ stopnpctimer; set $@JumpStart,0; sleep2 3000; announce "Jumper Event : is now OVER!!",bc_blue; sleep2 15000; movenpc "Jumper"+$@ran+"",1,1; //move the NPC setnpcdisplay "Jumper"+$@ran+"",1002; end; } if ($@JmpRnd == 10){ goto OnStart2; } stopnpctimer; sleep2 3000; announce "Jumper Event : Next Round will begin in 15 seconds...",bc_blue; sleep2 15000; setnpcdisplay "Jumper"+$@ran+"",1002; movenpc "Jumper"+$@ran+"",1,1; //move the NPC set $@ran, rand(1,10); if ($@ran == 10) set $@jmpmap$,"hugel"; if ($@ran == 9) set $@jmpmap$,"yuno"; if ($@ran == 8) set $@jmpmap$,"comodo"; if ($@ran == 7) set $@jmpmap$,"xmas"; if ($@ran == 6) set $@jmpmap$,"aldebaran"; if ($@ran == 5) set $@jmpmap$,"izlude"; if ($@ran == 4) set $@jmpmap$,"payon"; if ($@ran == 3) set $@jmpmap$,"geffen"; if ($@ran == 2) set $@jmpmap$,"morocc"; if ($@ran == 1) set $@jmpmap$,"prontera"; announce "Jumper Event : Go Find me!! I'm here in "+$@jmpmap$+"!!!",bc_blue; goto OnStart2; OnStart2: set $monster, rand(1001,1995); if($monster == 1003 || $monster == 1218 || $monster == 1006 || $monster == 1017 || $monster == 1021 || $monster == 1022 || $monster == 1027 || $monster == 1043 || $monster == 1006 || $monster == 1136 || $monster == 1137 || $monster == 1168 || $monster == 1171 || $monster == 1172 || $monster == 1173 || $monster == 1181 || $monster == 1210 || $monster == 1223 || $monster == 1284 || ($monster >= 1324 && $monster <= 1363) || $monster == 1006 || $monster == 1407 || $monster == 1411 || $monster == 1414 || $monster == 1496 || $monster == 1501 || $monster == 1900){ goto OnStart2; end; } while(1) { //Initiate an infinite loop set $@jx,rand(0,300); //Set a randon X coordinate set $@jy,rand(0,300); //Set a random Y coordinate if(checkcell(""+$@jmpmap$+"",$@jx,$@jy,cell_chkpass)) break; //If cell is walkable break out of the loop } initnpctimer; set $@JumpStart,1; movenpc "Jumper"+$@ran+"",$@jx,$@jy; //move the NPC setnpcdisplay "Jumper"+$@ran+"",$monster; set $@JmpRnd,$@JmpRnd-1; end; OnTimer60000: set $@JumpStart,0; announce "Jumper Event : WOW no One Found ME!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; sleep2 3000; donpcevent "jumpevent::OnStart"; end; }//End Script - script Jumper -1,{ if( $@JumpStart == 0 ){ mes "[Jumper]"; mes "I'm sorry, Someone Found me.."; close; } set $@prize, rand(1,100); if ( $@prize <= 50 ){ set $@JumpStart,0; getitem $jmp_item_id1,$jmp_item_amount1; announce "Jumper Event : "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; donpcevent "jumpevent::OnStart"; mes "[Jumper]"; mes "WOW you found me!!"; mes "Take this as a REWARD!!"; mes "You got ^008000"+ $jmp_item_amount1 +" "+ getitemname($jmp_item_id1) +"^000000"; close; end; } set $@prize, rand(1,100); if ( $@prize <= 49 ){ set $@JumpStart,0; getitem $jmp_item_id2,$jmp_item_amount2; announce "Jumper Event : "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; donpcevent "jumpevent::OnStart"; mes "[Jumper]"; mes "WOW you found me!!"; mes "Take this as a REWARD!!"; mes "You got ^008000"+ $jmp_item_amount2 +" "+ getitemname($jmp_item_id2) +"^000000"; close; end; } set $@prize, rand(1,100); if ( $@prize <= 48 ){ set $@JumpStart,0; getitem $jmp_item_id3,$jmp_item_amount3; announce "Jumper Event : "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; donpcevent "jumpevent::OnStart"; mes "[Jumper]"; mes "WOW you found me!!"; mes "Take this as a REWARD!!"; mes "You got ^008000"+ $jmp_item_amount3 +" "+ getitemname($jmp_item_id3) +"^000000"; close; end; } }//End Script prontera,1,1,1 duplicate(Jumper) Jumper1 1002 morocc,1,1,1 duplicate(Jumper) Jumper2 1002 geffen,1,1,1 duplicate(Jumper) Jumper3 1002 payon,1,1,1 duplicate(Jumper) Jumper4 1002 izlude,1,1,1 duplicate(Jumper) Jumper5 1002 aldebaran,1,1,1 duplicate(Jumper) Jumper6 1002 xmas,1,1,1 duplicate(Jumper) Jumper7 1002 comodo,1,1,1 duplicate(Jumper) Jumper8 1002 yuno,1,1,1 duplicate(Jumper) Jumper9 1002 hugel,1,1,1 duplicate(Jumper) Jumper10 1002 thanks I want to make my event dont occur the other events example like this: poring catcher every 15 mins jumper every 30 mins disguise every 45 mins lucky pick every 60 mins poring catcher 0015 jumper 0030 disguise 0045 luckypick 0100 poring catcher 0115 jumper 0130 disguise 0145 luckypick 0200 etc etc Quote Link to comment Share on other sites More sharing options...
Capuche Posted July 21, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted July 21, 2013 you mean at every 30 (1:30, 2:30, 3:30 etc..) the event start ? Then replace OnClock0030: OnClock0130: OnClock0230: OnClock0330: OnClock0430: OnClock0530: OnClock0630: OnClock0730: OnClock0830: OnClock0930: OnClock1030: OnClock1130: by OnMinute30:// start at every 30 mins of an hour Quote Link to comment Share on other sites More sharing options...
Xynvaroth Posted July 21, 2013 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 254 Reputation: 72 Joined: 07/10/13 Last Seen: October 9, 2017 Share Posted July 21, 2013 (edited) I want to make my event dont occur the other events example like this: poring catcher every 15 mins jumper every 30 mins disguise every 45 mins lucky pick every 60 mins In your example the events will happen at the same time, because, for instance, if the "Poring Catcher" happens every 15 minutes, then it will also happen every 30 minutes... If you would like to make them happen after each other with a break of 15 minutes, you could do it this way: "Poring Catcher" happens every full hour: OnMinute00:"Jumper" happens at the 15th minute of each hour:OnMinute15:"Disguise" happens at the 30th minute of each hour:OnMinute30:"Lucky Pick" happens at the 45th minute of each hour:OnMinute45:Is this what you need? Edited July 21, 2013 by Xynvaroth Quote Link to comment Share on other sites More sharing options...
simplemhan Posted July 22, 2013 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 308 Reputation: 3 Joined: 12/18/11 Last Seen: March 4, 2014 Author Share Posted July 22, 2013 you mean at every 30 (1:30, 2:30, 3:30 etc..) the event start ? Then replace OnClock0030: OnClock0130: OnClock0230: OnClock0330: OnClock0430: OnClock0530: OnClock0630: OnClock0730: OnClock0830: OnClock0930: OnClock1030: OnClock1130: by OnMinute30:// start at every 30 mins of an hour it will not mess my other event? example they will not run the same time? like poring catcher, jumper and disguise? they will not run at the same time? you mean at every 30 (1:30, 2:30, 3:30 etc..) the event start ? Then replace OnClock0030: OnClock0130: OnClock0230: OnClock0330: OnClock0430: OnClock0530: OnClock0630: OnClock0730: OnClock0830: OnClock0930: OnClock1030: OnClock1130: by OnMinute30:// start at every 30 mins of an hour it will not mess my other event? example they will not run the same time? like poring catcher, jumper and disguise? they will not run at the same time? I want to make my event dont occur the other events example like this: poring catcher every 15 mins jumper every 30 mins disguise every 45 mins lucky pick every 60 mins In your example the events will happen at the same time, because, for instance, if the "Poring Catcher" happens every 15 minutes, then it will also happen every 30 minutes...If you would like to make them happen after each other with a break of 15 minutes, you could do it this way: "Poring Catcher" happens every full hour: OnMinute00:"Jumper" happens at the 15th minute of each hour: OnMinute15:"Disguise" happens at the 30th minute of each hour: OnMinute30:"Lucky Pick" happens at the 45th minute of each hour: OnMinute45:Is this what you need? they will run only 1 times in every hour? or 2 time in 1 hr like Onminute30 will nut run on consecutive 30mins, i just want to clarify that. thanks btw Quote Link to comment Share on other sites More sharing options...
Xynvaroth Posted July 22, 2013 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 254 Reputation: 72 Joined: 07/10/13 Last Seen: October 9, 2017 Share Posted July 22, 2013 (edited) They will run once each hour in my code. Edited July 22, 2013 by Xynvaroth Quote Link to comment Share on other sites More sharing options...
Question
simplemhan
i would like to mantain the timer in the event
example like this:
jumper will run every 30 mins
00:30
01:30
02:30
03:30
etc etc how do i need to do that bcoz im new in scripting want to learn something
which one is right
OnClock0030:
OnClock0130:
or
OnHour0030:
OnHour0130:
can you tell me the difference?
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